‘I Was Afraid for My Life’ — Orlando Bloom Puts Himself in Peril for New TV Series

 This image released by Peacock shows Chris Copeland and Orlando Bloom in an episode of the television series "Orlando Bloom: To the Edge." (Peacock via AP)
This image released by Peacock shows Chris Copeland and Orlando Bloom in an episode of the television series "Orlando Bloom: To the Edge." (Peacock via AP)
TT

‘I Was Afraid for My Life’ — Orlando Bloom Puts Himself in Peril for New TV Series

 This image released by Peacock shows Chris Copeland and Orlando Bloom in an episode of the television series "Orlando Bloom: To the Edge." (Peacock via AP)
This image released by Peacock shows Chris Copeland and Orlando Bloom in an episode of the television series "Orlando Bloom: To the Edge." (Peacock via AP)

Orlando Bloom wanted to test himself for his latest adventure project. Not by eating something gross or visiting a new country. He wanted to risk death — with not one but three extreme sports.

The Peacock series “Orlando Bloom: To the Edge” sees the “Pirates of the Caribbean” star shoot through the sky thousands of feet above the ground, dive into a deep sinkhole and rock climb hundreds of feet.

“While I was at moments scared for my life during the show, having come out the other end of it I feel way more capable,” Bloom tells The Associated Press.

The series, which debuts Thursday, was born from the pandemic, which made outside adventures even more alluring. It met the perfect host in a man who is a natural risk-taker. When he made his Broadway debut in “Romeo and Juliet,” he roared onto the stage on a Triumph motorcycle.

“I’m like a collector of experiences in some ways,” he says. “I’ve been remarkably gifted and fortunate to have some unique ones, but this was definitely like, ‘Oh, wow, I’m capable of this. Therefore I can do anything.’”

First up was wingsuiting — skydiving in a special jumpsuit that adds lift so you can glide longer before opening your parachute. Bloom's goal was to jump out of plane at 13,000 feet (3,962 meters) fly 3 miles (4.8 kilometers) over the Pacific Ocean and land on the beach.

Then he heads to the Bahamas, to a 663-foot-deep (202 meters) hole in the ocean, with the aim of plunging to 100 feet (30.5 meters) on just one breath. After that, it’s off to Utah to climb a 400-foot (122 meter) tower and stand on a summit the size of a pizza box.

“We all experience fear. It’s how we face this fear that defines us,” Bloom says in the first episode. “I never feel so alive being so close to death.”

There were some heart-in-your throat moments, like on his seventh skydiving jump, where Bloom needed to activate his reserve chute, something that is necessary just 1 in 1,000 times. And for his 21st jump, he did it holding hands with his 80-year-old uncle, Christopher Copeland, a master skydiver.

Usually it takes 200 solo skydives before anyone is allowed to wingsuit but Bloom convinces his instructor in just two weeks. Katy Perry, his partner, is on hand for the first wobbly flight, embracing her man after he lands and lovingly calling him “a flying wombat.”

Bloom battles ear pain to attempt the 100-foot (30.5 meter) freedive and practicing a breath exercise leaves him in tears, struggling and sweating. Freediving turns out to require a slowing heart, conserving energy and relaxing — the opposite of most sports.

The rock climbing challenge sees a usual 2-3 year training process condensed into a week. There was added stress because Bloom broke his back in a fall in his 20s and really didn't want to do that again.

“Just remember if everything hurts and you want to puke, you’re doing it right,” an instructor helpfully tells him. Bloom also leans into his Buddhist belief, meditating and chanting in the run-up to each daredevil step.

Bloom joins a crowded field of adventure-seeking celeb TV hosts, which includes Eugene Levy, Zac Efron, José Andrés, Chris Hemsworth, Will Smith, Stanley Tucci, Macaulay Culkin and Ewan McGregor.

Bloom, already a guy who went to the gym twice a day, was a quick learner and even emerged with a skydiving license. But he had one-on-one help from experts usually out of the reach of regular thrillseekers, like Maureen “Mo” Beck, a gold medal at the 2014 Spanish Paraclimbing World Championships, and Camila Jaber, the youngest female freediver to break records.

Bloom credits his instructors for their patience, expertise and teaching him to trust them and their gear. His life was in their hands but very often, their lives were in his hands.

“It wasn’t just as simple as like, ‘I’m just going to go with the flow here.’ No, I learned the tools. There are protocols,” he says. “There is a framework with which I was working. And while I was doing that, I was able to get into a rhythm, into a flow, and achieve things that I never thought I would ever do in my lifetime.”

Bloom hopes viewers will tune in to see a novice achieve remarkable feats but also to inspire them to get outside their comfort zones, be it perhaps by managing public speaking or learning a new language.

“For me, the idea of the show was like, ’Well, what is it for you?” he asks. “What is your version of jumping out of a plane? It doesn’t have to be physical or death defying in some form or another.”

Bloom says he's in a happy place, with a good career, a loving partner and great children. That made the stakes even higher for the new series.

“I’m very grateful for my life,” he says. “I’m even more grateful having survived ‘Orlando Bloom: To the Edge.’”



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
TT

Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.