AI with Reasoning Power Will Be Less Predictable, Ilya Sutskever Says

 AI scientist Ilya Sutskever speaks at the NeurIPS conference in Vancouver, British Columbia, Canada December 13, 2024. (Reuters)
AI scientist Ilya Sutskever speaks at the NeurIPS conference in Vancouver, British Columbia, Canada December 13, 2024. (Reuters)
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AI with Reasoning Power Will Be Less Predictable, Ilya Sutskever Says

 AI scientist Ilya Sutskever speaks at the NeurIPS conference in Vancouver, British Columbia, Canada December 13, 2024. (Reuters)
AI scientist Ilya Sutskever speaks at the NeurIPS conference in Vancouver, British Columbia, Canada December 13, 2024. (Reuters)

Former OpenAI chief scientist Ilya Sutskever, one of the biggest names in artificial intelligence, had a prediction to make on Friday: reasoning capabilities will make technology far less predictable.

Accepting a "Test of Time" award for his 2014 paper with Google's Oriol Vinyals and Quoc Le, Sutskever said a major change was on AI's horizon.

An idea that his team had explored a decade ago, that scaling up data to "pre-train" AI systems would send them to new heights, was starting to reach its limits, he said. More data and computing power had resulted in ChatGPT that OpenAI launched in 2022, to the world's acclaim.

"But pre-training as we know it will unquestionably end," Sutskever declared before thousands of attendees at the NeurIPS conference in Vancouver. "While compute is growing," he said, "the data is not growing, because we have but one internet."

Sutskever offered some ways to push the frontier despite this conundrum. He said technology itself could generate new data, or AI models could evaluate multiple answers before settling on the best response for a user, to improve accuracy. Other scientists have set sights on real-world data.

But his talk culminated in a prediction for a future of superintelligent machines that he said "obviously" await a point with which some disagree. Sutskever this year co-founded Safe Superintelligence Inc in the aftermath of his role in Sam Altman's short-lived ouster from OpenAI, which he said within days he regretted.

Long-in-the-works AI agents, he said, will come to fruition in that future age, have deeper understanding and be self-aware. He said AI will reason through problems like humans can.

There's a catch.

"The more it reasons, the more unpredictable it becomes," he said.

Reasoning through millions of options could make any outcome non-obvious. By way of example, AlphaGo, a system built by Alphabet's DeepMind, surprised experts of the highly complex board game with its inscrutable 37th move, on a path to defeating Lee Sedol in a match in 2016.

Sutskever said similarly, "the chess AIs, the really good ones, are unpredictable to the best human chess players."

AI as we know it, he said, will be "radically different."



Manga Productions to Publish 'Nioh 3' in MENA with Arabic Localization

“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
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Manga Productions to Publish 'Nioh 3' in MENA with Arabic Localization

“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)

Manga Productions, a subsidiary of Mohammed bin Salman Foundation (Misk), announced on Tuesday its partnership with KOEI TECMO GAMES as the official publisher of the highly anticipated action title “Nioh 3” in the Middle East and North Africa region. The game is scheduled for a worldwide simultaneous launch in early 2026 on PlayStation 5 and Steam.

In a statement, Manga Production said “Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series, celebrated for its unique blend of Japanese mythology and intense combat. With over eight million units sold worldwide, the Nioh series has established itself as a global favorite.

This new installment adopts an open field environment and a new battle system that allows players to switch between the two fighting styles "Samurai" and "Ninja" in real time during combat.

As part of the collaboration, Manga Productions will lead the Arabic localization, marketing, and regional publishing efforts. In line with the company's mission to empower local talent, Manga Productions will involve Saudi creatives in the localization process, ensuring a culturally resonant and high-quality experience for Arabic-speaking players.

Manga Productions CEO Dr. Essam Bukhary said the launch of “Nioh 3” with Arabic support for gamers in the region is another step toward delivering world-class experiences while empowering Saudi talent throughout every stage of development.

“The trust we've earned from our global partners reflects Manga Productions' strong capabilities in publishing, distribution, and marketing, as well as our continued success in delivering high-quality, culturally relevant content to audiences across the region,” he stated.

Manga Productions and KOEI TECMO GAMES remain committed to delivering high-quality entertainment that reflects the growing passion and potential of the gaming community across the Middle East.

KOEI TECMO GAMES President and COO Hisashi Koinuma stressed: “After the positive reception of DYNASTY WARRIORS: ORIGINS, we're excited to deepen our partnership with Manga Productions to bring Nioh 3 to Arabic-speaking audiences, fully localized and tailored to their expectations.”

Manga Productions Business Development and Content Licensing Director Eng. Abdulaziz Alnaghmoosh said: “Following our collaboration on DYNASTY WARRIORS: ORIGINS, which was praised for delivering an Arabic experience that felt original rather than translated, Nioh 3 is our next step in raising that standard.”

“We're committed to offering players a seamless, fully localized journey that feels like it was made for them from day one of the worldwide simultaneous launch,” he remarked.