Star Soprano Renee Fleming Returns to Met Opera with 'The Hours'

File Photo: Soprano Renee Fleming sings the US National Anthem prior to the NFL Super Bowl XLVIII football game between the Denver Broncos and the Seattle Seahawks in East Rutherford, New Jersey, February 2, 2014. REUTERS/Carlo Allegri
File Photo: Soprano Renee Fleming sings the US National Anthem prior to the NFL Super Bowl XLVIII football game between the Denver Broncos and the Seattle Seahawks in East Rutherford, New Jersey, February 2, 2014. REUTERS/Carlo Allegri
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Star Soprano Renee Fleming Returns to Met Opera with 'The Hours'

File Photo: Soprano Renee Fleming sings the US National Anthem prior to the NFL Super Bowl XLVIII football game between the Denver Broncos and the Seattle Seahawks in East Rutherford, New Jersey, February 2, 2014. REUTERS/Carlo Allegri
File Photo: Soprano Renee Fleming sings the US National Anthem prior to the NFL Super Bowl XLVIII football game between the Denver Broncos and the Seattle Seahawks in East Rutherford, New Jersey, February 2, 2014. REUTERS/Carlo Allegri

A powerhouse trio of American song will interpret the voice of Virginia Woolf on New York's prestigious Metropolitan Opera stage, as the highly anticipated run of "The Hours" makes its world premiere Tuesday.

The Pulitzer Prize-winning novel and Oscar-nominated film explores how threads of English writer Woolf's "Mrs. Dalloway" tie three women of different generations together, and its darkly moving operatic adaption offers a new vision of the drama that probes themes including mental illness and the alienation from tradition that haunts its protagonists, AFP said.

The production began with a pitch from Renee Fleming, widely considered the leading American soprano of her generation, whose role as the show's Clarissa Vaughan marks her return to the Met after bidding adieu to her trademark role in Strauss' "Der Rosenkavalier" in 2017.

"It was perfect for opera because of the complexity of the dealing with three periods," Fleming said of "The Hours," whose music was written by the Pulitzer Prize-winning composer Kevin Puts.

"Music gives a kind of a river, on which we can all sort of float -- together or separately," Fleming said of the three-pronged production.

Fleming's Vaughan -- a 1990s-era New Yorker who mirrors the character Clarissa Dalloway, and whose plotline centers on her party-planning for a friend, a renowned poet dying of AIDs -- is joined onstage by the Broadway and opera star Kelli O'Hara, who performs as the depressed 1950s housewife Laura Brown.

Grammy-winning mezzo-soprano Joyce DiDonato plays the struggling Woolf herself.

"The possibilities were so exciting," composer Puts told AFP, saying that "what you can do in music that you can't really accomplish in a film or a book is that you can begin to present the three stories... simultaneously."

"The idea of introducing those stories musically and then gradually bringing them together, until maybe all three of the leading ladies would sing trios together, was a really exciting idea," Puts continued.

"I loved the book so much, and I felt like I had the musical vocabulary for it."

- Extraordinary women -
For Fleming -- who prior to collaborating with Puts on "The Hours" was putting on a song cycle by the composer, which drew from the writings of the artist Georgia O'Keefe -- part of the appeal of both that project and her latest venture was to tell stories of powerful women.

"Too many times in opera, historically, women have been sort of pawns," she told AFP. "They've been victims, they've been really at the center of power struggles when they have no power or no agency."

"I want to tell stories now about women who are extraordinary."

Along with the force of the show's vocals, "The Hours" integrates modern dance in a way not often seen in traditional opera houses, with dozens of performers physically manifesting the characters' emotions.

Choreographer Annie-B Parson -- who's worked with the likes of Mikhail Baryshnikov, David Byrne and David Bowie -- told AFP her process is generally "less about narrative, more about the worlds that I'm trying to create."

"We spent a lot of choreographic currency on how to animate and inhabit the actual physical set and the moving parts," she said; the Met's stage is one of the most technologically advanced in the world, allowing for complex sets including at different levels.

"I liked the idea that these dancer beings would be the sinew -- the interstitial, physical animation of the set," Parson said.

Fleming said productions like "The Hours" can play a vital role in freshening the opera experience and drawing in new audiences, a major goal the Met has been working towards including by staging Terence Blanchard's "Fire Shut Up In My Bones" last year.

The soprano emphasized the need to continue bringing in composers of diverse backgrounds and giving women more and larger creative roles.

The Grammy-winning performer herself was the first woman in the Met's history to solo headline a season opening night gala, in 2008.

"All of our art forms really need to represent our population," Fleming said.

"The Hours" runs at Manhattan's Metropolitan Opera from November 22 through December 15.



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
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Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.