Actor Dabney Coleman, Villainous Boss in ‘9 to 5,’ Dies at 92

Dabney Coleman appears on the set of "Courting Alex" at Warner Bros. studios in Burbank, Calif., on Jan. 25, 2006. (AP)
Dabney Coleman appears on the set of "Courting Alex" at Warner Bros. studios in Burbank, Calif., on Jan. 25, 2006. (AP)
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Actor Dabney Coleman, Villainous Boss in ‘9 to 5,’ Dies at 92

Dabney Coleman appears on the set of "Courting Alex" at Warner Bros. studios in Burbank, Calif., on Jan. 25, 2006. (AP)
Dabney Coleman appears on the set of "Courting Alex" at Warner Bros. studios in Burbank, Calif., on Jan. 25, 2006. (AP)

Dabney Coleman, a character actor who brought a glorious touch of smarm to the screen in playing comedic villains, mean-spirited bosses and outright jerks in films such as "9 to 5" and "Tootsie," has died at age 92.

Coleman "took his last earthly breath peacefully and exquisitely" in his Santa Monica, California home on Thursday, his daughter Quincy Coleman said in a statement on Friday on behalf of the family.

While best remembered for his arrogant, unctuous and uncaring characters, Coleman said it was all an act.

"It's me kidding around," Coleman once told the New York Times.

"That's just a guy that I'm playing, just to fool around, you know," he said.

Not all of Coleman's characters were cads. He won an Emmy playing a lawyer in the 1987 television movie "Sworn to Silence" and played Jane Fonda's decent dentist boyfriend in the 1981 film "On Golden Pond" and a federal security official in 1983's "War Games."

His final screen credit was playing John Dutton Sr. in the TV series "Yellowstone" in 2019.

Coleman was born on Jan. 3, 1932, in Austin, Texas. He studied law and served in the US Army before trying acting.

His early work in the 1960s and 1970s included one-off roles in a variety of television shows, as well as a semi-regular part as Marlo Thomas' neighbor in "That Girl."

His first movie job was 1965's "The Slender Thread," directed by his acting teacher and friend, Sydney Pollack, who would later hire him for "Tootsie."

Coleman's breakout role - and the one he said was his favorite - came in 1976 on producer Norman Lear's TV series "Mary Hartman, Mary Hartman." He played Merle Jeeter, the creepy mayor who has an affair with the title character, in that soap-opera spoof and in spinoffs "Fernwood Tonight" and "Forever Fernwood."

His first big movie role - and the one that established his acting persona - was in 1980 as Franklin Hart, the sexist, egotistical business executive who harasses underlings played by Fonda, Dolly Parton and Lily Tomlin until they take him hostage and boost corporate productivity in "9 to 5."

Coleman was no more likeable two years later in "Tootsie" as a soap opera director who runs afoul of Dustin Hoffman's dressed-in-drag title character.

In 1983, he took the comic villain role even further in his first starring television role. In the short-lived sitcom "Buffalo Bill," he played a radio talk show host whose idea of a tender marriage proposal was: "You're better than 90 percent of those bimbos out there."

"It is fun to play those characters because they are so well-defined," Coleman told People magazine in 1983.

In the 1980s and 1990s, he also starred in the sitcoms "The Slap Maxwell Story" as a sportswriter, "Drexell's Class" as a corporate raider turned teacher and "Madman of the People" as a magazine columnist working for his daughter. None of the shows lasted more than two seasons.

More recent roles included HBO's "Boardwalk Empire" in 2010-11 as the man who once controlled Atlantic City, New Jersey. His part had to be rewritten when Coleman was diagnosed with throat cancer, which left him unable to speak at times.

A devoted tennis player, Coleman was twice married and divorced. He had four children with his second wife, actress Jean Hale.

"My father crafted his time here on earth with a curious mind, a generous heart, and a soul on fire with passion, desire and humor that tickled the funny bone of humanity," the statement from his daughter said.



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
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Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.