‘Oppenheimer' Finally Premieres in Japan to Mixed Reactions and High Emotions

“Oppenheimer” has finally opened in the nation where two cities were obliterated by the nuclear weapons invented by the American scientist at the center of the film Japanese filmgoers’ reactions understandably were mixed and highly emotional. (AP)
“Oppenheimer” has finally opened in the nation where two cities were obliterated by the nuclear weapons invented by the American scientist at the center of the film Japanese filmgoers’ reactions understandably were mixed and highly emotional. (AP)
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‘Oppenheimer' Finally Premieres in Japan to Mixed Reactions and High Emotions

“Oppenheimer” has finally opened in the nation where two cities were obliterated by the nuclear weapons invented by the American scientist at the center of the film Japanese filmgoers’ reactions understandably were mixed and highly emotional. (AP)
“Oppenheimer” has finally opened in the nation where two cities were obliterated by the nuclear weapons invented by the American scientist at the center of the film Japanese filmgoers’ reactions understandably were mixed and highly emotional. (AP)

“Oppenheimer” finally premiered Friday in the nation where two cities were obliterated 79 years ago by the nuclear weapons invented by the American scientist who was the subject of the Oscar-winning film. Japanese filmgoers' reactions understandably were mixed and highly emotional.
Toshiyuki Mimaki, who survived the bombing of Hiroshima when he was 3, said he has been fascinated by the story of J. Robert Oppenheimer, often called “the father of the atomic bomb” for leading the Manhattan Project, The Associated Press said.
“What were the Japanese thinking, carrying out the attack on Pearl Harbor, starting a war they could never hope to win,” he said, sadness in his voice, in a telephone interview with The Associated Press.
He is now chairperson of a group of bomb victims called the Japan Confederation of A- and H-Bomb Sufferers Organization and he saw “Oppenheimer” at a preview event. “During the whole movie, I was waiting and waiting for the Hiroshima bombing scene to come on, but it never did,” Mimaki said.
“Oppenheimer” does not directly depict what happened on the ground when the bombs were dropped on Hiroshima and Nagasaki, turning some 100,000 people instantly into ashes, and killed thousands more in the days that followed, mostly civilians.
The film instead focuses on Oppenheimer as a person and his internal conflicts.
The film's release in Japan, more than eight months after it opened in the US, had been watched with trepidation because of the sensitivity of the subject matter.
Former Hiroshima Mayor Takashi Hiraoka, who spoke at a preview event for the film in the southwestern city, was more critical of what was omitted.
“From Hiroshima’s standpoint, the horror of nuclear weapons was not sufficiently depicted,” he was quoted as saying by Japanese media. “The film was made in a way to validate the conclusion that the atomic bomb was used to save the lives of Americans.”
Some moviegoers offered praise. One man emerging from a Tokyo theater Friday said the movie was great, stressing that the topic was of great interest to Japanese, although emotionally volatile as well. Another said he got choked up over the film's scenes depicting Oppenheimer’s inner turmoil. Neither man would give his name to an Associated Press journalist.
In a sign of the historical controversy, a backlash flared last year over the “Barbenheimer” marketing phenomenon that merged pink-and-fun “Barbie” with seriously intense “Oppenheimer." Warner Bros. Japan, which distributed “Barbie” in the country, apologized after some memes depicted the Mattel doll with atomic blast imagery.
Kazuhiro Maeshima, professor at Sophia University, who specializes in US politics, called the film an expression of “an American conscience.”
Those who expect an anti-war movie may be disappointed. But the telling of Oppenheimer’s story in a Hollywood blockbuster would have been unthinkable several decades ago, when justification of nuclear weapons dominated American sentiments, Maeshima said.
“The work shows an America that has changed dramatically,” he said in a telephone interview.
Others suggested the world might be ready for a Japanese response to that story.
Takashi Yamazaki, director of “Godzilla Minus One,” which won the Oscar for visual effects and is a powerful statement on nuclear catastrophe in its own way, suggested he might be the man for that job.
“I feel there needs to be an answer from Japan to ‘Oppenheimer.’ Someday, I would like to make that movie,” he said in an online dialogue with “Oppenheimer” director Christopher Nolan.
Nolan heartily agreed.
Hiroyuki Shinju, a lawyer, noted Japan and Germany also carried out wartime atrocities, even as the nuclear threat grows around the world. Historians say Japan was also working on nuclear weapons during World War II and would have almost certainly used them against other nations, Shinju said.
“This movie can serve as the starting point for addressing the legitimacy of the use of nuclear weapons on Hiroshima and Nagasaki, as well as humanity’s, and Japan’s, reflections on nuclear weapons and war,” he wrote in his commentary on “Oppenheimer” published by the Tokyo Bar Association.



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
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Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.