Planned Disneyland Expansion in California Clears Major Hurdle 

The Sleeping Beauty Castle is pictured at dusk at Disneyland Park in Anaheim, California, US, July 24, 2021. Picture taken July 24, 2021. (Reuters)
The Sleeping Beauty Castle is pictured at dusk at Disneyland Park in Anaheim, California, US, July 24, 2021. Picture taken July 24, 2021. (Reuters)
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Planned Disneyland Expansion in California Clears Major Hurdle 

The Sleeping Beauty Castle is pictured at dusk at Disneyland Park in Anaheim, California, US, July 24, 2021. Picture taken July 24, 2021. (Reuters)
The Sleeping Beauty Castle is pictured at dusk at Disneyland Park in Anaheim, California, US, July 24, 2021. Picture taken July 24, 2021. (Reuters)

Plans to expand the Disneyland Resort cleared a major hurdle Wednesday, as local officials endorsed a new blueprint governing the development of Walt Disney's Southern California theme parks over the next 40 years.

The Anaheim city council approved a plan, called DisneylandForward, that one researcher estimated would create as many as 4,520 construction jobs per year of development and an additional 26,764 parks-related positions over the coming decades.

A second procedural council vote, to consider zoning changes, revisions in the city's development agreement with Disney and an analysis of environmental impacts, is scheduled for May 7. If adopted, the changes would take effect after 30 days, clearing the way for Disney to invest a minimum of $1.9 billion in new theme park experiences and lodging over the next decade.

Parks have become a reliable profit engine for Disney and have helped cushion losses in the Disney+ streaming business, which is expected to become profitable by September. The company last year announced it would deepen its investment in its parks, and double the capacity of its cruise line, committing $60 billion over the next decade.

Disneyland, the company's first theme park, opened in 1955. As it grew in popularity, the city of Anaheim approved plans that would govern its growth, creating zones designated for specific types of developments.

In 2021, Disney submitted a plan, dubbed DisneylandForward, which would give the company flexibility in how it could develop its 490-acre California property. Disney is looking to blend hotels, shops and attractions within the same themed world, as it has in Fantasy Springs, which opens June 6 at Tokyo DisneySea Park.

TELLING 'NEW STORIES'

The proposal calls for allowing theme park attractions alongside hotels on the west side of Disneyland Drive and theme park attractions alongside new shopping, dining and entertainment to the southeast on what is today the Toy Story Parking Area.

Dozens of members of the public addressed the council before the vote. Many voiced enthusiastic support for the job opportunities and revenue they expected the expansion to bring to the area. Some local residents, however, said they would be harmed by increased traffic and noise and the conversion of a public road known as Magic Way into a pedestrian walkway.

"A project like DisneylandForward will only further exacerbate the current problems," said Anaheim resident Trangdai Glassey. "To disregard the human costs from a project of this scope is unthinkable."

The company has not said what attractions and amenities it plans to add in California, though it has pointed to attractions found elsewhere, such as the new World of Frozen, where guests can experience the fictional world of Arendelle at Hong Kong Disneyland, or the "mammalian metropolis" of Zootopia at Shanghai Disneyland.

"With each new experience taking three to five years to come to fruition, DisneylandForward is an urgent need so we can determine what new stories could be told at The Happiest Place on Earth,” Disneyland Resort President Ken Potrock wrote in an opinion piece that appeared in the Orange County Register.



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
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Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.