Microsoft Is Making 4 Exclusive Xbox Video Games Available to Rival Consoles 

The Xbox logo is pictured at the Paris Games Week in Paris, Nov. 3, 2017. (AP)
The Xbox logo is pictured at the Paris Games Week in Paris, Nov. 3, 2017. (AP)
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Microsoft Is Making 4 Exclusive Xbox Video Games Available to Rival Consoles 

The Xbox logo is pictured at the Paris Games Week in Paris, Nov. 3, 2017. (AP)
The Xbox logo is pictured at the Paris Games Week in Paris, Nov. 3, 2017. (AP)

Several exclusive Xbox games will be soon making their way to rival consoles, the video gaming brand and its parent company, Microsoft, announced Thursday.

In a special edition of the Official Xbox Podcast, Microsoft Gaming CEO Phil Spencer confirmed that four Xbox games will no longer be exclusive. That means players should be able to access them on other companies’ platforms.

Spencer did not provide a firm timeframe or identify the four games but said that two will be “community-driven” games and two will be smaller titles.

“The teams that are building those games have announced plans that are not too far away,” he said. “I won’t be talking about the titles specifically, but I think when they come out, it’ll make sense.”

He did say that Microsoft-owned Bethesda titles Starfield and Indiana Jones were not among them.

Makers of gaming hardware often license popular video games in hopes of getting consumers to buy the devices that hold their exclusive rights.

Xbox’s Thursday announcement suggests that the brand is rethinking that strategy. While Microsoft maintained that there was no fundamental change to its exclusivity approach, Spencer noted that he believes games that are exclusive to one piece of hardware “are going to be a smaller and smaller part of the game industry” within the next five or 10 years.

Microsoft has already been moving away from this through its “Game Pass” subscription service that works something like a Netflix for video games.

The tech giant’s recent acquisition of video game maker Activision Blizzard allows that service to grow even further. On Thursday, Xbox President Sarah Bond announced that the first Activision Blizzard game on Xbox Game Pass will be Diablo IV, starting March 28.

“It’s all part of our commitment to make Xbox, the Xbox experience, and the games that we build as widely available as possible,” Bond said.

Xbox, which has previously ranked third in sales behind PlayStation and Nintendo, is expected to see a significant boost from the Activision Blizzard roster — which, beyond Diablo, also includes blockbuster games like Call of Duty and Overwatch.

Revenue for Microsoft’s Windows-led personal computing business, which includes Xbox games and services, already grew 19% to $16.89 billion in the fourth quarter of 2023 — largely reflecting Activision Blizzard’s impact. Microsoft’s Xbox-related revenues grew by 61% for the period, although the company attributed 55 points of that figure to the addition of Activision Blizzard.

Microsoft completed its purchase of Activision Blizzard for $69 billion back in October, nearly two years after announcing the deal. The Redmond, Washington-based tech giant had to fend off ample global opposition from antitrust regulators and rivals over competition concerns.

Sony, for example, told regulators that it feared Microsoft will deprive its dominant PlayStation game console of popular Activision games or offer subpar versions. But as it sought to persuade regulators and judges to approve the Activision purchase, Microsoft repeatedly defended its approach as good for gaming, saying its goal was to get Activision games to more people on more platforms rather than trying to deprive those games from rival console-makers.



Paris Olympics Expected to Face 4 Billion Cyber Incidents

A general view of the Olympic rings on the Eiffel Tower a day before the opening ceremony of the Paris 2024 Olympics, in Paris, France June 25, 2024. (Reuters)
A general view of the Olympic rings on the Eiffel Tower a day before the opening ceremony of the Paris 2024 Olympics, in Paris, France June 25, 2024. (Reuters)
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Paris Olympics Expected to Face 4 Billion Cyber Incidents

A general view of the Olympic rings on the Eiffel Tower a day before the opening ceremony of the Paris 2024 Olympics, in Paris, France June 25, 2024. (Reuters)
A general view of the Olympic rings on the Eiffel Tower a day before the opening ceremony of the Paris 2024 Olympics, in Paris, France June 25, 2024. (Reuters)

As the Paris 2024 Olympic Games approach, cybersecurity officials are bracing for over 4 billion cyber incidents. They are setting up a new centralized cybersecurity center for the Games, supported by advanced intelligence teams and artificial intelligence (AI) models.

Eric Greffier, the technical director for Paris 2024 at Cisco France, told Asharq Al-Awsat that the Tokyo 2020 Games saw around 450 million cyber incidents. He added that the number of incidents expected for Paris is at least ten times higher, requiring a more efficient response.

Greffier explained that a single cybersecurity center allows for better coordination and a faster response to incidents.

This approach has proven effective in other areas, such as banking and the NFL, where his company also handles cybersecurity, he added.

The Extended Detection and Response (XDR) system is central to the company’s security strategy.

Greffier described it as a “comprehensive dashboard” that gathers data from various sources, links events, and automates threat responses.

It offers a complete view of cybersecurity and helps manage threats proactively, he affirmed.

The system covers all aspects of the Olympic Games’ digital security, from network and cloud protection to application security and end-user safety.

In cybersecurity, AI is vital for managing large amounts of data and spotting potential threats. Greffier noted that with 4 billion expected incidents, filtering out irrelevant data is crucial.

The Olympic cybersecurity center uses AI and machine learning to automate threat responses, letting analysts focus on real issues, he explained.

One example is a network analytics tool that monitors traffic to find unusual patterns.

Greffier said that by creating models of normal behavior, the system can detect anomalies that might indicate a potential attack. While this might generate false alarms, it helps ensure that unusual activity is flagged for further review.