As Storm Bebinca Approaches, Taiwan Uses AI to Predict Typhoon Paths 

Waves break against the protecting walls as Typhoon Gaemi approaches in Keelung, Taiwan July 24, 2024. (Reuters)
Waves break against the protecting walls as Typhoon Gaemi approaches in Keelung, Taiwan July 24, 2024. (Reuters)
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As Storm Bebinca Approaches, Taiwan Uses AI to Predict Typhoon Paths 

Waves break against the protecting walls as Typhoon Gaemi approaches in Keelung, Taiwan July 24, 2024. (Reuters)
Waves break against the protecting walls as Typhoon Gaemi approaches in Keelung, Taiwan July 24, 2024. (Reuters)

As tropical storm Bebinca barrels towards waters off northern Taiwan gathering strength into a possible typhoon, weather forecasters in Taipei are using a new and so far successful method to help track its path - artificial intelligence (AI).

AI-generated forecasts, some powered by software from tech giants including Nvidia, whose chips are made by Taiwan's homegrown semiconductor champion TSMC, have so far outperformed traditional methods in predicting typhoon tracks.

In July, it was AI-based weather models, used for the first time, that helped Taiwan better predict the path and impact of Typhoon Gaemi, the strongest to strike the island in eight years that brought record-breaking rainfall.

The new technology impressed Taiwan forecasters by predicting a direct hit as early as eight days before Gaemi made landfall - handily outperforming conventional methods, which remain the mainstay of prediction planning.

"People are starting to realize AI indeed delivered some stunning performances compared to conventional models," said Chia Hsin-sing, director at the weather service provider Taiwan Integrated Disaster Prevention of Technology Engineering Consulting Company Ltd.

Bebinca is now being tracked using the same AI tools by people including Lin Ping-yu, a forecaster at Taiwan's Central Weather Administration (CWA), who said AI has given them a higher degree of confidence there will not be a direct hit.

"This (AI) is a good thing for us. It is like having one more useful tool to use," said Lin.

The AI weather programs on offer include Nvidia's FourCastNet, Google's GraphCast and Huawei's Pangu-Weather, as well as a deep learning-based system by European Center for Medium-Range Weather Forecasts.

"It is a hotly watched competition. We will know soon who is winning," said Chia.

Such AI models have also begun to be used to predict storms and hurricanes in other regions with good accuracy, according to forecasters and academics.

The AI-based software is trained using historical weather data to learn the cause and effect relationships of meteorological systems and can predict hundreds of weather variables days in advance - a process that requires only a few minutes to complete.

For all the typhoons in the Western Pacific this year up until mid-September, AI's accuracy in predicting storm tracks over a three-day window was nearly 20% higher than that of conventional models, according to data compiled by the CWA.

Ahead of Gaemi, AI helped the administration foresee an unusual loop in its path that prolonged its impact on Taiwan and prompted them to swiftly issue a rare warning for rainfall of 1.8 meters (5.9 feet), which was later proven accurate, according to CWA's deputy head Lu Kuo-Chen.

"(AI) boosted the confidence for forecasters to make that prediction," Lu said, adding the early warning gave extra time for authorities to carry out preparations.

Lu is also pinning hopes on a partnership with Nvidia, which this year announced a generative AI tool called CorrDiff that aims to forecast more precise locations of typhoon landfall and provide higher resolution images inside a storm.

"We are seeing the potential," Lu said.

For now, however, experts say the AI tools were not able to deliver quality forecasts for more detailed impact of a typhoon, such as its strength and winds, and more time is needed for the new technology to solidify its lead over more traditional ways.

"Was it just good luck?" said Chia, pointing to AI's stellar performance on Gaemi. "We need to give AI a bit more time. It is something to look forward to."



Social Media Companies Slam Australia's Under-16 ban

Social media companies slam Australia's under-16 ban - AFP
Social media companies slam Australia's under-16 ban - AFP
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Social Media Companies Slam Australia's Under-16 ban

Social media companies slam Australia's under-16 ban - AFP
Social media companies slam Australia's under-16 ban - AFP

Social media giants on Friday hit out at a landmark Australian law banning them from signing up under-16s, describing it as a rush job littered with "many unanswered questions".

The UN children's charity UNICEF Australia warned the law was no "silver bullet" against online harm and could push kids into "covert and unregulated" spaces online.

The legislation, approved by parliament on Thursday, orders social media firms to take "reasonable steps" to prevent young teens from having accounts, AFP reported. It is due to come into effect after a year.
Prime Minister Anthony Albanese said the age limit may not be implemented perfectly -- much like existing restrictions on alcohol -- but it was "the right thing to do".

The crackdown on sites like Facebook, Instagram and X would lead to "better outcomes and less harm for young Australians", he told reporters.

Platforms have a "social responsibility" to make children's safety a priority, Albanese said.

Social media firms that fail to comply with the law face fines of up to Aus$50 million (US$32.5 million) for "systemic breaches".

TikTok said it was "disappointed" in the law, accusing the government of ignoring mental health, online safety and youth experts who had opposed the ban.

"It's entirely likely the ban could see young people pushed to darker corners of the internet where no community guidelines, safety tools, or protections exist," a TikTok spokesperson said.

Tech companies said that despite the law's perceived shortcomings, they would engage with the government in shaping how it could be implemented in the next 12 months.

The legislation offers almost no details on how the rules will be enforced -- prompting concern among experts that it will be largely symbolic.

Members of the public appeared doubtful.

"I don't think it will actually change a lot because I don't see that there's really a strong way to police it," 41-year-old Emily Beall told AFP in Melbourne.

Arthur McCormack, 19, said some things he had seen on social media when he was younger were "sort of traumatic".

"I think it's good that the government is on this ban. But in terms of enforcement, I'm not sure how it will be carried out," he said.

Meta -- owner of Facebook and Instagram -- called for consultation on the rules to ensure a "technically feasible outcome that does not place an onerous burden on parents and teens".

- 'Serious concerns' -

But Meta said it was concerned "about the process, which rushed the legislation through while failing to properly consider the evidence, what industry already does to ensure age-appropriate experiences, and the voices of young people".

A Snapchat spokesperson said the company had raised "serious concerns" about the law and that "many unanswered questions" remained about how it would work.

But the company said it would engage closely with the government to develop an approach balancing "privacy, safety and practicality".

UNICEF Australia policy chief Katie Maskiell said young people need to be protected online but also included in the digital world.

"This ban risks pushing children into increasingly covert and unregulated online spaces as well as preventing them from accessing aspects of the online world essential to their wellbeing," she said.

Leo Puglisi, a 17-year-old online journalist based in Melbourne, was critical of the legislation.

He founded streaming channel 6 News, which provides hourly news bulletins on national and international issues, in 2019 at the age of 11.

- Global attention -

"We've been built up by having 13 to 15-year-olds see 6 News online and then join the team," Puglisi said in a statement.

"We have said that this ban seriously risks restricting creativity from our young people, no matter what passion or future career they want to explore," he added.

One of the biggest issues will be privacy -- what age-verification information is used, how it is collected and by whom.

Social media companies remain adamant that age verification should be the job of app stores, but the government believes tech platforms should be responsible.

Exemptions will likely be granted to some companies, such as WhatsApp and YouTube, which teenagers may need to use for recreation, school work or other reasons.

The legislation will be closely monitored by other countries, with many weighing whether to implement similar bans.

Lawmakers from Spain to Florida have proposed social media bans for young teens, although none of the measures have been implemented yet.

China has restricted access for minors since 2021, with under-14s not allowed to spend more than 40 minutes a day on Douyin, the Chinese version of TikTok.