Facebook Launches VR Remote Work App, Calling It a Step to the 'Metaverse'

Facebook's test of its new Horizon Workrooms remote-working app for its virtual reality Oculus Quest 2 headsets is shown in this handout image obtained by Reuters on August 18, 2021. Facebook/Handout via REUTERS
Facebook's test of its new Horizon Workrooms remote-working app for its virtual reality Oculus Quest 2 headsets is shown in this handout image obtained by Reuters on August 18, 2021. Facebook/Handout via REUTERS
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Facebook Launches VR Remote Work App, Calling It a Step to the 'Metaverse'

Facebook's test of its new Horizon Workrooms remote-working app for its virtual reality Oculus Quest 2 headsets is shown in this handout image obtained by Reuters on August 18, 2021. Facebook/Handout via REUTERS
Facebook's test of its new Horizon Workrooms remote-working app for its virtual reality Oculus Quest 2 headsets is shown in this handout image obtained by Reuters on August 18, 2021. Facebook/Handout via REUTERS

Facebook Inc on Thursday launched a test of a new virtual-reality remote work app where users of the company's Oculus Quest 2 headsets can hold meetings as avatar versions of themselves.

The beta test of Facebook's Horizons Workrooms app comes as many companies continue to work from home after the COVID-19 pandemic shut down physical workspaces and as a new variant is sweeping across the globe.

Facebook sees its latest launch as an early step toward building the futuristic "metaverse" that CEO Mark Zuckerberg has touted in recent weeks.

The world's largest social network has invested heavily in virtual and augmented reality, developing hardware such as its Oculus VR headsets, working on AR glasses and wristband technologies and buying a bevy of VR gaming studios, including BigBox VR.

Gaining dominance in this space, which Facebook bets will be the next big computing platform, will allow it to be less reliant in the future on other hardware makers, such as Apple Inc, the company has said.

Facebook's vice president of its Reality Labs group, Andrew "Boz" Bosworth, said the new Workrooms app gives "a good sense" of how the company envisions elements of the metaverse.

"This is kind of one of those foundational steps in that direction," Bosworth told reporters during a VR news conference.

The term "metaverse," coined in the 1992 dystopian novel "Snow Crash," is used to describe immersive, shared spaces accessed across different platforms where the physical and digital converge. Zuckerberg has described it as an "embodied internet."

It has been referenced in several recent earnings calls by tech CEOs including Zuckerberg, Microsoft Corp's Satya Nadella, gaming company Roblox Corp's David Baszucki and Match Group Inc's Shar Dubey, who have talked about how their companies could shape aspects of this futuristic realm.

In July, Facebook said it was creating a product team to work on the metaverse, which would be part of its AR and VR group Facebook Reality Labs.

In its first full VR news briefing, the company showed how Workrooms users can design avatar versions of themselves to meet in virtual reality conference rooms and collaborate on shared whiteboards or documents, still interacting with their own physical desk and computer keyboard. The app, free through the Quest 2 headsets which cost about $300, allows up to 16 people together in VR and up to 50 total including video conference participants.

The company said it would not use people's work conversations and materials in Workrooms to target ads on Facebook. It also said users must follow its VR community standards and that rule-breaking behavior can be reported to Oculus.

Facebook recently halted sales https://bit.ly/3iTABYC of its Oculus Quest 2 headsets and recalled the foam face-liners due to reports of skin irritation in cooperation with the US Consumer Product Safety Commission.

The recall notice said it affected about 4 million units in the United States, providing an estimate of Quest 2 headset sales which have not yet been officially announced by the company. Facebook reported non-advertising revenue, which comes from the AR and VR part of the business as well as e-commerce, of $497 million in the second quarter of 2021.



China’s Premier Li Proposes Global AI Cooperation Organization

Chinese Premier Li Qiang is seen on a screen as he speaks at the opening ceremony of the World Artificial Intelligence Conference in Shanghai on July 26, 2025. (AFP)
Chinese Premier Li Qiang is seen on a screen as he speaks at the opening ceremony of the World Artificial Intelligence Conference in Shanghai on July 26, 2025. (AFP)
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China’s Premier Li Proposes Global AI Cooperation Organization

Chinese Premier Li Qiang is seen on a screen as he speaks at the opening ceremony of the World Artificial Intelligence Conference in Shanghai on July 26, 2025. (AFP)
Chinese Premier Li Qiang is seen on a screen as he speaks at the opening ceremony of the World Artificial Intelligence Conference in Shanghai on July 26, 2025. (AFP)

Chinese Premier Li Qiang on Saturday proposed establishing an organization to foster global cooperation on artificial intelligence, calling on countries to coordinate on the development and security of the fast-evolving technology.

Speaking at the opening of the annual World Artificial Intelligence Conference in Shanghai, Li called AI a new engine for growth but said governance is fragmented and emphasizing the need for more coordination between countries to form a globally recognized framework for AI.

The three-day event brings together industry leaders and policymakers at a time of escalating technological competition between China and the United States - the world's two largest economies - with AI emerging as a key battleground.

"Overall global AI governance is still fragmented. Countries have great differences particularly in terms of areas such as regulatory concepts, institutional rules," Li said. "We should strengthen coordination to form a global AI governance framework that has broad consensus as soon as possible."

Washington has imposed export restrictions on advanced technology to China, including the most high-end AI chips made by companies such as Nvidia and chipmaking equipment, citing concerns that the technology could enhance China's military capabilities.

Despite these restrictions, China has continued making AI breakthroughs that have drawn close scrutiny from US officials.

Li did not name the United States in his speech but he warned that AI could become an "exclusive game" for a few countries and companies, adding that challenges included an insufficient supply of AI chips and restrictions on talent exchange.

GOVERNANCE PLAN

China wants to share its development experience and products with other countries, especially those in the Global South, Li said.

Also on Saturday, China released an action plan for global AI governance, in which it invited governments, international organizations, enterprises and research institutions to work together and promote international exchanges including through a cross-border open-source community.

The plan proposes accelerating digital infrastructure such as clean power, new-generation networks and data centers, according to a statement from China's foreign ministry.

The AI conference is an annual government-sponsored event in Shanghai that typically attracts major industry players, government officials, researchers and investors.

Saturday's speakers included Anne Bouverot, the French president's special envoy for AI, computer scientist Geoffrey Hinton, known as "the Godfather of AI", and former Google CEO Eric Schmidt.

Tesla CEO Elon Musk, who has in past years regularly appeared at the opening ceremony in person or by video, did not speak this year.

Besides forums, the conference features exhibitions where companies demonstrate their latest innovations.

This year, more than 800 companies are participating, showcasing more than 3,000 high-tech products, 40 large language models, 50 AI-powered devices and 60 intelligent robots, according to organizers.

The exhibition features predominantly Chinese companies, including tech giants Huawei and Alibaba and startups such as humanoid robot maker Unitree. Western participants include Tesla, Alphabet and Amazon.