After 100 Years of Innovating Entertainment, Disney is at Crossroads

FILE PHOTO: A screen shows the logo and a ticker symbol for The Walt Disney Company on the floor of the New York Stock Exchange (NYSE) in New York, US, December 14, 2017. REUTERS/Brendan McDermid/File Photo
FILE PHOTO: A screen shows the logo and a ticker symbol for The Walt Disney Company on the floor of the New York Stock Exchange (NYSE) in New York, US, December 14, 2017. REUTERS/Brendan McDermid/File Photo
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After 100 Years of Innovating Entertainment, Disney is at Crossroads

FILE PHOTO: A screen shows the logo and a ticker symbol for The Walt Disney Company on the floor of the New York Stock Exchange (NYSE) in New York, US, December 14, 2017. REUTERS/Brendan McDermid/File Photo
FILE PHOTO: A screen shows the logo and a ticker symbol for The Walt Disney Company on the floor of the New York Stock Exchange (NYSE) in New York, US, December 14, 2017. REUTERS/Brendan McDermid/File Photo

As Walt Disney turns 100, investors worry it's beginning to show its age. The share price dropped to its lowest level in nearly nine years as the company stumbles in the age of streaming.
But adapting to the times is not a new challenge for Disney , rather it’s been a point of survival throughout the company’s history.
A century ago when “Disney” was a single person, not a global company worth over $150 billion, emerging sound and color technologies rattled the silent film industry, Reuters reported.
But Walt Disney had a strong motivation for embracing these new tools -- to capture the audience.
“He wanted his animation to be believable, he wanted it to transcend what we typically think of as animation,” said Chris Pallant, professor of animation and screen studies at Canterbury Christ Church University in the United Kingdom.
Disney Studios opened in Hollywood in 1923 – geographically and conceptually distant from the animation powerhouses in New York. Disney envisioned a future in which animated features would garner the same respect as the live-action films being shot down the street.
He obsessed over quality and poured money into producing cartoons that would resonate with his audience. He wrote that observing the real world was key and animation must have, “a foundation of fact, in order that it may more richly possess sincerity.”
The studio formalized 12 principles of animation which transformed static sketches into lively characters on a screen. Veteran animators taught the principles to each of the new artists who joined the studio to ensure consistency.
Walt Disney entered the animation scene as a young businessman, well positioned to capitalize on existing techniques and embrace new tools. He and his studio harnessed sound, color and 3D camera technology with an organized and scalable approach, which was not necessarily cost-effective but produced high-quality animations.
Seemingly each time Disney’s projects were financially successful, he would use the money to double his aspirations for the next film. “In a way,” Pallant said, “Disney survives his own ambition.”
Disney Studios managed to lead the Western animation industry for decades through its innovations and dedication to captivating stories. But its reign would not last as a new technology arrived and Disney was late to greet it.
By the turn of the century, Pixar’s progress in computer-generated animations had eclipsed Disney’s traditional hand-drawn style, namely with the first totally computer-generated animation “Toy Story”. But Disney didn’t need to innovate its way out of its problems this time. It could rely on a new tool: money. Merchandise, theme parks and cable TV had filled the company’s pockets for decades. Disney bought Pixar in 2006 for $7.4 billion, and with it, Pixar’s ability to enchant audiences with pixels.
As a hand-drawn studio, Disney’s eventual recognition of computer animation is an important moment, said Pallant who is also the president for the Society for Animation Studies. “I think that is an echo back to an earlier life,” Pallant said. “They were not afraid to move with the times. That shows you the willingness to reinvent themselves as a 75- or 80-year-old company.”
Now at the 100-year mark, streaming poses yet another challenge. Disney’s early gambles in new technology produced quality films that distinguished the studio from its competitors. Later, embracing computers preserved the studio as a major player in animation. Now, stockholders are closely watching what Disney will do as it moves into its next century.



Christopher Reeve’s Children Want to Honor His Honesty in 'Super/Man' Film

Christopher Reeve and wife Dana pose at The Christopher Reeve Paralysis Foundation 13th Annual "A Magical Evening" Gala in New York in this photo taken on November 24, 2003. (Reuters)
Christopher Reeve and wife Dana pose at The Christopher Reeve Paralysis Foundation 13th Annual "A Magical Evening" Gala in New York in this photo taken on November 24, 2003. (Reuters)
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Christopher Reeve’s Children Want to Honor His Honesty in 'Super/Man' Film

Christopher Reeve and wife Dana pose at The Christopher Reeve Paralysis Foundation 13th Annual "A Magical Evening" Gala in New York in this photo taken on November 24, 2003. (Reuters)
Christopher Reeve and wife Dana pose at The Christopher Reeve Paralysis Foundation 13th Annual "A Magical Evening" Gala in New York in this photo taken on November 24, 2003. (Reuters)

What makes a hero? "Super/Man: The Christopher Reeve Story" seeks to address that question by looking at the life of the late actor who once played the Man of Steel but was paralyzed following a horse-riding accident.

The documentary, released in UK cinemas on Friday, charts Reeve's rise to stardom thanks to the 1978 film "Superman" as well as his activism and quest to find a cure for spinal cord injury after becoming a quadriplegic.

It features interviews with his three children, Matthew, Alexandra and William, and a rich archive of home footage before and after the avid sportsman's 1995 accident, showing both tender moments as well as more challenging times.

Reeve, who starred in four "Superman" films and other movies, died in 2004 of heart failure, aged 52. His wife Dana died 17 months later of lung cancer. She was 44.

"It was a huge leap of faith, we decided to sit for interviews and hand over our films and trust that (the directors) would do justice to our dad and Dana’s story, which they did," Alexandra Reeve told Reuters.

"But it’s also a total gift. We sat there in the screening room (after first seeing the film)... and I remember the lights coming up at the end and... one of the first things I said was: ‘You just gave us two hours with our parents again.’"

Reeve's children and co-directors Ian Bonhote and Peter Ettedgui said the film seeks to strike a balance, showing both Reeve's strengths and weaknesses. He is heard talking about his struggles with fame and life after his accident.

"He was always honest and he was always very open and candid ... after the accident, he was very forthright about... any medical setbacks, about his hopes for research in the future," Matthew Reeve said, adding the film wanted to "honor that aspect of his honesty".

Christopher and Dana Reeve campaigned heavily to advocate for people living with paralysis and their carers, raise awareness and fund research.

“My father and mother placed very little, if any, weight on fame or public success. They cared most about the health and love within a family," Will Reeve said.

"They didn’t see themselves as anything more than two human beings just trying get through life as best they could."