Technique Developed to Help Disabled People Use Desktop PCs

A disabled Pakistani student uses a laptop at a computer training center in Karachi. (AFP)
A disabled Pakistani student uses a laptop at a computer training center in Karachi. (AFP)
TT

Technique Developed to Help Disabled People Use Desktop PCs

A disabled Pakistani student uses a laptop at a computer training center in Karachi. (AFP)
A disabled Pakistani student uses a laptop at a computer training center in Karachi. (AFP)

US researchers have developed a new tcehnique that allows disabled people to use tradition desktop PCs without assistance, reported the German news agency (dpa).

A team from the BrainGate consortium, which specialized in adapting modern technology to serve disabled people, managed to develop a new interface that responds to a disabled person's needs.

It uses a small sensor fixed on the head, above the motor cortex to record neural activity directly and transform it into motor signals to navigate on commonly used tablet screens.

The sensor is an aspirin-sized implant that detects the signals associated with intended movements produced in the brain. Those signals are then decoded and routed to external devices.

BrainGate researchers used this technique to allow people to move robotic arms or to regain control of their own limbs, despite having lost motor abilities from illness or injury.

The innovation allows a disabled person to operate various apps usually used on a tablet, including email, music streaming, video sharing and web browsing.

The Techxplore website quoted Jaimie Henderson, a Stanford University neurosurgeon, who said: "For years, the BrainGate collaboration has been working to develop the neuroscience and neuroengineering to enable people who have lost motor abilities to control smart devices just by thinking about the movement of their own arm or hand."

"It was wonderful to see the participants express themselves or just find a song they want to hear," he added.



Cards to Consoles: Nintendo Opens First Museum

(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
TT

Cards to Consoles: Nintendo Opens First Museum

(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)

Nintendo opened its first museum on Wednesday in a renovated factory in Kyoto, showcasing the long history of the Japanese video game giant from playing cards to "Super Mario.”

The company began life in 1889 producing Japanese playing cards called "hanafuda" as well as Western-style ones. Nintendo launched its first home video-game machines in 1977.

Many exhibits at the museum in Kyoto's Uji city are interactive -- including an area where two people can play Mario and Donkey Kong games together on a giant console.

Other zones focus on Nintendo's vintage products. For example, there is a digital version of an ancient Japanese poetry game, and a workshop for fans to create their own hanafuda cards.

Tickets, priced at 3,300 yen ($22.60) for adults and less for children, are already sold out for October and November, AFP reported.

"Visitors can learn about Nintendo's commitment to manufacturing that places importance on play and originality," Shigeru Miyamoto, the renowned creator of "Super Mario" and other games said in a video in August.

The "Super Mario" games were launched in 1985, two years after the company began selling its classic Nintendo Entertainment System (NES) console.

The museum is part of efforts by Nintendo to broaden its brand exposure, including with a smash-hit animated movie last year featuring the Italian plumber and his colorful crew.

The company has also built a "Super Nintendo World" zone at the Universal Studios Japan theme park, featuring a Mario Kart ride with a real-life Bowser's Castle.

A similar area is set to open at the park's huge Orlando location next year.

Nintendo first announced plans for the museum in 2021.

Kensaku Namera, an analyst at Nomura Securities, told AFP that the museum fits into Nintendo's strategy as a place where "people can interact" with its gaming franchises.

Repurposing an old factory built in 1969, which was once used by Nintendo for producing playing cards and later repairing consoles, is also a canny move, he said.

"It's an effective reuse of assets" by Nintendo, Namera said.