India Bans 47 More Chinese Apps

Police officers detain a demonstrator during a protest against China, in New Delhi, India, June 22, 2020. REUTERS/Adnan Abidi
Police officers detain a demonstrator during a protest against China, in New Delhi, India, June 22, 2020. REUTERS/Adnan Abidi
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India Bans 47 More Chinese Apps

Police officers detain a demonstrator during a protest against China, in New Delhi, India, June 22, 2020. REUTERS/Adnan Abidi
Police officers detain a demonstrator during a protest against China, in New Delhi, India, June 22, 2020. REUTERS/Adnan Abidi

India has banned 47 more Chinese apps just weeks after blocking the highly popular video-sharing platform TikTok and 58 others over national security and privacy concerns, an information ministry official and media reports said Monday.

Tensions between the world's two most-populous nations soared last month after a Himalayan border clash that left 20 Indian troops dead and an unknown number of Chinese casualties.

"We have banned 47 mobile apps from China in this ongoing exercise which highlights the government's seriousness about data privacy and security," the official, who asked to remain anonymous, told AFP.

"The order was issued on Friday. Most of these 47 apps are banned for the same reasons as the earlier 59, and many were lite versions or variants of the earlier banned applications."

There has been no official statement or order released by the government about the ban but it has been widely reported across major Indian media.

Anti-China sentiment has soared since the deadly fight in mid-June, which sparked street protests and calls for Chinese products to be banned in the nation of 1.3 billion people.

Local media on Monday said 275 other Chinese apps could also be on the chopping block over similar concerns, including the hugely popular "PUBG Mobile" game owned by tech giant Tencent.

From toys, cosmetics and handbags to home appliances, pharma, auto components, and steel, China exports more than 3,000 products to India.



Nvidia Ramps up AI Tech for Games, Robots and Autos

Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
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Nvidia Ramps up AI Tech for Games, Robots and Autos

Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)

Nvidia chief executive Jensen Huang made a rock star appearance at a packed arena late Monday, touting AI chips and software for robots, cars, video games and more.

After years of being on the sidelines at the annual Consumer Electronics Show (CES) in Las Vegas, talk of computer chips was a hot ticket as people queued for hours to fill an arena to hear Huang talk AI.

"When you see application after application that is AI driven, at the core of it is that machine learning has changed how computing will be done," Jensen said during a one-man presentation on stage.

"There are so many things you can't do without AI."

Jensen's keynote came on the eve of the opening of the CES show floor, and on a day that Nvidia shares closed at a new record, giving the Silicon Valley company a market valuation of more than $3.6 trillion.

Nvidia's graphics unit processors (GPUs) for powering AI in datacenters have been snapped up by Google, Microsoft, Meta, OpenAI and others racing to be leaders in the technology.

During a lengthy presentation in Michelob Ultra Arena at Mandalay Bay resort, Huang introduced a GPU for ramping up AI capabilities in personal computers where Nvidia won the loyalty of gamers in the company's early days.

Nvidia touted the new GeForce RTX 50 series for desktop and laptop computers based on Blackwell chip architecture as its most advanced consumer GPUs.

"Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives," Huang said.

PCs enhanced with RTX chips for AI capabilities will be available from an array of manufacturers including Acer, Dell, HP, Lenovo, Razer and Samsung, according to Nvidia.

An AI PC displayed during the presentation was priced at $1,299, built with the $549 RTX chip at the starting point of the new GPU line-up.

Along with rapid rendering of rich gameplay action, Nvidia AI technology will enable the creation of characters that perceive, plan and act like human players, according to Nvidia.

Such autonomous characters are being integrated into games including "PUBG: Battlegrounds", according to Nvidia.

Huang also introduced a family foundation models open to the world for advancing "physical AI" that enables robots to understand and engage in real-world tasks.

Nvidia expanded partnerships and technology for autonomous capabilities in cars as well, with Toyota joining its roster of partners.