Spotify to Reduce Staff by 17% in 2nd Layoff this Year

FILE PHOTO: Earphones are seen on top of a smart phone with a Spotify logo on it, in Zenica February 20, 2014. REUTERS/Dado Ruvic/File Photo
FILE PHOTO: Earphones are seen on top of a smart phone with a Spotify logo on it, in Zenica February 20, 2014. REUTERS/Dado Ruvic/File Photo
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Spotify to Reduce Staff by 17% in 2nd Layoff this Year

FILE PHOTO: Earphones are seen on top of a smart phone with a Spotify logo on it, in Zenica February 20, 2014. REUTERS/Dado Ruvic/File Photo
FILE PHOTO: Earphones are seen on top of a smart phone with a Spotify logo on it, in Zenica February 20, 2014. REUTERS/Dado Ruvic/File Photo

Spotify will reduce its total headcount by around 17% across the company, it said in an email on Monday, after laying off 6% of this staff in January citing higher costs.
In the latest third quarter, the company swung to a profit aided by price hikes in its streaming services and growth in subscribers in all regions, and forecast that its number of monthly listeners would reach 601 million in the holiday quarter.
CEO Daniel Ek told Reuters at that time the company was still focusing on efficiencies to get more out of each dollar.
On Monday, he said a reduction of this size will feel surprisingly large given the recent positive earnings report and its performance.
"We debated making smaller reductions throughout 2024 and 2025," CEO Daniel Ek said in a mail to employees.
"Yet, considering the gap between our financial goal state and our current operational costs, I decided that a substantial action to rightsize our costs was the best option to accomplish our objectives."



Long-awaited Ubisoft 'Star Wars' Game Hits Shelves

"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
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Long-awaited Ubisoft 'Star Wars' Game Hits Shelves

"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File

After more than four years in the making, French video game designer Ubisoft on Friday released its much-anticipated "Star Wars Outlaws", an immersive spinoff from the famed saga.
The group's first foray into the universe created by George Lucas, "Outlaws" is an open-world adventure featuring Kay Vess, a young outlaw who travels the galaxy far away to pull off the heist of the century.
"This project is a childhood dream for many of us," the studio's creative director Julian Gerighty told AFP.
The game crafted by Sweden-based Massive Entertainment allows players to explore cities and space stations in a fictional planet truthful to the sci-fi epic.
While "Outlaws" is not the first Star Wars-themed game, Gerighty says his teams managed to design dense cities and ultra-realistic vessels thanks to the advent of state-of-the-art, powerful consoles.
"We created new planets, new moons, and characters that enter this universe," said Gerighty.
"Outlaws" is the product of a partnership struck with the company LucasFilms, the video game branch of the Disney-owned franchise.
Its creators were granted access to the entertainment giant's "exclusive library with all the details and design documents" of Star Wars -- the key to rendering an authentic atmosphere.
An odyssey without Jedis
Fans however should not expect Jedis -- members of the saga's mystical knightly order. Rather, "Outlaws" brings the galaxy's underworld into the spotlight.
The world features iconic characters and legendary locations, with planet Tatooine, where original hero Luke Skywalker was born, as its setting.
The "incredibly ambitious" project inserts itself between the events of the "Empire Strikes Back" and "Return of the Jedi", said Gerighty.
Some of the adventure's protagonists could appear in other productions, he added, as Disney in recent years has scaled up spinoffs from the franchise.
"Outlaws" will be the first Star Wars game to be developed by a publisher other than Electronic Arts (EA), since an exclusivity contract between the brand and the US firm ended in 2021.
Some gamers who were granted early access reported a few bugs, which the creators have pledged to fix.
'A plethora of adaptations'
EA since 2013 has rolled out a number of titles, from shooting multiplayer "Star Wars Battlefront" to laser sabre combat "Jedi: Fallen Order" and "Jedi Survivor".
"These games have been key successes," said Mat Piscatella, an analyst for the industry-tracking firm Circana, who says Disney terminated its deal with EA to "maximize" revenue from the franchise.
The latest Star Wars video games have all ranked among the top 10 best-sellers in the US, according to Piscatella's figures -- the likely trajectory for "Outlaws".
"There has been a plethora of adaptations" since the late 1970s, said Thibaut Claudel, the author of "Star Wars - Disney and the legacy of George Lucas".
"As an entrepreneur and an artist, George Lucas has always been interested in gaming," which explains the "insane range" of games in the early 2000s, when the second trilogy came out, said Claudel.
"It's a lot of pressure on the creators," he added, pointing out that fans with high standards dissect every fresh release.
Once the "Outlaws" frenzy dies down, connoisseurs will shift their attention to "Star Wars Eclipse", a space epic by French studios Quantic Dream, who have yet to announce a release date.