South Atlantic Whale Sanctuary Plan Blocked at Int’l Meeting

A juvenile pygmy blue whale swims, following a rescue operation by members of the Department of Conservation New Zealand in Kawau Island, New Zealand, September 16, 2024. Department Of Conservation New Zealand/Handout via REUTERS
A juvenile pygmy blue whale swims, following a rescue operation by members of the Department of Conservation New Zealand in Kawau Island, New Zealand, September 16, 2024. Department Of Conservation New Zealand/Handout via REUTERS
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South Atlantic Whale Sanctuary Plan Blocked at Int’l Meeting

A juvenile pygmy blue whale swims, following a rescue operation by members of the Department of Conservation New Zealand in Kawau Island, New Zealand, September 16, 2024. Department Of Conservation New Zealand/Handout via REUTERS
A juvenile pygmy blue whale swims, following a rescue operation by members of the Department of Conservation New Zealand in Kawau Island, New Zealand, September 16, 2024. Department Of Conservation New Zealand/Handout via REUTERS

A proposal to establish a sanctuary for whales and other cetacean species in the southern Atlantic Ocean was rejected at a meeting of the International Whaling Commission (IWC) on Thursday, disappointing animal conservationists, Reuters reported.
At the IWC's annual session in Lima, Peru, 40 countries backed a plan to create a safe haven that would ban commercial whale hunting from West Africa to the coasts of Argentina, Uruguay and Brazil, extending a protected area already in place in the Southern Ocean.
However, 14 countries opposed the plan, meaning it narrowly failed to get the 75% of votes required.
Among the opponents were Norway, one of the three countries that still engage in commercial whaling, along with Iceland and Japan. Iceland abstained, while Japan left the IWC in 2019.
Petter Meier, head of the Norwegian delegation, told the meeting that the proposal "represents all that is wrong" about the IWC, adding that a sanctuary was "completely unnecessary".
Norway, Japan and Iceland made 825 whale catches worldwide last year, according to data submitted to the IWC.
Whaling fleets "foreign to the region" have engaged in "severe exploitation" of most species of large whales in the South Atlantic, and a sanctuary would help maintain current populations, the proposal said.
The South Atlantic is home to 53 species of whales and other cetaceans, such as dolphins, with many facing extinction risks, said the proposal. It also included a plan to protect cetaceans from accidental "bycatch" by fishing fleets.
"It's a bitter disappointment that the proposal ... has yet again been narrowly defeated by nations with a vested interest in killing whales for profit," said Grettel Delgadillo, Latin America deputy director at Humane Society International, an animal conservation group.
An effort by Antigua and Barbuda to declare whaling a source of "food security" did not gain support, and the IWC instead backed a proposal to maintain a global moratorium on commercial whaling in place since 1986.
"Considering the persistent attempts by pro-whaling nations to dismantle the 40-year-old ban, the message behind this proposal is much needed," said Delgadillo.



Nostalgia Fuels UK Boom in Vintage Video Game Repairs

Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)
Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)
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Nostalgia Fuels UK Boom in Vintage Video Game Repairs

Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)
Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)

The shelves lining Luke Malpass's home workshop are a gamer's treasure trove stretching back decades, with components of vintage Game Boys, Sega Mega Drives and Nintendos jostling for space and awaiting repair.

Parcels from gamers seeking help arrive from around the world at RetroSix, Malpass's Aladdin's cave.

He has turned a lifelong passion for gaming into a full-time job, answering the common question of what to do with old and worn machines and their parts.

"I think it can be partly nostalgic," said Malpass, 38, as he surveyed the electronics stacked at his home in the central English city of Stoke-on-Trent.

He said the huge revival in retro games and consoles is not just a passing phase.

"Personally, I think it is the tactile experience. Getting a box off the shelf, physically inserting a game into the console... it makes you play it more and enjoy it more."

Electronic devices and accessories, some dating back to the 1980s and the dawn of the gaming revolution, await to be lovingly restored to life.

Malpass has between 50 to 150 consoles needing attention at any one time, at a cost of between £60 ($78) and several hundred pounds.

It's not just nostalgia for a long-lost childhood.

He believes it's also a way to disconnect, unlike most online games which are now multi-player and require skills honed over long hours of practice to reach a good level.

"Retro gaming -- just pick it up, turn it on, have an hour, have 10 minutes. It doesn't matter. It's instant, it's there, and it's pleasurable," he told AFP.

With vintage one-player games "there's no one you're competing against and there's nothing that's making you miserable or angry".

Malpass, who is a fan of such games as "Resident Evil" and "Jurassic Park", even goes so far as to buy old televisions with cathode-ray tubes to replicate more faithfully his experience of playing video games as a kid.

Video clips he films of his game play, which he publishes to his YouTube channel, have won him tens of thousands of followers.

"I think people are always going to have a natural passion for things that they grew up with as a child.

"So I think we'll always have work. It'll evolve. And it won't be, probably, Game Boys," Malpass said.

"There's always going to be something that's retro."

This week a survey organized by BAFTA, the British association that honors films, television, and video games, voted the 1999 action game "Shenmue" as the most influential video game of all time.

"Doom", launched in 1993, and "Super Mario Bros.", in which Mario first started trying to rescue Princess Peach way back in 1985, came in second and third place.

And on Wednesday, Nintendo unveiled details of its long-awaited Switch 2 console.

It includes new versions of beloved favorites from the Japanese giant -- "Mario Kart World" and "Donkey Kong Bonanza".

Held every four months, the London Gaming Market, dedicated to vintage video games, has been attracting growing numbers of fans.

"I'm a huge 'Sonic the Hedgehog' fan... You never know what you're going to find when you're out here so I'm just always on the lookout," said Adrian, a visitor wearing a T-shirt with a Sonic image.

Collectors and gamers sifted carefully through stacks of CD discs and old consoles hoping to find hidden treasures.

For Andy Brown, managing director of Replay Events and organizer of the London event which is now in its 10th year, the Covid-19 pandemic marked an upturn in the return to vintage games.

"I think people were stuck at home, wanting things to do that made them remember better times because it was a lot of doom and gloom around Covid," he told AFP.

A study earlier this year by the US association Consumer Reports found 14 percent of Americans play on consoles made before 2000.

And in September, Italian customs busted a gang smuggling counterfeit vintage video games, seizing 12,000 machines containing some of the most popular games of the 1980s and 1990s.