Cards to Consoles: Nintendo Opens First Museum

(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
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Cards to Consoles: Nintendo Opens First Museum

(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)

Nintendo opened its first museum on Wednesday in a renovated factory in Kyoto, showcasing the long history of the Japanese video game giant from playing cards to "Super Mario.”

The company began life in 1889 producing Japanese playing cards called "hanafuda" as well as Western-style ones. Nintendo launched its first home video-game machines in 1977.

Many exhibits at the museum in Kyoto's Uji city are interactive -- including an area where two people can play Mario and Donkey Kong games together on a giant console.

Other zones focus on Nintendo's vintage products. For example, there is a digital version of an ancient Japanese poetry game, and a workshop for fans to create their own hanafuda cards.

Tickets, priced at 3,300 yen ($22.60) for adults and less for children, are already sold out for October and November, AFP reported.

"Visitors can learn about Nintendo's commitment to manufacturing that places importance on play and originality," Shigeru Miyamoto, the renowned creator of "Super Mario" and other games said in a video in August.

The "Super Mario" games were launched in 1985, two years after the company began selling its classic Nintendo Entertainment System (NES) console.

The museum is part of efforts by Nintendo to broaden its brand exposure, including with a smash-hit animated movie last year featuring the Italian plumber and his colorful crew.

The company has also built a "Super Nintendo World" zone at the Universal Studios Japan theme park, featuring a Mario Kart ride with a real-life Bowser's Castle.

A similar area is set to open at the park's huge Orlando location next year.

Nintendo first announced plans for the museum in 2021.

Kensaku Namera, an analyst at Nomura Securities, told AFP that the museum fits into Nintendo's strategy as a place where "people can interact" with its gaming franchises.

Repurposing an old factory built in 1969, which was once used by Nintendo for producing playing cards and later repairing consoles, is also a canny move, he said.

"It's an effective reuse of assets" by Nintendo, Namera said.



ByteDance Plans New AI Model Trained With Huawei Chips

The ByteDance logo is seen at the company's office in Shanghai, China, July 4, 2023. REUTERS/Aly Song/File Photo
The ByteDance logo is seen at the company's office in Shanghai, China, July 4, 2023. REUTERS/Aly Song/File Photo
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ByteDance Plans New AI Model Trained With Huawei Chips

The ByteDance logo is seen at the company's office in Shanghai, China, July 4, 2023. REUTERS/Aly Song/File Photo
The ByteDance logo is seen at the company's office in Shanghai, China, July 4, 2023. REUTERS/Aly Song/File Photo

TikTok's Chinese parent ByteDance plans to develop an AI model trained primarily with chips from compatriot Huawei Technologies, said three people familiar with the matter, as US curbs turn the social media giant homeward in search of chips.
ByteDance has diversified to domestic suppliers of chips used in artificial intelligence and accelerated development of its own since the US in 2022 started restricting exports of advanced AI chips such as from market leader Nvidia, Reuters said.
AI has become central to the technology industry with firms in sectors as varied as gaming and e-commerce differentiating offerings through the integration of custom AI models - programs that employ pattern recognition to make decisions.
ByteDance's next step in the AI race is to use Huawei's Ascend 910B chip to train a large-language AI model, said the people, declining to be identified as the plan is confidential.
A fourth person also said ByteDance is planning a new AI model but could not say whether it will use Huawei chips.
ByteDance already uses the Ascend 910B primarily for less computationally intensive inference tasks, which involve pre-trained AI models making predictions, the three people and a separate source said.
Training AI models is far more demanding and requires huge amounts of data, necessitating the use of ultra-high-performance chips such as Nvidia's premium graphics processing units.
The new model's capability and complexity, measured by its computing parameters, will be less powerful than ByteDance's existing AI model Doubao, one of the people said.
ByteDance did not reply to a request for comment. Michael Hughes, a TikTok spokesman in Washington D.C., said, speaking on behalf of ByteDance, "The entire premise here is wrong. No new model is being developed".
Huawei did not reply to Reuters' requests for comment.
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ByteDance has ordered more than 100,000 Ascend 910B chips this year but has received fewer than 30,000 as of July, a pace too slow to meet company needs, one of the people said.
The constrained supply and limited computing power versus Nvidia's China-available chips have prevented ByteDance from setting a timeline for the new model, two of the people said.
ByteDance's current AI technology is used in its flagship large-language model launched in August 2023 and rebranded as chatbot Doubao, and in many other applications including a text-to-video tool Jimeng. It introduced two video-focused Doubao models this month to compete with OpenAI.
Use of such applications has ballooned since early this year, with ByteDance's chatbot becoming one of China's most popular apps with more than 10 million monthly active users.
The increased emphasis on AI has made ByteDance one of the largest buyers of Huawei's AI chips, the three people said.
It is also the biggest buyer of Nvidia's H20 AI chip, which the U.S. chipmaker tailored for the China market in response to trade restrictions, said two of the people. The TikTok owner is also Microsoft's biggest client in Asia for Nvidia chips accessible via cloud computing, said two separate sources.
Reuters previously reported that ByteDance allocated $2 billion for Nvidia chips last year.
Nvidia declined to comment. Microsoft did not reply to a request for comment.