CD Projekt Aims to Start Production Phase of ‘Polaris’ in 2024 

A bird flies in front of the CD Projekt logo at its headquarters in Warsaw, Poland January 21, 2020. Picture taken January 21, 2020. (Reuters)
A bird flies in front of the CD Projekt logo at its headquarters in Warsaw, Poland January 21, 2020. Picture taken January 21, 2020. (Reuters)
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CD Projekt Aims to Start Production Phase of ‘Polaris’ in 2024 

A bird flies in front of the CD Projekt logo at its headquarters in Warsaw, Poland January 21, 2020. Picture taken January 21, 2020. (Reuters)
A bird flies in front of the CD Projekt logo at its headquarters in Warsaw, Poland January 21, 2020. Picture taken January 21, 2020. (Reuters)

Polish video game maker CD Projekt aims to start the production phase of the next game in its blockbuster "Witcher" series this year, the company's new joint CEO Adam Badowski told Reuters.

"We'd like to have around 400 people working on the project by the middle of the year", Badowski said.

Badowski, a company veteran, took the helm at CD Projekt along with Michal Nowakowski at the start of the year.

The project, called "Polaris", is a new trilogy expanding the universe of the "Witcher" medieval fantasy franchise, which has sold over 75 million copies since the first game was released in 2007.

CD Projekt did not give a premiere date for the first game in the project, but analysts expect it to debut in 2026 or 2027.

That leaves the company without major game release in the next couple of years.

After a bug-ridden launch of another game "Cyberpunk 2077" in late 2020, CD Projekt has been focused on transforming its studio. It has announced plans for several new games and said in October that Cyberpunk's sales had exceeded 25 million copies.

A sequel to Cyberpunk, code-named "Orion", is in the conceptual phase, Badowski said. CD Projekt expects to have about 80 people working on the project by the end of the year.

Nowakowski added the company was considering including multi-player elements, but would not discuss details.

He said wage pressures had eased and the company expected hiring in its Polish studios to be "rather low", but it would continue expanding its North America studio.

He added CD Projekt had formed a team to look into how it could use AI.

"We think that AI is something that can help improve certain processes in game production, but not replace people," he said.

Speaking about lessons learnt from Cyberpunk's release, Badowski said the company now had better control of the game production process.

"We believe that in the future we'll avoid a premiere like the one we faced with Cyberpunk 2077", Badowski said.



KACST Manufactures 25 Advanced Electronic Chips by Saudi Talents

The chip design process involved researchers from the National Laboratory, alongside students from four Saudi universities. (SPA)
The chip design process involved researchers from the National Laboratory, alongside students from four Saudi universities. (SPA)
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KACST Manufactures 25 Advanced Electronic Chips by Saudi Talents

The chip design process involved researchers from the National Laboratory, alongside students from four Saudi universities. (SPA)
The chip design process involved researchers from the National Laboratory, alongside students from four Saudi universities. (SPA)

Saudi Arabia’s King Abdulaziz City for Science and Technology (KACST) announced on Thursday its successful design and fabrication of 25 advanced electronic chips, developed by Saudi talents in its cleanroom laboratories for purposes of training, research, and development.

The achievement is part of KACST’s ongoing efforts to support and enable the semiconductor ecosystem in the Kingdom.

These chips are distinguished by their versatility and can be used in a range of applications, including electronics, wireless and high-frequency communications, integrated circuits, energy-efficient lighting, micro-sensor systems, as well as industrial and research applications in measurement and testing.

The chip design process involved researchers from the National Laboratory, alongside students from four Saudi universities. This effort was conducted under the initiatives of the Saudi Semiconductors Program (SSP), which aims to build national expertise in this critical field.

The chips can be used in a range of applications. (SPA)

This milestone is part of a series of strategic initiatives led by KACST to support the semiconductor sector in the Kingdom, including the Saudi Semiconductors Program to boost research and development and qualify human talent and the "Ignition" semiconductor incubator program to support startups and entrepreneurs.

Through these initiatives, KACST underscored its commitment to the ambitious goals of Saudi Vision 2030 by localizing strategic technologies, empowering national talent, and achieving technological self-sufficiency in advanced domains.