New Musical Brings High-Energy World of K-pop to Broadway 

Playwright Jason Kim appears at the Circle in the Square Theatre in New York on Nov. 9, 2022, where his musical "KPOP" will open on Nov. 27. (AP)
Playwright Jason Kim appears at the Circle in the Square Theatre in New York on Nov. 9, 2022, where his musical "KPOP" will open on Nov. 27. (AP)
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New Musical Brings High-Energy World of K-pop to Broadway 

Playwright Jason Kim appears at the Circle in the Square Theatre in New York on Nov. 9, 2022, where his musical "KPOP" will open on Nov. 27. (AP)
Playwright Jason Kim appears at the Circle in the Square Theatre in New York on Nov. 9, 2022, where his musical "KPOP" will open on Nov. 27. (AP)

There are some familiar storylines in a new musical opening on Broadway — a singer and her relationship with the mentor who guided her; a newcomer trying to find his place; young women chasing their dreams. 

But they've never sounded quite like this. 

The global sensation that is Korean pop music is coming to center stage in "KPOP," opening Sunday at the Circle in the Square Theatre. 

With an almost entirely Asian American and Asian cast, many of whom are making their Broadway debuts, the musical is set as a backstage look at some K-pop performers as they get ready for their debut show in New York City. Conflicts break out and get resolved, ending in a concert-like performance. 

The show's Broadway arrival has been a long time coming for playwright Jason Kim, who first conceived of a play around K-pop about a decade ago and staged an off-Broadway version in 2017, with music and lyrics composed by Helen Park and Max Vernon. 

Born in South Korea, Kim came to the United States as a child, settling with his family in the Midwest. K-pop has been a fixture in his life, as have Korean television dramas. He also loved musical theater, especially shows like "A Chorus Line" and "Dreamgirls" where the story is about what's happening behind the scenes. 

"I love backstage shows," he said. "Is there fighting going on in-between everybody? Do they all love each other? These are the questions that I asked myself." 

In the initial stage version of the show, Kim was introducing the machine of K-pop to an American audience largely unfamiliar with it; five years later, it's been rewritten for a world where K-pop musical heavy-hitters like BTS and Blackpink are pop chart mainstays, amid a slew of other Korean entertainment in movies and television like "Squid Games" becoming more popular in the US as well. 

Back then, America "didn’t really know what K-pop was, and so there was a lot of explaining that I had to do. ... This time around, I didn’t have to really take the stance of having to apologize for anything or having to explain anything, and just let the story unfold," said Kim, a writer in television and film. 

He called the timing "really serendipitous." 

"It’s been really profound and moving actually to watch the world shift in this way." 

A Broadway musical showcasing the sounds of K-pop is a sign of how "the US is finally catching up with what was already going on around the world," said Robert Ji-Song Ku, an associate professor of Asian American studies at Binghamton University. 

K-pop has been growing in popularity globally for the last 20 years, even though other attempts to break into the American market over the years haven't met with the same success until recently, he said. 

"If there's a spectrum of universality, K-pop is engineered to be as universal as possible," he said. 

Casting the show took about two years, Kim said, with open calls both in the US and South Korea. Some of those in the show have K-pop backgrounds, including Luna, a former member of the group f(x), who plays the central character of MwE, a singer who has spent years working toward her dreams and has come to a crossroads. 

It's a step forward for Asian American representation on Broadway, which matters a great deal to Kim. 

"That talent exists, and they just need a platform," he said. "So it was really important to me to put these Asian people on stage and see them not playing the typical roles that they play, but playing rock stars, playing pop stars, dancing their faces off and acting their faces off and just being spectacular." 

For her part, Park called the experience an honor. 

"K-pop and Broadway have both been my passion for a long time; K-pop has been like comfort food for me, and Broadway was my seemingly unattainable dream, given there haven’t been many Asian composers, let alone Asian female composers that I can see and dream to be like," she said in an email. "To be able to bring something that feels like home to me, to my dream stage, Broadway, feels like the most miraculous gift that I’ll cherish for a lifetime." 

Kim said it was also important that the show includes some Korean interspersed among the English, both in the songs and the dialogue. 

It's "a way to be really authentic to the experience of K-pop idols and Korean people," Kim said, pointing out that "when I speak to my mom, I’m switching back and forth all the time, depending on what we’re talking about." 

"The design of the bilingual nature of the show was very intentional." 

Clearly, a musical built around K-pop has a built-in base of potential audience members. But Kim says there's something for everyone, even those who have never heard a K-pop tune. 

"Hopefully if we do our jobs right, you’re watching a fun musical with a bunch of great K-pop songs," he said. "But really what you’re getting as you leave the theater is a universal story." 



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
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Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.