CEO of Savvy Games Group: Saudi Arabia to Become Global Hub for Electronic Games Industry

Participants are seen at an e-sports event that was recently held in Saudi Arabia. (Asharq Al-Awsat)
Participants are seen at an e-sports event that was recently held in Saudi Arabia. (Asharq Al-Awsat)
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CEO of Savvy Games Group: Saudi Arabia to Become Global Hub for Electronic Games Industry

Participants are seen at an e-sports event that was recently held in Saudi Arabia. (Asharq Al-Awsat)
Participants are seen at an e-sports event that was recently held in Saudi Arabia. (Asharq Al-Awsat)

Saudi Arabia is moving forward in the electronic games industry as part of its efforts to be a global hub in the sector and to attract foreign investments.

The Savvy Games Group, which is wholly owned by the Public Investment Fund (PIF), seeks to develop this promising industry, stated its CEO, Brian Ward.

In an interview with Asharq Al-Awsat, Ward said Savvy aims to become the leading international gaming company in the world and the first investor in the games and e-sports sector at the global level.

The company’s goals also include transforming the Kingdom into the next global hub for games, he underlined, noting that there were currently 16 centers around the world and Riyadh aims to become be the 17th and one of the largest hubs.

Ward revealed that Savvy’s strategy consisted of three pillars. They are: investing in game development and distribution, working with other concerned parties in Saudi Arabia, including government entities, giant projects, or commercial bodies, in order to transform the Kingdom into a major global hub for gaming, and finally, developing e-sports.

He stressed that with regard to e-sports, Savvy has acquired two companies, ESL and FACEIT, and merged them into one entity, and then added a third company called Vindex, which all have been integrated into the ESL FACEIT Group.

“We then invested 30 percent in an e-sports company based in China called (VSPO),” Ward added, explaining that Savvy currently owns 40 percent of the market share in e-sports around the world.

He explained that e-sports is primarily concerned with live events and tournaments, broadcasting live, and playing virtual sports games over the Internet.

He stressed that there is a great number of young Saudis who are very enthusiastic and knowledgeable about games, but the majority of them do not have experience in working in the field, pointing to the need for programs that build the appropriate skills to fill the jobs generated by foreign investments.

Ward highlighted Savvy’s endeavors in developing games, saying that the company has acquired Scopely, a large gaming company based in California and ranked fourth among the largest mobile gaming companies in the world.

Asked about the success factors that help the company achieve its goals, he talked about the support provided by the Saudi Public Investment Fund and the company’s Board of Directors, which have allocated $38 billion to the Savvy Games Group over a long period of time.

According to Ward, Saudi Arabia is the only country in the world that has adopted a national strategy for gaming and e-sports, which he said is expected to provide 39,000 jobs and establish 250 gaming companies.

To achieve this goal by 2030, very close coordination will take place between all the industry players and the different ministries, he underlined.

Touching on the main challenges that have faced the global gaming sector over the past two years, Ward said the macroeconomic climate has become a little more complex, meaning alternative sources of financing for some companies have been difficult, as venture capital, private equity, and public companies have generally been shrinking, not expanding.

He emphasized that the Savvy Games Group has long-term patient capital, thanks to the PIF, which enables it to be an alternative long-term strategic capital partner in an environment that has been more capital constrained.

Asked about the partnership between Savvy and Al Hilal Club, Ward said that the company was pleased to partner with the football club and congratulated it on winning the Saudi Super Cup final in the UAE.



Central Bank Chief: Morocco Preparing Law to Allow Cryptocurrencies

Representations of cryptocurrency Bitcoin are seen in this illustration taken November 25, 2024. REUTERS/Dado Ruvic/Illustration
Representations of cryptocurrency Bitcoin are seen in this illustration taken November 25, 2024. REUTERS/Dado Ruvic/Illustration
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Central Bank Chief: Morocco Preparing Law to Allow Cryptocurrencies

Representations of cryptocurrency Bitcoin are seen in this illustration taken November 25, 2024. REUTERS/Dado Ruvic/Illustration
Representations of cryptocurrency Bitcoin are seen in this illustration taken November 25, 2024. REUTERS/Dado Ruvic/Illustration

A draft law on cryptocurrencies is undergoing the process of adoption in Morocco, the governor of its central bank, Abdellatif Jouahri, said on Tuesday.

The central bank, known as Bank Al Maghrib, "has prepared a draft law regulating crypto assets, which is currently in the adoption process," Jouahri told an international conference in Rabat.

Bank Al Maghrib was also exploring a central bank digital currency (CBDC), Reuters quoted him as saying.
"Regarding central bank digital currencies, and like many countries around the world, we are exploring to what extent this new form of currency could contribute to achieving certain public policy objectives, particularly in terms of financial inclusion," he said.