Marvel Superheroes Return to Chinese Cinemas after Nearly Four Years

File photo: Actors Robert Downey Jr., Chris Evans, Mark Ruffalo, Chris Hemsworth, Scarlett Johansson, Jeremy Renner and Marvel Studios President Kevin Feige pose for a photo during the handprint ceremony at the TCL Chinese Theater in Hollywood, Los Angeles, California, US April 23, 2019. REUTERS/Mario Anzuoni
File photo: Actors Robert Downey Jr., Chris Evans, Mark Ruffalo, Chris Hemsworth, Scarlett Johansson, Jeremy Renner and Marvel Studios President Kevin Feige pose for a photo during the handprint ceremony at the TCL Chinese Theater in Hollywood, Los Angeles, California, US April 23, 2019. REUTERS/Mario Anzuoni
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Marvel Superheroes Return to Chinese Cinemas after Nearly Four Years

File photo: Actors Robert Downey Jr., Chris Evans, Mark Ruffalo, Chris Hemsworth, Scarlett Johansson, Jeremy Renner and Marvel Studios President Kevin Feige pose for a photo during the handprint ceremony at the TCL Chinese Theater in Hollywood, Los Angeles, California, US April 23, 2019. REUTERS/Mario Anzuoni
File photo: Actors Robert Downey Jr., Chris Evans, Mark Ruffalo, Chris Hemsworth, Scarlett Johansson, Jeremy Renner and Marvel Studios President Kevin Feige pose for a photo during the handprint ceremony at the TCL Chinese Theater in Hollywood, Los Angeles, California, US April 23, 2019. REUTERS/Mario Anzuoni

Marvel's superheroes began their return to China's massive movie market after an apparent ban of nearly four years on Tuesday, with fans streaming into cinemas to watch "Black Panther: Wakanda Forever".

The Disney-owned studio's hugely popular franchises have been absent from Chinese screens since 2019, with no explanation.

Marvel blockbusters have raked in billions globally, and their return to one of the world's biggest movie markets means hundreds of millions of dollars in potential earnings for Disney -- the first Black Panther film alone took in $105 million at Chinese cinemas.

"I'm super excited," said a woman named Chen, beaming as she lined up to enter a packed theatre in Shanghai for the midnight premiere of "Wakanda Forever".

"I've had to use streaming sites to watch the last couple of movies... But I hope this means I'll watch Marvel movies more often in theatres now."

The end of the apparent block on Marvel films has coincided with China's loosening of the strict zero-Covid policies that disrupted its entertainment industry for years.

China's communist rulers have also recently eased a tech crackdown, including on the lucrative gaming sector.

"Because of Covid, it's already been a long time since we've been to the cinema," said hospital worker Kun, 25, who came to the Shanghai theatre to watch "Wakanda Forever" with his friends.

"We still have to work tomorrow but it's a rare opportunity so we came here."

For one mother-and-son duo at the Shanghai cinema, the return of Marvel revived a family tradition.

"He's always been a Marvel fan -- during the Avengers series, we would always watch the midnight screening," said Lin Fan, with her visibly excited 13-year-old son Jiang Xiaoyi.

Next up for Chinese Marvel fans is "Ant-Man and the Wasp: Quantumania", set for release on February 17.

- Lucrative market -

"Spider-Man: Far from Home" was the last Marvel film released in China, in July 2019.

The China Film Administration, affiliated with the Communist Party's propaganda department, has not given a reason for the absence of Marvel films from cinemas.

Its remake of "Mulan" faced boycott calls after it emerged that some of the scenes were filmed in China's Xinjiang, where widespread rights abuses against the region's Muslim population have been widely documented.

And two episodes of the popular animated show "The Simpsons" have been unavailable on the company's Disney+ streaming service in Hong Kong -- one that references the 1989 Tiananmen Square crackdown, and another mentioning "forced labor camps" in China.

Regulators and Disney have not publicly commented on the apparent restriction of these episodes.

Disney is not the only company accused of bowing to censorship requirements in China, a multi-billion-dollar media market.

A 2020 report by the anti-censorship group Pen America said Hollywood studios changed scripts, deleted scenes and altered other content to avoid offending Chinese authorities.



Long-awaited Ubisoft 'Star Wars' Game Hits Shelves

"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
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Long-awaited Ubisoft 'Star Wars' Game Hits Shelves

"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File

After more than four years in the making, French video game designer Ubisoft on Friday released its much-anticipated "Star Wars Outlaws", an immersive spinoff from the famed saga.
The group's first foray into the universe created by George Lucas, "Outlaws" is an open-world adventure featuring Kay Vess, a young outlaw who travels the galaxy far away to pull off the heist of the century.
"This project is a childhood dream for many of us," the studio's creative director Julian Gerighty told AFP.
The game crafted by Sweden-based Massive Entertainment allows players to explore cities and space stations in a fictional planet truthful to the sci-fi epic.
While "Outlaws" is not the first Star Wars-themed game, Gerighty says his teams managed to design dense cities and ultra-realistic vessels thanks to the advent of state-of-the-art, powerful consoles.
"We created new planets, new moons, and characters that enter this universe," said Gerighty.
"Outlaws" is the product of a partnership struck with the company LucasFilms, the video game branch of the Disney-owned franchise.
Its creators were granted access to the entertainment giant's "exclusive library with all the details and design documents" of Star Wars -- the key to rendering an authentic atmosphere.
An odyssey without Jedis
Fans however should not expect Jedis -- members of the saga's mystical knightly order. Rather, "Outlaws" brings the galaxy's underworld into the spotlight.
The world features iconic characters and legendary locations, with planet Tatooine, where original hero Luke Skywalker was born, as its setting.
The "incredibly ambitious" project inserts itself between the events of the "Empire Strikes Back" and "Return of the Jedi", said Gerighty.
Some of the adventure's protagonists could appear in other productions, he added, as Disney in recent years has scaled up spinoffs from the franchise.
"Outlaws" will be the first Star Wars game to be developed by a publisher other than Electronic Arts (EA), since an exclusivity contract between the brand and the US firm ended in 2021.
Some gamers who were granted early access reported a few bugs, which the creators have pledged to fix.
'A plethora of adaptations'
EA since 2013 has rolled out a number of titles, from shooting multiplayer "Star Wars Battlefront" to laser sabre combat "Jedi: Fallen Order" and "Jedi Survivor".
"These games have been key successes," said Mat Piscatella, an analyst for the industry-tracking firm Circana, who says Disney terminated its deal with EA to "maximize" revenue from the franchise.
The latest Star Wars video games have all ranked among the top 10 best-sellers in the US, according to Piscatella's figures -- the likely trajectory for "Outlaws".
"There has been a plethora of adaptations" since the late 1970s, said Thibaut Claudel, the author of "Star Wars - Disney and the legacy of George Lucas".
"As an entrepreneur and an artist, George Lucas has always been interested in gaming," which explains the "insane range" of games in the early 2000s, when the second trilogy came out, said Claudel.
"It's a lot of pressure on the creators," he added, pointing out that fans with high standards dissect every fresh release.
Once the "Outlaws" frenzy dies down, connoisseurs will shift their attention to "Star Wars Eclipse", a space epic by French studios Quantic Dream, who have yet to announce a release date.