Belarus IT Sector Hit by Exodus

Belarus' booming IT industry is facing deep uncertainty after thousands of its workers decide to leave the country. AFP
Belarus' booming IT industry is facing deep uncertainty after thousands of its workers decide to leave the country. AFP
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Belarus IT Sector Hit by Exodus

Belarus' booming IT industry is facing deep uncertainty after thousands of its workers decide to leave the country. AFP
Belarus' booming IT industry is facing deep uncertainty after thousands of its workers decide to leave the country. AFP

Like thousands of others in Belarus, IT specialist Aliaksandr Charnavoki took to the streets of Minsk last year for unprecedented protests against strongman Alexander Lukashenko's 26-year rule.

Arrested, struck by police and held in detention for four days, Charnavoki eventually fled to neighboring Ukraine -- joining an exodus of fellow tech workers that has left the future of a booming IT sector in doubt.

It was not the "violence and lawlessness" that made him leave, Charnavoki, 39, told AFP in an interview on messenger Telegram.

It was the sense that nothing would ever change.

"The fight against the regime has become meaningless," he said.

If ex-Soviet Belarus is known for producing anything, it is more likely to be tractors, fertilizer and oil products than software and tech services.

But in recent years its capital Minsk has become a regional high-tech hub, especially after 2017 when Lukashenko signed a decree allowing tech companies not to pay most taxes, including income tax.
The country's Hi-Tech Park (HTP) scheme has seen more than 1,000 tech companies register to operate in Belarus, with over 70,000 workers.

Gaming giant Wargaming -- maker of "World of Tanks" and its multiple spin-offs -- was founded in Minsk and maintains its central development studio in the city.

Calling app Viber was another success story from the HTP, with its early development done in offices in Belarus, until the company was bought by Japanese tech giant Rakuten in 2014 for $900 million.
Much of the work is less glamourous -- like outsourced custom software design for corporate clients -- but very profitable.

The HTP says the Belarusian tech sector's exports of products and services hit a record $2.7 billion in 2020, up 25 percent from the year before, and accounting for four percent of the country's gross domestic product.

But now the industry is facing deep uncertainty after thousands of its workers -- many of them liberal-minded opposition supporters like Charnavoki -- decided to leave.

Last year's wave of demonstrations over a disputed August 9 election was met with an intense crackdown. Thousands were jailed as reports of torture and ill-treatment at the hands of police circulated widely.

Backed by ally Moscow, Lukashenko has weathered the protest storm despite fierce Western condemnation and several rounds of new sanctions.

The sanctions have not targeted the IT sector, but Sergei Lavrinenko, a Minsk-based IT expert, said he expected its growth to stall because of the exodus.

He estimated that up to 15,000 IT workers have already fled Belarus because of the crackdown.

Some companies have shuttered their operations entirely.



Nvidia Ramps up AI Tech for Games, Robots and Autos

Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
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Nvidia Ramps up AI Tech for Games, Robots and Autos

Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)

Nvidia chief executive Jensen Huang made a rock star appearance at a packed arena late Monday, touting AI chips and software for robots, cars, video games and more.

After years of being on the sidelines at the annual Consumer Electronics Show (CES) in Las Vegas, talk of computer chips was a hot ticket as people queued for hours to fill an arena to hear Huang talk AI.

"When you see application after application that is AI driven, at the core of it is that machine learning has changed how computing will be done," Jensen said during a one-man presentation on stage.

"There are so many things you can't do without AI."

Jensen's keynote came on the eve of the opening of the CES show floor, and on a day that Nvidia shares closed at a new record, giving the Silicon Valley company a market valuation of more than $3.6 trillion.

Nvidia's graphics unit processors (GPUs) for powering AI in datacenters have been snapped up by Google, Microsoft, Meta, OpenAI and others racing to be leaders in the technology.

During a lengthy presentation in Michelob Ultra Arena at Mandalay Bay resort, Huang introduced a GPU for ramping up AI capabilities in personal computers where Nvidia won the loyalty of gamers in the company's early days.

Nvidia touted the new GeForce RTX 50 series for desktop and laptop computers based on Blackwell chip architecture as its most advanced consumer GPUs.

"Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives," Huang said.

PCs enhanced with RTX chips for AI capabilities will be available from an array of manufacturers including Acer, Dell, HP, Lenovo, Razer and Samsung, according to Nvidia.

An AI PC displayed during the presentation was priced at $1,299, built with the $549 RTX chip at the starting point of the new GPU line-up.

Along with rapid rendering of rich gameplay action, Nvidia AI technology will enable the creation of characters that perceive, plan and act like human players, according to Nvidia.

Such autonomous characters are being integrated into games including "PUBG: Battlegrounds", according to Nvidia.

Huang also introduced a family foundation models open to the world for advancing "physical AI" that enables robots to understand and engage in real-world tasks.

Nvidia expanded partnerships and technology for autonomous capabilities in cars as well, with Toyota joining its roster of partners.