WhatsApp Denies Report that the Platform is Exploring Ads

WhatsApp Denies Report that the Platform is Exploring Ads
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WhatsApp Denies Report that the Platform is Exploring Ads

WhatsApp Denies Report that the Platform is Exploring Ads

WhatsApp's top head on Friday denied a Financial Times report that said the Meta Platforms-owned messaging platform was exploring advertisements as it sought to boost revenue.

"This @FT story is false. We aren't doing this," WhatsApp head Will Cathcart said in a post on social media platform X, formerly known as Twitter.

The report said that teams at Meta were discussing whether to show ads in lists of conversations with contacts on the WhatsApp chat screen, but no final decisions had been made, citing people familiar with the matter.

FT added that Meta was also deliberating whether to charge a subscription fee to use the app ad-free.
In a statement, WhatsApp told the FT that "we can't account for every conversation someone had in our company but we are not testing this, working on it, and it's not our plan at all."

FT also said many company insiders were against the move.
Meta did not immediately respond to a Reuters request for comment.
Facebook bought WhatsApp, which has always been a free chat app, in 2014 for $19 billion.
Meta has already been working to boost revenue from WhatsApp. CEO Mark Zuckerberg last year said that WhatsApp and Messenger would drive the company's next wave of sales growth, with business messaging "probably going to be the next major pillar" of Meta's business.
WhatsApp's Business application catered to more than 200 million users on its platform, as of June this year, a four-fold jump from about three years ago.



Apple Okays Epic Games Marketplace App in Europe

Smartphone with Epic Games logo is seen in front of Apple logo in this illustration taken, May 2, 2021. (Reuters)
Smartphone with Epic Games logo is seen in front of Apple logo in this illustration taken, May 2, 2021. (Reuters)
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Apple Okays Epic Games Marketplace App in Europe

Smartphone with Epic Games logo is seen in front of Apple logo in this illustration taken, May 2, 2021. (Reuters)
Smartphone with Epic Games logo is seen in front of Apple logo in this illustration taken, May 2, 2021. (Reuters)

Apple said on Friday it has approved Epic Games' games marketplace app on iPhones and iPads in Europe, after the "Fortnite" maker escalated its feud with the technology giant, accusing it of hindering its efforts to set up a games store on the devices.

Apple said the latest spat concerned the Epic Sweden AB Marketplace and has nothing to do with the video games maker's Fortnite app which has already been given the green light.

Apps developers and antitrust regulators have criticized Apple's tight control of the iOS app ecosystem.

Before Apple's announcement, Epic said the iPhone maker had twice rejected documents the video-game publisher submitted to launch the Epic Games Store because the design of certain buttons and labels was similar to those used by its App Store.

"We are using the same "Install" and "In-app purchases" naming conventions that are used across popular app stores on multiple platforms, and are following standard conventions for buttons in iOS apps," Epic said in a series of posts on X.

"Apple's rejection is arbitrary, obstructive, and in violation of the DMA (Digital Markets Act), and we've shared our concerns with the European Commission," it said.

The European Commission, which opened an investigation into the checks and reviews put in place by Apple to validate apps and alternative app stores to be sideloaded last month, declined to comment.

Epic and Apple have been waging a legal battle since 2020, when the gaming firm alleged Apple's practice of charging up to 30% commissions on in-app payments on its iPhone Operating System (iOS) devices violated US antitrust rules.

Early this year, Apple proposed changes to its App Store policies to comply with certain directives of the DMA that went into force in March.

It allowed alternative app stores on iPhones and an opt-out from using the in-app payments system, but set a "core technology fee", which several developers found exploitative.