Hollywood's Video Game Actors Want to Avoid a Strike. The Sticking Point in Their Talks? AI

FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo
FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo
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Hollywood's Video Game Actors Want to Avoid a Strike. The Sticking Point in Their Talks? AI

FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo
FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo

For more than a year and a half, leaders of Hollywood's actors union have been negotiating with video game companies over a new contract that covers the performers who bring their titles to life.
But while negotiators with the Screen Actors Guild-American Federation of Television and Radio Artists have made gains in bargaining over wages and job safety in their video game contract, or interactive media agreement, leaders say talks have stalled over a key issue: protections over the use of artificial intelligence.
“It is the major obstacle to having an agreement, and this contract area has been for quite some time,” said Duncan Crabtree-Ireland, SAG-AFTRA's executive director. “The fundamental issue is, at this moment, an unwillingness by this bargaining group to provide an equal level of protection from the dangers of AI for all our members.”
Union leaders say they aren't “anti-AI altogether.” But voice actors and other video game performers are worried that unchecked use of AI could provide game makers with a means to displace them — by training an AI to replicate an actor's voice, or to create a digital replica of their likeness without consent.
In some cases, the role of an AI voice is often invisible and used to clean up a recording in the later stages of production or to make a character sound older or younger at a different stage of their virtual life.
“Our concern is the idea that all of this work translates into grist for the mill that displaces us,” said Sarah Elmaleh, chair of the interactive negotiating committee. “They do not have to call us back, you do not have to be informed of what they’ve used your material to create.”
The union has held onto one last option in their battle over a contract: calling a strike. Crabtree-Ireland said that the union hopes to avoid a work stoppage, but will “do what it takes to make sure that our members are treated fairly.”
“Anyone who thinks that we're afraid to go on strike, or that we won't go on strike, clearly hasn't been paying attention,” he added.
SAG-AFTRA members voted in favor of giving leadership the authority to strike against video game companies in September. Concerns about how movie studios will use AI helped fuel last year’s strikes by the union, which lasted four months.
Scott Lambright, an actor who has voiced monsters and non-player characters for games, said AI could threaten jobs by making it cheaper to use a generated voice, while also lowering the quality of vocal performance as an art.
“Emotionally, it’s going to be shallow,” he said.
AI could also strip some actors of the chance to land smaller background roles, like NPCs, where they can hone their craft before landing bigger parts, Lambright said.
“Having those roles gives you the trust in yourself to take a bigger role,” he said. “And if one doesn’t have access to NPC roles, telling a small part of a story... you’re going to have no confidence leading something.”
The last interactive contract, negotiated in 2017, did not provide protections around AI. The agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.
The bargaining group of top video game producers is willing to put protections in place for voice actors, SAG-AFTRA said, but won’t go as far as including other performers, including stunt workers and motion capture artists.
The video game companies covered by the interactive contract include Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Formosa Interactive LLC, Insomniac Games Inc., Take 2 Productions Inc., VoiceWorks Productions Inc. and WB Games Inc.
Audrey Cooling, a spokesperson for the companies, said they are negotiating in good faith and “have made tremendous progress.”
“We have reached tentative agreements on the vast majority of proposals and remain optimistic that we can reach a deal soon,” Cooling said in an emailed statement.
Amid the tense negotiations, SAG-AFTRA created a new, separate contract in February that covered indie and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry giants have rejected.
The union also announced a side deal with AI voice company Replica Studios in January. The agreement, which SAG-AFTRA President Fran Drescher called a “a great example of AI being done right,” enables major studios to work with unionized actors to create and license a digital replica of their voice. It sets terms that also allow performers to opt out of having their voices used in perpetuity.
That type of agency is why contract protections are important, said Tim Friedlander, president of the National Association of Voice Actors.
The technology doesn't currently exist for them to monitor what happens with actors' audio files, he said — it's unclear whether decades worth of recordings have already been used to train AI models. Performers, he said, essentially send their audio files to the person who recorded them and trust that they will ensure those recordings are "going to be safe.”
Unchecked AI can lead to ethical questions, particularly when it comes to a so-called “synthetic voice” generating voice work that the original actor might not morally agree with.
“If my voice is out there... doing something that I wouldn’t say, now I’m potentially in conflict with myself. Now I’m losing work to my own voice,” Friedlander said.



