SDAIA President Unveils 'State of AI in Saudi Arabia' Report

The report, titled "The State of AI in Saudi Arabia," examines the development of AI technologies in the country over the past five years (2019-2023). SPA
The report, titled "The State of AI in Saudi Arabia," examines the development of AI technologies in the country over the past five years (2019-2023). SPA
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SDAIA President Unveils 'State of AI in Saudi Arabia' Report

The report, titled "The State of AI in Saudi Arabia," examines the development of AI technologies in the country over the past five years (2019-2023). SPA
The report, titled "The State of AI in Saudi Arabia," examines the development of AI technologies in the country over the past five years (2019-2023). SPA

President of the Saudi Data and Artificial Intelligence Authority (SDAIA) Dr. Abdullah bin Sharaf Al-Ghamdi has unveiled a report detailing the Kingdom's advancements in AI.

The report, titled "The State of AI in Saudi Arabia," examines the development of AI technologies in the country over the past five years (2019-2023). It highlights Saudi Arabia's efforts in the field, which have garnered international recognition.

The report, which was unveiled during a press conference at the Global AI Summit (GAIN Summit), outlines seven key pillars that underpin Saudi Arabia's progress: policies and regulations, investment, infrastructure, data, talent and human capabilities, research and innovation, and adoption.

It emphasizes SDAIA's role in leading the nation's digital transformation and advancing the national data and AI agenda. This includes promoting AI adoption across government entities, raising public awareness, developing a robust strategy, and fostering the utilization of data and AI technologies throughout the Kingdom.

The report reflects SDAIA's commitment to fostering data-driven capabilities and continuous innovation in the field of AI. It aims to solidify Saudi Arabia's position as a leader amongst data-driven and AI-powered economies of the future.

The report also serves as a valuable resource for understanding the latest global trends in AI and showcasing Saudi Arabia's achievements in raising awareness and educating society on the transformative potential of AI in serving humanity.



Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
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Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)

After striking for over a month, video game performers have reached agreements with 80 games that have signed interim or tiered budget agreements with the performers' union and accepted the artificial intelligence provisions they have been seeking.

Members of the Screen Actors Guild-American Federation of Television and Radio Artists began striking in July after negotiations with game industry giants that began more than a year and a half ago came to a halt over AI protections. Union leaders say game voice actors and motion capture artists’ likenesses could be replicated by AI and used without their consent and without fair compensation.

SAG-AFTRA announced the agreements with the 80 individual video games on Thursday. Performers impacted by the work stoppage can now work on those projects.

The strike against other major video game publishers, including Disney and Warner Bros.' game companies and Electronic Arts Productions Inc., will continue.

The interim agreement secures wage improvements, protections around “exploitative uses” of artificial intelligence and safety precautions that account for the strain of physical performances, as well as vocal stress. The tiered budget agreement aims to make working with union talent more feasible for independent game developers or smaller-budget projects while also providing performers the protections under the interim agreement.

Duncan Crabtree-Ireland, SAG-AFTRA's national executive director and chief negotiator, said in a statement that companies signing the agreements are “helping to preserve the human art, ingenuity and creativity that fuels interactive storytelling.”

“These agreements signal that the video game companies in the collective bargaining group do not represent the will of the larger video game industry,” Crabtree-Ireland continued. “The many companies that are happy to agree to our AI terms prove that these terms are not only reasonable, but feasible and sustainable for businesses.”

The union announced Wednesday that game development studio Lightspeed L.A. has agreed to produce current and future games, including the popular title “Last Sentinel,” under the union's interim agreement, meaning it can also work with union talent as the strike persists.