The Real Stars of Cannes May Be the Dogs 

Eddie Peng poses with his dog Xin during an interview for the film "Black Dog" at the 77th international film festival, Cannes, southern France, Tuesday, May 21, 2024. (AP)
Eddie Peng poses with his dog Xin during an interview for the film "Black Dog" at the 77th international film festival, Cannes, southern France, Tuesday, May 21, 2024. (AP)
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The Real Stars of Cannes May Be the Dogs 

Eddie Peng poses with his dog Xin during an interview for the film "Black Dog" at the 77th international film festival, Cannes, southern France, Tuesday, May 21, 2024. (AP)
Eddie Peng poses with his dog Xin during an interview for the film "Black Dog" at the 77th international film festival, Cannes, southern France, Tuesday, May 21, 2024. (AP)

It’s been a dog’s life at this year’s Cannes Film Festival — or should that be the Canine Film Festival?

Since the 77th edition’s opening day, human actors have shared the limelight with their canine co-stars on and off the red carpet, kept secure by the perky sniffer dogs that dart around the press ladder and tripods ahead of every premiere.

It all started with Messi, from last year’s Palme d’Or winner “Anatomy of a Fall” and the reigning Palm Dog champion. He was first out when the festival opened last Tuesday, flouting the carpet’s strict black-tie protocols.

Sans the obligatory bow tie or clothes of any sort, the in-demand border collie performed tricks up the famous steps of the Palais des Festivals. In town this year as a correspondent for French television, he’s been spotted up and down Cannes’ famed Croisette, taking selfies with fans.

Riding on Messi’s purely proverbial coattails was Felicity, a Samoyed ambassador for the London-based charity NoToDogMeat, which rescued her from China’s meat trade. Felicity wore a custom-made gold gown for her red-carpet moment, posing for the cameras like a pro — it was, after all, her second year in a row at the festival.

Meanwhile, Demi Moore jetted into town with her tiny chihuahua Pilaf to promote the body-horror film “The Substance.” The teeny pooch was front and center of the photocall. Even after Moore spent six to eight hours in the makeup chair with only her eyes visible, Pilaf always recognized her during filming: “That’s all that counted. My touchstone of reality,” the actor said at the movie’s press conference.

And while Pilaf only made it to Cannes as a plus-one, there were two leading dogs in town to promote their movies.

Swiss comedy “Dog on Trial” premiered in the Un Certain Regard section, directed by and starring Laetitia Dosch. Based on a real case, the French-language film tells the story of a defense lawyer who takes on Cosmos, an aggressive dog facing legal action, as a client.

The titular dog is played by Kodi, a griffon, who Dosch says is really the star of the movie. It was important to her that Kodi had his name on the credits and the film poster and would be by her side in Cannes. A comedy-drama with a feminist outlook, “Dog on Trial” is about exploitation, Dosch says — and she has an offbeat theory as to what women and dogs have in common.

Also competing in Un Certain Regard — which curates a lineup of original and daring films — is another dog-centered drama, “Gou Zhen” (“Black Dog”) from the Chinese director Guan Hu. In it, Taiwanese superstar Eddie Peng plays Lang, who’s charged with removing stray dogs from his hometown on government orders ahead of the Olympic Games. One particular dog has a profound impact on Lang — and, as it turns out, on the actor himself.

Peng built up such a bond with his canine co-star Xin, a Jack Russell-greyhound cross, that he adopted her after filming ended and credits her for changing his outlook on life.

“They act truthfully,” Peng says of dogs, on a stroll around the Cannes harborfront with Xin, who accompanied him to France. “They don’t, you know, they don’t put on the mask. They don’t care about who you are or whether you’re famous or not, how much money you make.”

When he comes home, she jumps up like it’s the happiest moment of her entire life: “I think that’s something that we all need to learn from.”

She’s also changed the way he approaches acting, abandoning much backstory and preparation.

“Animals are just so present, you know. It will be so obvious somehow, if you are overacting,” he says.

Both Kodi and Xin are surely contenders for this year’s Palm Dog, an unofficial award created by journalists recognizing the best chien in show biz. Contest creator Toby Rose is giving nothing away ahead of Friday’s ceremony, but said this year started auspiciously with Palm Dog 2023 winner Messi and “is without doubt set to be a vintage Palm Dog year.”

In Peng’s view, Xin is already a winner. He might be a household name in Asia, but it’s Xin who is getting the lion’s share of the adoration in Cannes. Since the film screened earlier this week, Peng says she’s been recognized on the streets.

