Russian Firm Freezes 70 Brains, Cadavers to Bring Them Back to Life After Expected Technological Advance

A Russian company will freeze your brain or your entire body in the hopes of reviving you when the tech is available. Image credit: Friso Gentsch/Getty Images
A Russian company will freeze your brain or your entire body in the hopes of reviving you when the tech is available. Image credit: Friso Gentsch/Getty Images
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Russian Firm Freezes 70 Brains, Cadavers to Bring Them Back to Life After Expected Technological Advance

A Russian company will freeze your brain or your entire body in the hopes of reviving you when the tech is available. Image credit: Friso Gentsch/Getty Images
A Russian company will freeze your brain or your entire body in the hopes of reviving you when the tech is available. Image credit: Friso Gentsch/Getty Images

A company in Russia is giving people the opportunity to put their brain on ice when they die - in the hope they can be brought back to life in the future.

In comments on the project, head of the Russian Academy of Sciences' Pseudoscience Commission Evgeny Alexandrov said: "It is an exclusively commercial undertaking that does not have any scientific basis".

It is "a fantasy speculating on people's hopes of resurrection from the dead and dreams of eternal life", said Alexandrov.

According to Reuters, the firm has frozen over 70 brains and human cadavers floating in liquid nitrogen in one of several meters-tall vats in a corrugated metal shed outside Moscow.

They are stored at -196 degrees Celsius with the aim of protecting them against deterioration, although there is currently no evidence science will be able to revive the dead.

Voronenkov who intends to undergo the procedure when he dies, said: "I did this because we were very close and I think it is the only chance for us to meet in the future."

Valeriya Udalova, director of KrioRus (the firm behind the project) who got her dog frozen when it died in 2008, said it is likely that humankind will develop the technology to revive dead people in the future, but that there is no guarantee of such technology.

KrioRus says hundreds of potential clients from nearly 20 countries have signed up for its after-death service.

It costs $36,000 for a whole body and $15,000 for the brain alone for Russians, who earn average monthly salaries of $760, according to official statistics. Prices are slightly higher for non-Russians.



Games Industry in Search of New Winning Combo at Gamescom 2025

Almost 335,000 people attended last year's Gamescom. Ina FASSBENDER / AFP/File
Almost 335,000 people attended last year's Gamescom. Ina FASSBENDER / AFP/File
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Games Industry in Search of New Winning Combo at Gamescom 2025

Almost 335,000 people attended last year's Gamescom. Ina FASSBENDER / AFP/File
Almost 335,000 people attended last year's Gamescom. Ina FASSBENDER / AFP/File

The global games industry gathers for the vast Gamescom trade fair in Cologne this week, with hopes that upcoming heavy-hitters like "GTA VI" can help the industry escape its doldrums.

Tuesday's opening night event will show off major releases slated for the months ahead, with the starring role going to "Black Ops 7" -- the new instalment in the sprawling "Call of Duty" saga, AFP reported.

Trade visitors will have Wednesday to peruse the stands and make connections, before tens of thousands of enthusiastic gamers are unleashed on the vast salon from Thursday to Sunday.

Last year's Gamescom drew almost 335,000 people to the Cologne exhibition center, where studios lay on vast stands with consoles or PCs offering hands-on play with the latest releases.

Nintendo is back in 2025 after staying away last year, surfing on record launch sales for its Switch 2 console.

And Microsoft's Xbox gaming division will show off new portable hardware expected to be released towards the end of the year.

Sony, the Japanese giant behind the PlayStation, has opted out this time around.

The mood is mixed for the roughly 1,500 exhibitors attending this year, as major publishers have recently steered back into profitability but the job cuts seen over the past two years continue.

In early July, Microsoft said it would lay off around 9,000 people, with hundreds leaving game studios like "Candy Crush" developer King and several games cancelled, including "Perfect Dark" and "Everwild".

Battle for attention

"The industry is consolidating quite a bit" after the bumper years when Covid-19 lockdowns created a captive audience, said Rhys Elliott of specialist games data firm Alinea Analytics.

Around 30,000 workers have lost their jobs since early 2023, according to tracking site Games Industry Layoffs -- more than 4,000 of them so far this year.

Revenue in the global games market should hold steady at just under $190 billion this year, data firm Newzoo has forecast.

The number of players and hours spent with the medium are stable while an ever-expanding number of titles are jostling for attention.

And with leviathans like "Roblox" or "Fortnite" swallowing the attention of hundreds of millions of monthly users, "everyone's fighting for a smaller share of that pie," said Circana expert Mat Piscatella.

The need to find new audiences has pushed Microsoft's Xbox, the biggest games publisher in the world, to switch strategy, increasingly offering its titles on competing console makers' hardware.

"They've had really great success on the PlayStation platform. Sony is making a bunch of money on that too," Piscatella said

"It's a little bit of a win-win all the way around."

Some PlayStation games are making the trip in the opposite direction, with "Helldivers 2" the first to be made available on Xbox as well as the traditional PC port.

Success on a budget

Shoring up sales is vital in an era where the cost of developing high-spec "AAA" games has mounted into the hundreds of millions of dollars -- exposing studios to massive risk should their games not perform as hoped.

But several breakout hits have recently shown that lower-budget games can still win over players with gameplay, story and art style, such as four-million-selling French turn-based battler "Clair Obscur: Expedition 33".

"There's a realization you don't need to spend masses of money to deliver a high-quality game that can appeal broadly and so everyone is rushing towards that model," said Christopher Dring, founder of industry website The Game Business.

But "for every 'Clair Obscur' success story, there are 10 games that fail to find an audience at all," Piscatella pointed out.

"It's hyper-competitive for those products outside of that big sphere" and smaller developers must fight hard for the funding they need to get games to market.

Nor is the cult-hit trend likely to displace the mega-budget mastodons.

Analysts predict that Rockstar Games' vast "Grand Theft Auto VI" could notch up the biggest launch for any entertainment product in history.

That might be the juice the flagging industry needs to regain some of its mojo.