Intel to Build Qualcomm Chips, Aims to Catch Foundry Rivals by 2025

Intel Corp said its factories will start building Qualcomm Inc chips and laid out a roadmap to expand its new foundry business. (AFP)
Intel Corp said its factories will start building Qualcomm Inc chips and laid out a roadmap to expand its new foundry business. (AFP)
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Intel to Build Qualcomm Chips, Aims to Catch Foundry Rivals by 2025

Intel Corp said its factories will start building Qualcomm Inc chips and laid out a roadmap to expand its new foundry business. (AFP)
Intel Corp said its factories will start building Qualcomm Inc chips and laid out a roadmap to expand its new foundry business. (AFP)

Intel Corp said on Monday its factories will start building Qualcomm Inc chips and laid out a roadmap to expand its new foundry business to catch rivals such as Taiwan Semiconductor Manufacturing Co and Samsung Electronics Co Ltd by 2025.

Amazon.com Inc will be another new customer for the foundry chip business, said Intel, which for decades held the lead in technology for manufacturing the smallest, fastest computing chips.

But Intel has lost that lead to TSMC and Samsung, whose manufacturing services have helped Intel's rivals Advanced Micro Devices Inc and Nvidia Corp produce chips that outperform Intel's. AMD and Nvidia design chips which then are made by the rival chip manufacturers, called foundries.

Intel said on Monday it expects to regain its lead by 2025 and described five sets of chipmaking technologies it will roll out over the next four years.

The most advanced use Intel's first new design in a decade for transistors, the tiny switches that translate to digital ones and zeros. Starting as early as 2025, it will also tap a new generation of machines from the Netherlands' ASML that use what is called extreme ultraviolet lithography, which projects chip designs onto silicon somewhat like printing an old-fashioned photograph.

"We're laying out a whole lot of details to The Street to hold us accountable," Intel Chief Executive Pat Gelsinger told Reuters in an interview, referring to investors.

Intel also said it will change its naming scheme for chipmaking technology, using names like "Intel 7" that align with how TSMC and Samsung market competing technologies.

In the chip world where smaller is better, Intel previously used names that alluded to the size of features in "nanometers". But over time the names used by chipmakers became arbitrary marking terms, said Dan Hutcheson, chief executive of VLSIresearch, an independent semiconductor forecasting firm. This, he said, gave the mistaken impression that Intel was less competitive.

Intel's first major customers will be Qualcomm and Amazon. Qualcomm, which dominates chips for mobile phones, will use what Intel is calling its 20A chipmaking process, which will use new transistor technology to help reduce how much power the chip consumes.

Amazon, which is increasingly making its own data center chips for its Amazon Web Services, is not yet using Intel's chipmaking technology but will use Intel's packaging technology, the process of assembling chips and "chiplets" or "tiles", often stacking them up in so-called 3D formation. Intel excels in this packaging technology, analysts say.

"There have been many, many hours of deep and technical engagement with these first two customers, and many others," Gelsinger said.

Intel did not give details how much revenue or manufacturing volume the customer wins would bring, though Gelsinger said during an event announcing the news that the Qualcomm deal involved a "major mobile platform" and engaging in a "deep a strategic manner." Qualcomm has a long track record of using multiple foundry partners, sometimes even for the same chip.

The biggest question facing Intel is whether it can make good on its technology promises after years of delays under previous Chief Executive Brian Krzanich. In recent weeks, Intel announced the delay of a new data center chip called Sapphire Rapids.

But David Kanter, an analyst with Real World Technologies, said Intel is being more cautious than in the past. The years of delays resulted in part from the "hubris" of tackling multiple technical problems in a single generation of technology.

This time, Intel is laying out five generations of technology in four years, tackling smaller sets of problems, and also saying that it might not introduce the new EUV technology with its forthcoming "Intel 18A" process if it is not ready.

"Intel is absolutely going to catch up, and be ahead in some dimensions, with TSMC over the next few years," Kanter, the analyst, said. "Intel really does have people who spend all their time looking at how to deploy new materials and technology to juice their performance."



Manga Productions to Publish 'Nioh 3' in MENA with Arabic Localization

“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
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Manga Productions to Publish 'Nioh 3' in MENA with Arabic Localization

“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)

Manga Productions, a subsidiary of Mohammed bin Salman Foundation (Misk), announced on Tuesday its partnership with KOEI TECMO GAMES as the official publisher of the highly anticipated action title “Nioh 3” in the Middle East and North Africa region. The game is scheduled for a worldwide simultaneous launch in early 2026 on PlayStation 5 and Steam.

In a statement, Manga Production said “Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series, celebrated for its unique blend of Japanese mythology and intense combat. With over eight million units sold worldwide, the Nioh series has established itself as a global favorite.

This new installment adopts an open field environment and a new battle system that allows players to switch between the two fighting styles "Samurai" and "Ninja" in real time during combat.

As part of the collaboration, Manga Productions will lead the Arabic localization, marketing, and regional publishing efforts. In line with the company's mission to empower local talent, Manga Productions will involve Saudi creatives in the localization process, ensuring a culturally resonant and high-quality experience for Arabic-speaking players.

Manga Productions CEO Dr. Essam Bukhary said the launch of “Nioh 3” with Arabic support for gamers in the region is another step toward delivering world-class experiences while empowering Saudi talent throughout every stage of development.

“The trust we've earned from our global partners reflects Manga Productions' strong capabilities in publishing, distribution, and marketing, as well as our continued success in delivering high-quality, culturally relevant content to audiences across the region,” he stated.

Manga Productions and KOEI TECMO GAMES remain committed to delivering high-quality entertainment that reflects the growing passion and potential of the gaming community across the Middle East.

KOEI TECMO GAMES President and COO Hisashi Koinuma stressed: “After the positive reception of DYNASTY WARRIORS: ORIGINS, we're excited to deepen our partnership with Manga Productions to bring Nioh 3 to Arabic-speaking audiences, fully localized and tailored to their expectations.”

Manga Productions Business Development and Content Licensing Director Eng. Abdulaziz Alnaghmoosh said: “Following our collaboration on DYNASTY WARRIORS: ORIGINS, which was praised for delivering an Arabic experience that felt original rather than translated, Nioh 3 is our next step in raising that standard.”

“We're committed to offering players a seamless, fully localized journey that feels like it was made for them from day one of the worldwide simultaneous launch,” he remarked.