Report: Microsoft Developing Its Own AI Chip

26 March 2021, Bavaria, Munich: The Microsoft logo hangs on the facade of an office building in Parkstadt Schwabing, in the north of the Bavarian capital. (dpa)
26 March 2021, Bavaria, Munich: The Microsoft logo hangs on the facade of an office building in Parkstadt Schwabing, in the north of the Bavarian capital. (dpa)
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Report: Microsoft Developing Its Own AI Chip

26 March 2021, Bavaria, Munich: The Microsoft logo hangs on the facade of an office building in Parkstadt Schwabing, in the north of the Bavarian capital. (dpa)
26 March 2021, Bavaria, Munich: The Microsoft logo hangs on the facade of an office building in Parkstadt Schwabing, in the north of the Bavarian capital. (dpa)

Microsoft Corp is developing its own artificial intelligence chip code-named "Athena" that will power the technology behind AI chatbots like ChatGPT, the Information reported on Tuesday, citing two people familiar with the matter.

The company, which was an early backer of ChatGPT-owner OpenAI, has been working on the chip since 2019 and it is being tested by a small group of Microsoft and OpenAI employees, the report said.

According to the report, the chips will be used for training large-language models and supporting inference - both needed by generative AI like the one used in ChatGPT to process massive amounts of data, recognize patterns and create new outputs to mimic human conversation.

Microsoft is hoping the chip will perform better than what it currently buys from other vendors, saving it time and money on its costly AI efforts, the report said. Other big tech companies including Amazon and Google also make their own in-house chips for AI.

So far, chip designer Nvidia dominates the market for such chips.

Microsoft and Nvidia did not immediately respond to a request for comment.

The rollout is being accelerated by Microsoft following the success of ChatGPT, the report said. The Windows maker earlier this year launched its own AI-powered search engine, Bing AI, capitalizing on its partnership with OpenAI and trying to grab market share from Google.



Ubisoft Unveils ‘Creative Houses’ Model as First-Quarter Bookings Miss Expectations

The logo of Ubisoft is seen in Montreuil, near Paris, France, July 13, 2020. (Reuters)
The logo of Ubisoft is seen in Montreuil, near Paris, France, July 13, 2020. (Reuters)
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Ubisoft Unveils ‘Creative Houses’ Model as First-Quarter Bookings Miss Expectations

The logo of Ubisoft is seen in Montreuil, near Paris, France, July 13, 2020. (Reuters)
The logo of Ubisoft is seen in Montreuil, near Paris, France, July 13, 2020. (Reuters)

France's lead videogame maker Ubisoft announced on Tuesday a sweeping reorganization of its internal structure, shifting to autonomous "Creative Houses" tailored to specific gaming genres, as it reported first-quarter net bookings that fell short of expectations.

The company said in a call that the leadership of each Creative House would be selected based on specific gaming genres, and could include those from creative or technical backgrounds, as part of the new approach.

"These units will reflect our diverse types of gaming experiences and will allow for enhanced quality, focus, autonomy and accountability," CEO and co-founder Yves Guillemot said in a statement.

The first such unit, jointly owned with China's Tencent, will manage flagship franchises including Assassin's Creed, Far Cry, and Rainbow Six. Co-CEOs Christophe Derennes and Charlie Guillemot will lead brand development across multiple platforms.

Ubisoft plans to roll out the full organizational changes by the end of the year.

The company reported first-quarter net bookings of 281.6 million euros ($305.7 million), missing its target of around 310 million euros and marking a 2.9% decline from the same period of last year.

It attributed the shortfall to a weaker-than-expected performance from the Rainbow Six Siege game and the delay of a partnership now expected in the second quarter.

Despite the miss, Ubisoft reiterated its full-year guidance and forecast second-quarter net bookings of approximately 450 million euros.

Upcoming releases include Anno 117: Pax Romana, a Prince of Persia remake, and mobile titles Rainbow Six Mobile and The Division Resurgence.