Martin Mull, Hip Comic and Actor from 'Fernwood Tonight' and 'Roseanne,' Dies at 80

Martin Mull participates in “The Cool Kids” panel during the Fox Television Critics Association Summer Press Tour at The Beverly Hilton hotel on Thursday, Aug. 2, 2018, in Beverly Hills, Calif. Photo by Willy Sanjuan/Invision/AP, File
Martin Mull participates in “The Cool Kids” panel during the Fox Television Critics Association Summer Press Tour at The Beverly Hilton hotel on Thursday, Aug. 2, 2018, in Beverly Hills, Calif. Photo by Willy Sanjuan/Invision/AP, File
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Martin Mull, Hip Comic and Actor from 'Fernwood Tonight' and 'Roseanne,' Dies at 80

Martin Mull participates in “The Cool Kids” panel during the Fox Television Critics Association Summer Press Tour at The Beverly Hilton hotel on Thursday, Aug. 2, 2018, in Beverly Hills, Calif. Photo by Willy Sanjuan/Invision/AP, File
Martin Mull participates in “The Cool Kids” panel during the Fox Television Critics Association Summer Press Tour at The Beverly Hilton hotel on Thursday, Aug. 2, 2018, in Beverly Hills, Calif. Photo by Willy Sanjuan/Invision/AP, File

Martin Mull, whose droll, esoteric comedy and acting made him a hip sensation in the 1970s and later a beloved guest star on sitcoms including “Roseanne” and “Arrested Development,” has died, his daughter said Friday.
Mull's daughter, TV writer and comic artist Maggie Mull, said her father died at home on Thursday after “a valiant fight against a long illness.”
Mull, who was also a guitarist and painter, came to national fame with a recurring role on the Norman Lear-created satirical soap opera “Mary Hartman, Mary Hartman,” and the starring role in its spinoff, “Fernwood Tonight."
“He was known for excelling at every creative discipline imaginable and also for doing Red Roof Inn commercials,” Maggie Mull said in an Instagram post. “He would find that joke funny. He was never not funny. My dad will be deeply missed by his wife and daughter, by his friends and coworkers, by fellow artists and comedians and musicians, and—the sign of a truly exceptional person—by many, many dogs.”
Known for his blonde hair and well-trimmed mustache, Mull was born in Chicago, raised in Ohio and Connecticut and studied art in Rhode Island and Rome.
His first foray into show business was as a songwriter, penning the 1970 semi-hit “A Girl Named Johnny Cash” for singer Jane Morgan.
He would combine music and comedy in an act that he brought to hip Hollywood clubs in the 1970s.
“In 1976 I was a guitar player and sit-down comic appearing at the Roxy on the Sunset Strip when Norman Lear walked in and heard me," Mull told The Associated Press in 1980. “He cast me as the wife beater on ‘Mary Hartman, Mary Hartman.’ Four months later I was spun off on my own show.”
His time on the Strip was memorialized in the 1973 country rock classic “Lonesome L.A. Cowboy" where the Riders of the Purple Sage give him a shoutout along with music luminaries Kris Kristofferson and Rita Coolidge.
“I know Kris and Rita and Marty Mull are hangin' at the Troubadour,” the song says.
On “Fernwood Tonight” (sometimes styled as “Fernwood 2 Night”), he played Barth Gimble, the host of a local talk show in a midwestern town and twin to his “Mary Hartman” character. Fred Willard, a frequent collaborator with very similar comic sensibilities, played his sidekick. It was later revamped as “America 2 Night” and set in Southern California.
He would get to be a real talk show host as a substitute for Johnny Carson on “The Tonight Show."
Mull often played slightly sleazy, somewhat slimy and often smarmy characters as he did as Teri Garr's boss and Michael Keaton's foe in 1983's “Mr. Mom.” He played Colonel Mustard in the 1985 movie adaptation of the board game “Clue,” which, like many things Mull appeared in, has become a cult classic.
The 1980s also brought what many thought was his best work, “A History of White People in America,” a mockumentary that first aired on Cinemax. Mull co-created the show and starred as a “60 Minutes” style investigative reporter investigating all things milquetoast and mundane. Willard was again a co-star.
He wrote and starred in 1988's “Rented Lips" alongside Robert Downey Jr., whose father, Robert Sr., directed.
His co-star Jennifer Tilly said in an X post Friday that Mull was “such a witty charismatic and kind person.”
In the 1990s he was best known for his recurring role on several seasons on “Roseanne,” in which he played a warmer, less sleazy boss to the title character, an openly gay man whose partner was played by Willard, who died in 2020.
Mull would later play private eye Gene Parmesan on “Arrested Development,” a cult-classic character on a cult-classic show, and would be nominated for an Emmy, his first, in 2016 for a guest run on “Veep.”
“What I did on ‘Veep’ I’m very proud of, but I’d like to think it’s probably more collective, at my age it’s more collective,” Mull told the AP after his nomination. “It might go all the way back to ‘Fernwood.’”
Other comedians and actors were often his biggest fans.
“Martin was the greatest,” “Bridesmaids” director Paul Feig said on X. “So funny, so talented, such a nice guy. Was lucky enough to act with him on The Jackie Thomas Show and treasured every moment being with a legend. Fernwood Tonight was so influential in my life.”
Mull is survived by his daughter and musician Wendy Haas, his wife since 1982.