SDAIA: Saudi Arabia Committed to Ensuring Ethical and Responsible AI Development

Chief of the National Data Management Office in the Saudi Data and Artificial Intelligence Authority (SDAIA) Alrebdi bin Fahd Al-Rebdi speaks at the at the 2024 World AI Conference and High-Level Meeting on Global AI Governance in Shanghai. (SPA)
Chief of the National Data Management Office in the Saudi Data and Artificial Intelligence Authority (SDAIA) Alrebdi bin Fahd Al-Rebdi speaks at the at the 2024 World AI Conference and High-Level Meeting on Global AI Governance in Shanghai. (SPA)
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SDAIA: Saudi Arabia Committed to Ensuring Ethical and Responsible AI Development

Chief of the National Data Management Office in the Saudi Data and Artificial Intelligence Authority (SDAIA) Alrebdi bin Fahd Al-Rebdi speaks at the at the 2024 World AI Conference and High-Level Meeting on Global AI Governance in Shanghai. (SPA)
Chief of the National Data Management Office in the Saudi Data and Artificial Intelligence Authority (SDAIA) Alrebdi bin Fahd Al-Rebdi speaks at the at the 2024 World AI Conference and High-Level Meeting on Global AI Governance in Shanghai. (SPA)

Chief of the National Data Management Office in the Saudi Data and Artificial Intelligence Authority (SDAIA) Alrebdi bin Fahd Al-Rebdi said on Thursday that the Kingdom, through SDAIA, is dedicated to developing ethical and responsible artificial intelligence (AI) on both a national and global level.

He emphasized SDAIA's crucial role in advancing global AI governance as the national authority responsible for data and AI regulation, development, and usage in the Kingdom.

Al-Rebdi made his remarks at the 2024 World AI Conference and High-Level Meeting on Global AI Governance, themed "Governing AI for Good and for All," held from July 4 to 6 in Shanghai, China.

He said:

"The Kingdom has invested heavily in AI research and development, established specialized centers, and has been keen to strengthen cooperation with leading global technology companies,” he added.

“It seeks to achieve global leadership in this field and benefit from its transformative power in various sectors to achieve the goals of the Saudi Vision 2030,” he went on to say.

Al-Rebdi underscored SDAIA's active engagement with international organizations, governments, and industry leaders to shape global AI governance frameworks. Through partnerships, SDAIA aims to contribute its expertise and perspectives to shape AI policies and standards that foster innovation and uphold ethical principles.

SDAIA is an active member of the international AI community, having participated effectively in the preparation of the initial international scientific report on the safety of advanced AI, which is the result of joint cooperative efforts between 75 AI experts from 30 countries, the European Union, and the United Nations, Al-Rebdi stressed.

He underlined SDAIA's commitment to driving the responsible and ethical development and deployment of AI technologies to benefit humanity through international collaboration, ethical advocacy, regulatory framework development, knowledge exchange and support for AI initiatives on local and international levels.

Al-Rebdi reiterated the importance of upholding ethical principles in AI, including fairness, privacy and security, reliability and safety, transparency and explainability, accountability and responsibility, humanity, and social and environmental benefits.

SDAIA's goal is to ensure that AI technologies are developed with a focus on human needs and to promote both local and global values. SDAIA recognizes AI's potential to impact societies worldwide positively and actively supports initiatives that utilize AI for social good, including healthcare, education, sustainable development, and public safety.

Moreover, Al-Rebdi called for efforts to shape a future where AI serves as a force for positive change, addressing global challenges, promoting sustainable development, and fostering a more inclusive and equitable society.

He invited representatives of participating countries to attend the third edition of the Global AI Summit, organized by the Kingdom and represented by SDAIA in Riyadh in September 2024. The summit will bring together global thought leaders to explore the potential impact of AI across various fields.



Video Game Actors Are Voting on a New Contract. Here’s What It Means for AI in Gaming

A picketer holds a sign for the SAG-AFTRA video game strike at Warner Bros. Games headquarters on Aug. 1, 2024, in Burbank, Calif. (AP)
A picketer holds a sign for the SAG-AFTRA video game strike at Warner Bros. Games headquarters on Aug. 1, 2024, in Burbank, Calif. (AP)
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Video Game Actors Are Voting on a New Contract. Here’s What It Means for AI in Gaming

A picketer holds a sign for the SAG-AFTRA video game strike at Warner Bros. Games headquarters on Aug. 1, 2024, in Burbank, Calif. (AP)
A picketer holds a sign for the SAG-AFTRA video game strike at Warner Bros. Games headquarters on Aug. 1, 2024, in Burbank, Calif. (AP)

An 11-month strike by video game performers could formally end this week if members ratify a deal that delivers pay raises, control over their likenesses and artificial intelligence protections.

The agreement feels "like diamond amounts of pressure suddenly lifted," said Sarah Elmaleh, a voice actor and chair of the Screen Actors Guild-American Federation of Television and Radio Artists' interactive branch negotiating committee.