“Maybe in the future I don’t need to work anymore,” he says. “I’ll just be the agent with my dog.”



Hollywood's Video Game Actors Want to Avoid a Strike. The Sticking Point in Their Talks? AI

FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo
FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo
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Hollywood's Video Game Actors Want to Avoid a Strike. The Sticking Point in Their Talks? AI

FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo
FILE PHOTO: The iconic Hollywood sign is seen on the 100th birthday of being lit up with lights in Los Angeles, California, US, December 8, 2023. REUTERS/Mike Blake/File Photo

For more than a year and a half, leaders of Hollywood's actors union have been negotiating with video game companies over a new contract that covers the performers who bring their titles to life.
But while negotiators with the Screen Actors Guild-American Federation of Television and Radio Artists have made gains in bargaining over wages and job safety in their video game contract, or interactive media agreement, leaders say talks have stalled over a key issue: protections over the use of artificial intelligence.
“It is the major obstacle to having an agreement, and this contract area has been for quite some time,” said Duncan Crabtree-Ireland, SAG-AFTRA's executive director. “The fundamental issue is, at this moment, an unwillingness by this bargaining group to provide an equal level of protection from the dangers of AI for all our members.”
Union leaders say they aren't “anti-AI altogether.” But voice actors and other video game performers are worried that unchecked use of AI could provide game makers with a means to displace them — by training an AI to replicate an actor's voice, or to create a digital replica of their likeness without consent.
In some cases, the role of an AI voice is often invisible and used to clean up a recording in the later stages of production or to make a character sound older or younger at a different stage of their virtual life.
“Our concern is the idea that all of this work translates into grist for the mill that displaces us,” said Sarah Elmaleh, chair of the interactive negotiating committee. “They do not have to call us back, you do not have to be informed of what they’ve used your material to create.”
The union has held onto one last option in their battle over a contract: calling a strike. Crabtree-Ireland said that the union hopes to avoid a work stoppage, but will “do what it takes to make sure that our members are treated fairly.”
“Anyone who thinks that we're afraid to go on strike, or that we won't go on strike, clearly hasn't been paying attention,” he added.
SAG-AFTRA members voted in favor of giving leadership the authority to strike against video game companies in September. Concerns about how movie studios will use AI helped fuel last year’s strikes by the union, which lasted four months.
Scott Lambright, an actor who has voiced monsters and non-player characters for games, said AI could threaten jobs by making it cheaper to use a generated voice, while also lowering the quality of vocal performance as an art.
“Emotionally, it’s going to be shallow,” he said.
AI could also strip some actors of the chance to land smaller background roles, like NPCs, where they can hone their craft before landing bigger parts, Lambright said.
“Having those roles gives you the trust in yourself to take a bigger role,” he said. “And if one doesn’t have access to NPC roles, telling a small part of a story... you’re going to have no confidence leading something.”
The last interactive contract, negotiated in 2017, did not provide protections around AI. The agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.
The bargaining group of top video game producers is willing to put protections in place for voice actors, SAG-AFTRA said, but won’t go as far as including other performers, including stunt workers and motion capture artists.
The video game companies covered by the interactive contract include Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Formosa Interactive LLC, Insomniac Games Inc., Take 2 Productions Inc., VoiceWorks Productions Inc. and WB Games Inc.
Audrey Cooling, a spokesperson for the companies, said they are negotiating in good faith and “have made tremendous progress.”
“We have reached tentative agreements on the vast majority of proposals and remain optimistic that we can reach a deal soon,” Cooling said in an emailed statement.
Amid the tense negotiations, SAG-AFTRA created a new, separate contract in February that covered indie and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry giants have rejected.
The union also announced a side deal with AI voice company Replica Studios in January. The agreement, which SAG-AFTRA President Fran Drescher called a “a great example of AI being done right,” enables major studios to work with unionized actors to create and license a digital replica of their voice. It sets terms that also allow performers to opt out of having their voices used in perpetuity.
That type of agency is why contract protections are important, said Tim Friedlander, president of the National Association of Voice Actors.
The technology doesn't currently exist for them to monitor what happens with actors' audio files, he said — it's unclear whether decades worth of recordings have already been used to train AI models. Performers, he said, essentially send their audio files to the person who recorded them and trust that they will ensure those recordings are "going to be safe.”
Unchecked AI can lead to ethical questions, particularly when it comes to a so-called “synthetic voice” generating voice work that the original actor might not morally agree with.
“If my voice is out there... doing something that I wouldn’t say, now I’m potentially in conflict with myself. Now I’m losing work to my own voice,” Friedlander said.