Sony Says Focus is on Creativity, with Games, Movies, Music, Sensors, IP, and not Gadgets

Sony Group CEO Kenichiro Yoshida and President Hiroki Totoki attend the company's annual strategy briefing in Tokyo, Japan, May 23, 2024. REUTERS/Kim Kyung-Hoon
Sony Group CEO Kenichiro Yoshida and President Hiroki Totoki attend the company's annual strategy briefing in Tokyo, Japan, May 23, 2024. REUTERS/Kim Kyung-Hoon
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Sony Says Focus is on Creativity, with Games, Movies, Music, Sensors, IP, and not Gadgets

Sony Group CEO Kenichiro Yoshida and President Hiroki Totoki attend the company's annual strategy briefing in Tokyo, Japan, May 23, 2024. REUTERS/Kim Kyung-Hoon
Sony Group CEO Kenichiro Yoshida and President Hiroki Totoki attend the company's annual strategy briefing in Tokyo, Japan, May 23, 2024. REUTERS/Kim Kyung-Hoon

Japanese electronics and entertainment company Sony says it’s focusing on creativity in movies, animation and video games, rather than old-fashioned gadgetry, The Associated Press reproted.
Its chief executive, Kenichiro Yoshida, outlined the company’s strategy Thursday, saying Sony was helping creative professionals deliver what he called “kando,” or a moving experience.
Yoshida did not speak about reports Tokyo-based Sony and Apollo Global Management are interested in buying Paramount Global.
Yoshida said the company is now emphasizing the creative process itself instead of prized products of the past like the Walkman portable music player and Trinitron color TVs. He said “synergies” are no longer between entertainment and electronics, but determined by intellectual property spanning animation, music, games and films.
“We will continue to support people’s creativity through our technology,” he said in an online briefing.
Sony is adapting to tougher times, with rivals making cheaper but competitive electronics. Critics say venturing into movies, music and other entertainment can be unprofitable.
Starting with its acquisition of EMI Music Publishing in 2018, Sony has invested approximately 1.5 trillion yen ($10 billion) in the last six years to strengthen its content creation.
In 2021 it acquired Crunchyroll, which has more than 13 million paid subscribers and delivers Japanese animation globally. Another was Yoasobi, a Japanese music duo that includes Vocaloid technology, or singing voice synthesizer software, and is attracting global fans.
Sony’s real-time computing technology that records “this moment,” as Yoshida put it, is being used in cameras at sports events because it can capture quickly moving subjects without distortion.
It's also used for news coverage and editing and in 3D video and computer graphics, including hit movies like “Godzilla Minus One,” and games based on human athletes’ movements, according to Yoshida.
Sony recently reported its quarterly profit rose to 189 billion yen ($1.2 billion) from 141 billion yen the year before. Quarterly sales for the maker of the PlayStation game machines rose 14% to 3.48 trillion yen ($22 billion).
But for the fiscal year through March, Sony recorded a 3% decline in profit at 970 billion yen ($6.2 billion) due to a weak performance in its financial services segment, which will be partially spun off next year.



'Barbie' Director Gerwig Honored by 'Terrifying' Movie Industry

Greta Gerwig was honored at the Will Rogers Motion Picture Pioneers Foundation gala, which raises funds to support movie industry workers suffering injury or illness. Amy Sussman / GETTY IMAGES NORTH AMERICA/AFP
Greta Gerwig was honored at the Will Rogers Motion Picture Pioneers Foundation gala, which raises funds to support movie industry workers suffering injury or illness. Amy Sussman / GETTY IMAGES NORTH AMERICA/AFP
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'Barbie' Director Gerwig Honored by 'Terrifying' Movie Industry

Greta Gerwig was honored at the Will Rogers Motion Picture Pioneers Foundation gala, which raises funds to support movie industry workers suffering injury or illness. Amy Sussman / GETTY IMAGES NORTH AMERICA/AFP
Greta Gerwig was honored at the Will Rogers Motion Picture Pioneers Foundation gala, which raises funds to support movie industry workers suffering injury or illness. Amy Sussman / GETTY IMAGES NORTH AMERICA/AFP

"Barbie" director Greta Gerwig paid tribute to risk-takers in the "terrifying" entertainment industry as she was honored for her pioneering filmmaking at a prestigious Hollywood gala on Wednesday.
Gerwig, 41, is the first-ever female director to make a $1 billion movie, and all three of her solo directorial movies to date -- "Lady Bird,Little Women" and "Barbie" -- have been nominated for best picture at the Oscars.
"A showperson is the only person I've ever wanted to be," she said, as she was named Pioneer of the Year at the Will Rogers Motion Picture Pioneers Foundation gala in Beverly Hills, AFP said.
"I wanted to be one of those people who are a little bit wild, a little bit on the edge and filled with a kind of joyful madness.
"I think pioneer is the right word."
Gerwig's most recent artistic gamble paid off as her $1.4 billion-grossing feminist satire "Barbie" became the top-grossing movie of 2023.
Improbably based on the popular doll franchise, but given unusual creative license, the film's success came at a crucial time for an increasingly risk-averse industry reeling from the pandemic, strikes and swingeing job cuts.
The film, alongside Christopher Nolan's Oscar-sweeping "Oppenheimer," was widely credited with keeping the movie theater industry afloat last year.
Gerwig is reportedly set to write and direct two Netflix film adaptations of C.S. Lewis's "The Chronicles of Narnia."
"There are easier ways to make money, and there are less terrifying businesses, but there are none that are more exciting and filled with as much joy and wonder," she said.
Wednesday's Pioneer of the Year gala raises funds to support movie industry workers suffering injury or illness.