Saudi Arabia to Host First International AI Olympiad

SDAIA will hold the first international edition of the International AI Olympiad (IAIO) between September 8-12
SDAIA will hold the first international edition of the International AI Olympiad (IAIO) between September 8-12
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Saudi Arabia to Host First International AI Olympiad

SDAIA will hold the first international edition of the International AI Olympiad (IAIO) between September 8-12
SDAIA will hold the first international edition of the International AI Olympiad (IAIO) between September 8-12

The Saudi Data and Artificial Intelligence Authority (SDAIA) will hold the first international edition of the International AI Olympiad (IAIO) between September 8-12, in which some 25 countries are expected to take part.

The event will be held in collaboration with the International Center for Artificial Intelligence Research and Ethics (ICAIRE) and the International Research Center for Artificial Intelligence (IRCAI) in Slovenia, under UNESCO auspices.

SDAIA aims to establish this international Olympiad as a premier platform for AI competitions, nurturing talent, and fostering skill development. The event will be a forum for scientists and enthusiasts from around the world to exchange ideas, enhance capabilities, and explore the latest advancements in the field.

Moreover, SDAIA envisions IAIO as a catalyst for future global expansions, serving as a powerful motivator for young men and women the world over to engage in activities pertaining to AI.

This initiative aims to cultivate a new generation equipped with a profound understanding of the transformative technologies that have become an integral part of humanity's daily lives and business systems.

In preparation for the Olympiad, SDAIA conducted a series of virtual lectures on AI, on the Olympiad website, designed to qualify international teams for the competition and empower interested students from various countries to expand their knowledge in this crucial domain.

The lectures spanned five weeks and covered diverse topics such as Introduction to AI, Social Impact of AI (ethics, fairness), Kernel Methods, Working with Data, Deployed Deep Generative Models, Supervised Learning, AI-Search, Learning Evaluation, Reinforcement Learning, and Unsupervised Learning.

Each participating country fielded a team of up to four students, who will compete individually over two days during the third edition of the Global AI Summit. The first day is slated to focus on scientific questions, while the second involve solving scientific problems using AI technologies through a specially designed platform.

IAIO aligns with SDAIA's commitment to raising the Kingdom's global standing, making it a leading force in data and AI. It also contributes to achieving the 2030 Agenda for Sustainable Development adopted by the UN by raising awareness about the significance of advanced technologies and equipping communities with the knowledge and skills necessary to master them.



Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
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Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)

After striking for over a month, video game performers have reached agreements with 80 games that have signed interim or tiered budget agreements with the performers' union and accepted the artificial intelligence provisions they have been seeking.

Members of the Screen Actors Guild-American Federation of Television and Radio Artists began striking in July after negotiations with game industry giants that began more than a year and a half ago came to a halt over AI protections. Union leaders say game voice actors and motion capture artists’ likenesses could be replicated by AI and used without their consent and without fair compensation.

SAG-AFTRA announced the agreements with the 80 individual video games on Thursday. Performers impacted by the work stoppage can now work on those projects.

The strike against other major video game publishers, including Disney and Warner Bros.' game companies and Electronic Arts Productions Inc., will continue.

The interim agreement secures wage improvements, protections around “exploitative uses” of artificial intelligence and safety precautions that account for the strain of physical performances, as well as vocal stress. The tiered budget agreement aims to make working with union talent more feasible for independent game developers or smaller-budget projects while also providing performers the protections under the interim agreement.

Duncan Crabtree-Ireland, SAG-AFTRA's national executive director and chief negotiator, said in a statement that companies signing the agreements are “helping to preserve the human art, ingenuity and creativity that fuels interactive storytelling.”

“These agreements signal that the video game companies in the collective bargaining group do not represent the will of the larger video game industry,” Crabtree-Ireland continued. “The many companies that are happy to agree to our AI terms prove that these terms are not only reasonable, but feasible and sustainable for businesses.”

The union announced Wednesday that game development studio Lightspeed L.A. has agreed to produce current and future games, including the popular title “Last Sentinel,” under the union's interim agreement, meaning it can also work with union talent as the strike persists.