Indonesia’s ‘YouTube Village’ Banks on Homegrown Video Stars

Siswanto was a down-on-his-luck mechanic in a remote town in Java, Indonesia until his improbable pivot to internet videos. (AFP)
Siswanto was a down-on-his-luck mechanic in a remote town in Java, Indonesia until his improbable pivot to internet videos. (AFP)
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Indonesia’s ‘YouTube Village’ Banks on Homegrown Video Stars

Siswanto was a down-on-his-luck mechanic in a remote town in Java, Indonesia until his improbable pivot to internet videos. (AFP)
Siswanto was a down-on-his-luck mechanic in a remote town in Java, Indonesia until his improbable pivot to internet videos. (AFP)

Siswanto was a down-on-his-luck mechanic until his improbable pivot to internet videos turned his neighbors into stars and vaulted his poor farming community into the limelight as Indonesia’s “YouTube Village”.

The rags-to-riches tale begins four years ago as he struggled to keep his auto shop business afloat in Kasegeran -- a remote town in Java that most Indonesians would struggle to find on a map.

He was cash-strapped and desperate for extra income to feed his growing family, but side jobs scavenging junk and soybean farming were not earning enough to pay the bills.

Siswanto eventually tried publishing short comedy routines over Kasegeran’s glacial Internet connection after watching a TV show about an Indonesian influencer who made big money through online videos.

“But nobody watched them so I stopped,” said the 38-year-old, who like many Indonesians goes by one name.

He decided that it wasn’t his “fate to earn a living” that way until, one day, he was struggling to fix a customer’s pricey motorbike and turned to online videos for help.

“Even as a mechanic I couldn’t understand them,” he told AFP. “They were too complicated.”

A light bulb went off -- Siswanto decided to make his own easy to follow fix-it videos.

Pawning the cellphone he shared with his pregnant wife, the mechanic upgraded and started filming non-stop.

“I was shaking and talking gibberish,” he said of his early videos -- but after a few years, Siswanto had built up an audience of more than two million YouTube subscribers.

He keeps up a hectic schedule with a small editing team, pumping out videos of him fixing bikes or idyllic fishing trips at a local river.

Siswanto’s booming business, which he said can make his family up to 150 million rupiah ($10,000) each month, didn’t go unnoticed for long in the village.

Rumors swirled that the cashed-up mechanic was dealing in black magic, and some parents barred their kids from his shop fearing they’d be sacrificed for the dark arts.

“So there was a sit down in the village meeting hall and I explained that I have this business called YouTube,” Siswanto said.

“Most of them had never heard of it.”

He offered free lessons to prove his story, and now at least 30 others in Kasegeran have built their own channels, some with hundreds of thousands of viewers.

Among them was Tirwan, a 45-year-old snack seller who used to make 50,000 rupiah ($3.50) a day hawking doughy dumplings known as cilok.

These days, he films himself showing off his cooking skills or hunting for graveyard ghosts, a big hit in the Southeast Asian archipelago where supernatural beliefs are widespread.

But he didn’t immediately take to the spooky job.

“I was scared to go to the cemetery even during the day, let alone at night,” Tirwan said.

‘It’s not an empty dream’
The extra earnings bought a faster Internet connection for Kasegeran, helping kids take classes online after Indonesia closed its schools to fight the coronavirus pandemic.

It has also been a big boost for local pride.

“Kasegeran was the poorest village in the whole sub-district, but now we’re able to compete with other villages,” community head Saifuddin, who also goes by one name, told AFP.

“It’s an inspiration for the young people too. They’re not using their cellphones for useless things anymore. They can earn money from them,” he added.

Kasegeran’s homegrown heroes say there’s no magic to their success.

“It’s not an empty dream as long are you’re willing to learn and work hard,” Siswanto said.

“And you have to be consistent.”



Manga Productions to Publish 'Nioh 3' in MENA with Arabic Localization

“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
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Manga Productions to Publish 'Nioh 3' in MENA with Arabic Localization

“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)
“Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series. (SPA)

Manga Productions, a subsidiary of Mohammed bin Salman Foundation (Misk), announced on Tuesday its partnership with KOEI TECMO GAMES as the official publisher of the highly anticipated action title “Nioh 3” in the Middle East and North Africa region. The game is scheduled for a worldwide simultaneous launch in early 2026 on PlayStation 5 and Steam.

In a statement, Manga Production said “Nioh 3” marks the latest chapter in the acclaimed dark samurai action RPG series, celebrated for its unique blend of Japanese mythology and intense combat. With over eight million units sold worldwide, the Nioh series has established itself as a global favorite.

This new installment adopts an open field environment and a new battle system that allows players to switch between the two fighting styles "Samurai" and "Ninja" in real time during combat.

As part of the collaboration, Manga Productions will lead the Arabic localization, marketing, and regional publishing efforts. In line with the company's mission to empower local talent, Manga Productions will involve Saudi creatives in the localization process, ensuring a culturally resonant and high-quality experience for Arabic-speaking players.

Manga Productions CEO Dr. Essam Bukhary said the launch of “Nioh 3” with Arabic support for gamers in the region is another step toward delivering world-class experiences while empowering Saudi talent throughout every stage of development.

“The trust we've earned from our global partners reflects Manga Productions' strong capabilities in publishing, distribution, and marketing, as well as our continued success in delivering high-quality, culturally relevant content to audiences across the region,” he stated.

Manga Productions and KOEI TECMO GAMES remain committed to delivering high-quality entertainment that reflects the growing passion and potential of the gaming community across the Middle East.

KOEI TECMO GAMES President and COO Hisashi Koinuma stressed: “After the positive reception of DYNASTY WARRIORS: ORIGINS, we're excited to deepen our partnership with Manga Productions to bring Nioh 3 to Arabic-speaking audiences, fully localized and tailored to their expectations.”

Manga Productions Business Development and Content Licensing Director Eng. Abdulaziz Alnaghmoosh said: “Following our collaboration on DYNASTY WARRIORS: ORIGINS, which was praised for delivering an Arabic experience that felt original rather than translated, Nioh 3 is our next step in raising that standard.”

“We're committed to offering players a seamless, fully localized journey that feels like it was made for them from day one of the worldwide simultaneous launch,” he remarked.