Art Works that Redefine Arts and Light at Noor Riyadh Festival

Saudi artist Lulwa Al-Homoud
Saudi artist Lulwa Al-Homoud
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Art Works that Redefine Arts and Light at Noor Riyadh Festival

Saudi artist Lulwa Al-Homoud
Saudi artist Lulwa Al-Homoud

Noor Riyadh festival, which is held in 13 locations in the Saudi capital, aspires to send a message of hope and promote environmental sustainability to the people of Riyadh.

Twenty-six major artists from more than 20 countries across the globe- 40 percent of them Saudis- will participate in the lighting festival on Thursday, which is scheduled to run for 17 days.

Among the names taking part in the festival are the French conceptual artist Daniel Buren and the two Russian artists Ilya and Emilia Kabakov. Germany's Carsten Holler, as well as Yayoi Kusama and Dan Flavin will also be part of the festival.

Rashed Al-Shashai, Lulwah Al-Homoud, Ahmed Mater, Ayman Al-Zedani, Maha Malluh, Dana Awartani, Marwah Al-Mugait, Ali Al-Razza'a, Sultan bin Fahad and Talal Al-Zeid are among the Saudi names that will take part in the festival.

Additionally, the work of the late artist Muhammad Al-Salim, a pioneer in plastic art, will be on display in the exhibition.

Al-Shashai, whose artwork is known to highlight the human existence and the functions of society, told Asharq Al-Awsat about his artwork that will be on display at the festival.

"My work will be under the theme Searching for Darkness."

Al-Zedani pointed out to Asharq Al-Awsat that the festival will be a platform for global cultural exchange, making it a fertile environment for cooperation, learning and entertainment.

He explained that his work is a film under the theme "Earthseed," a three-channel installation video commissioned by the Royal Commission for Riyadh. The short film blends real science and futuristic science fiction to speak about the effects of climate change on the region.

Al-Homoud is proud of taking part in the festival alongside an array of artists from the Kingdom and the world. She indicated that working on her piece has been a new experience, as it is an interactive mobile piece that allows viewers to exist in a world of lines and abstract shapes whose movement resembles that of the universe. An animation displayed on a circular screen, the idea is based on language and the relationship between the finite and the infinite, as it starts from a single point and moves to meanings and ideas without limits.

Malluh submitted a series or group of photographs, "Capturing Light", and she tells Asharq Al-Awsat: "Since I started working with traditional black and white photography, and over the years, I became very interested in the relationship between light and shadow, and the lack of possibilities and places in my city. I built a darkroom for development in order to develop and print my own photos. For me, it was the only way to control both the quality and content, which are the most important qualities in the production of fine art. My fascination with photography grew and developed through my interest in combining collage and photography."



Nostalgia Fuels UK Boom in Vintage Video Game Repairs

Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)
Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)
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Nostalgia Fuels UK Boom in Vintage Video Game Repairs

Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)
Retro video games and consoles are displayed at the headquarters of RetroSix in Stoke-on-Trent, England on April 1, 2025. (AFP)

The shelves lining Luke Malpass's home workshop are a gamer's treasure trove stretching back decades, with components of vintage Game Boys, Sega Mega Drives and Nintendos jostling for space and awaiting repair.

Parcels from gamers seeking help arrive from around the world at RetroSix, Malpass's Aladdin's cave.

He has turned a lifelong passion for gaming into a full-time job, answering the common question of what to do with old and worn machines and their parts.

"I think it can be partly nostalgic," said Malpass, 38, as he surveyed the electronics stacked at his home in the central English city of Stoke-on-Trent.

He said the huge revival in retro games and consoles is not just a passing phase.

"Personally, I think it is the tactile experience. Getting a box off the shelf, physically inserting a game into the console... it makes you play it more and enjoy it more."

Electronic devices and accessories, some dating back to the 1980s and the dawn of the gaming revolution, await to be lovingly restored to life.

Malpass has between 50 to 150 consoles needing attention at any one time, at a cost of between £60 ($78) and several hundred pounds.

It's not just nostalgia for a long-lost childhood.

He believes it's also a way to disconnect, unlike most online games which are now multi-player and require skills honed over long hours of practice to reach a good level.

"Retro gaming -- just pick it up, turn it on, have an hour, have 10 minutes. It doesn't matter. It's instant, it's there, and it's pleasurable," he told AFP.

With vintage one-player games "there's no one you're competing against and there's nothing that's making you miserable or angry".

Malpass, who is a fan of such games as "Resident Evil" and "Jurassic Park", even goes so far as to buy old televisions with cathode-ray tubes to replicate more faithfully his experience of playing video games as a kid.

Video clips he films of his game play, which he publishes to his YouTube channel, have won him tens of thousands of followers.

"I think people are always going to have a natural passion for things that they grew up with as a child.

"So I think we'll always have work. It'll evolve. And it won't be, probably, Game Boys," Malpass said.

"There's always going to be something that's retro."

This week a survey organized by BAFTA, the British association that honors films, television, and video games, voted the 1999 action game "Shenmue" as the most influential video game of all time.

"Doom", launched in 1993, and "Super Mario Bros.", in which Mario first started trying to rescue Princess Peach way back in 1985, came in second and third place.

And on Wednesday, Nintendo unveiled details of its long-awaited Switch 2 console.

It includes new versions of beloved favorites from the Japanese giant -- "Mario Kart World" and "Donkey Kong Bonanza".

Held every four months, the London Gaming Market, dedicated to vintage video games, has been attracting growing numbers of fans.

"I'm a huge 'Sonic the Hedgehog' fan... You never know what you're going to find when you're out here so I'm just always on the lookout," said Adrian, a visitor wearing a T-shirt with a Sonic image.

Collectors and gamers sifted carefully through stacks of CD discs and old consoles hoping to find hidden treasures.

For Andy Brown, managing director of Replay Events and organizer of the London event which is now in its 10th year, the Covid-19 pandemic marked an upturn in the return to vintage games.

"I think people were stuck at home, wanting things to do that made them remember better times because it was a lot of doom and gloom around Covid," he told AFP.

A study earlier this year by the US association Consumer Reports found 14 percent of Americans play on consoles made before 2000.

And in September, Italian customs busted a gang smuggling counterfeit vintage video games, seizing 12,000 machines containing some of the most popular games of the 1980s and 1990s.