Union members have until Wednesday at 5 p.m. Pacific to vote on ratifying the tentative agreement.

Voice and body performers for video games raised concerns that unregulated use of AI could displace them and threaten their artistic autonomy.

"It’s obviously far from resolved," Elmaleh said. "But the idea that that we’re in a zone where we might have concluded this feels like a lightening and a relief."

AI concerns are especially dire in the video game industry, where human performers infuse characters with distinctive movements, shrieks, falls and plot-twisting dialogue.

"I hope and I believe that our members, when they look back on this, will say all of the sacrifices and difficulty we put ourselves through to achieve this agreement will ultimately be worth it because we do have the key elements that we need to feel confident and moving forward in this business," said Duncan Crabtree-Ireland, the SAG-AFTRA national executive director and chief negotiator.

Here’s a look at the contract currently up for vote, and what it means for the future of the video game industry.

How did the current strike play out? Video game performers went on strike last July following nearly two years of failed negotiations with major game studios, as both sides remained split over generative AI regulations.

More than 160 games signed interim agreements accepting AI provisions SAG-AFTRA was seeking, the union said, which allowed some work to continue.

The video game industry is a massive global industry, generating an estimated $187 billion in 2024, according to game market forecaster Newzoo.

"OD," and "Physint" were two games delayed due to the strike during the filming and casting stage, video game developer Hideo Kojima wrote in December. Riot Games, a video game developer, announced that same month that some new skins in "League of Legends" would have to use existing voice-overs, since new content couldn't be recorded by striking actors. Skins are cosmetic items that can change the visual appearance of a player and is sometimes equipped with new voice-overs and unique recorded lines.

The proposed contract "builds on three decades of successful partnership between the interactive entertainment industry and the union" to deliver "historic wage increases" and "industry-leading AI provisions," wrote Audrey Cooling, a spokesperson for the video game producers involved in the deal.

"We look forward to continuing to work with performers to create new and engaging entertainment experiences for billions of players throughout the world," Cooling wrote.

Video game performers had previously gone on strike in October 2016, with a tentative deal reached 11 months later. That strike helped secure a bonus compensation structure for voice actors and performance capture artists. The agreement was ratified with 90% support, with 10% of members voting.

The proposed contract secures an increase in performer compensation of just over 15% upon ratification and an additional 3% increase each year of the three-year contract.

How would AI use change in video games? AI concerns have taken center stage as industries across various sectors attempt to keep up with the fast-evolving technology. It’s a fight that Hollywood writers and actors undertook during the historic film and TV strikes that forced the industry to a stop in 2023.

"In the last few years, it’s become obvious that we are at an inflection point where rules of the road have to be set for AI, and if they aren’t, the consequences are potentially very serious," Crabtree-Ireland said. "I think that really made this negotiation extra important for all of us."

SAG-AFTRA leaders have billed the issues behind the labor dispute — and AI in particular — as an existential crisis for performers. Game voice actors and motion capture artists’ likenesses, they say, could be replicated by AI and used without their consent and without fair compensation.

The proposed contract delineates clear restrictions on when and how video game companies can create digital replicas, which use AI to generate new performances that weren't recorded by an actor.

Employers must obtain written permission from a performer to create a digital replica — consent which must be granted during the performer’s lifetime and is valid after death unless otherwise limited, the contract states. The time spent creating a digital replica will be compensated as the same amount of work time it would have required for a new performance.

The agreement also requires the employer to provide the performer with a usage report that details how the replica was used and calculates the expected compensation.

Elmaleh, who has been voice acting since 2010 and had to turn down projects throughout the strike, said securing these gains required voice actors bring vulnerability and openness to the bargaining table.

"We talked a lot about the personal, the way it affects our displacement as workers and just the sustainability of our careers," Elmaleh said. "Our work involves your inner child. It’s being very vulnerable, it’s being playful."

What’s next for the video game industry? The tentative agreement centers on consent, compensation and transparency, which union leaders say are key elements needed for the industry to keep progressing.

As the contract is considered by union members, Elmaleh and Crabtree-Ireland said further work needs to be done to ensure the provisions are as broad as necessary.

"Even though there’s a deal that’s been made now, and we’ve locked in a lot of really crucial protections and guardrails, the things that we haven’t been able to achieve yet, we’re going to be continuing to fight for them," Crabtree-Ireland said. "Every time these contracts expire is our chance to improve upon them."

Elmaleh said she hopes both the video game companies and performers can soon work collaboratively to develop guidelines on AI as the technology evolves — a process she said should start well the proposed contract would expire in October 2028.

Leading negotiations has felt like a full-time job for Elmaleh, who took on the role in a volunteer capacity. As the efforts die down, she said she anxiously anticipates returning to video game acting in a landscape that is safer for performers.

Voice acting "is core to who I am. It’s why I fought so hard for this. I wouldn’t do this if I didn’t love what I do so much. I think it’s so special and worthy of protection," she said.