For ‘Fantastic Beasts’ Series, a Case of Diminishing Returns

Actor Eddie Redmayne attends a special screening of "Fantastic Beasts: The Secrets of Dumbledore" at AMC Lincoln Square on Wednesday, April 6, 2022, in New York. (AP)
Actor Eddie Redmayne attends a special screening of "Fantastic Beasts: The Secrets of Dumbledore" at AMC Lincoln Square on Wednesday, April 6, 2022, in New York. (AP)
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For ‘Fantastic Beasts’ Series, a Case of Diminishing Returns

Actor Eddie Redmayne attends a special screening of "Fantastic Beasts: The Secrets of Dumbledore" at AMC Lincoln Square on Wednesday, April 6, 2022, in New York. (AP)
Actor Eddie Redmayne attends a special screening of "Fantastic Beasts: The Secrets of Dumbledore" at AMC Lincoln Square on Wednesday, April 6, 2022, in New York. (AP)

"Fantastic Beasts: The Secrets of Dumbledore” got off to a less than magical start in its first weekend in US and Canadian theaters. The third installment in the Harry Potter spinoff opened to $43 million in North America, according to studio estimates Sunday.

It was enough to secure the film the top spot on the box office charts, but it’s also a low for the franchise. The first film had a $74.4 million debut in 2016 and the second, "The Crimes of Grindelwald” opened to $62.2 million in 2018. "The Secrets of Dumbledore,” which Warner Bros. released in 4,208 locations in North America, also carries a $200 million production price tag.

It’s more common than not for sequels and threequels to come in lower than their predecessors, but "Dumbledore” also follows several franchise titles that defied that logic, including "Spider-Man: No Way Home,” "Venom 2” and "Sonic the Hedgehog 2.”

Critics were largely not on board with "Dumbledore.” With a 49% rating on Rotten Tomatoes, most came in on the negative side. AP Film Writer Jake Coyle wrote in his review that "the purpose of these movies has never felt like much beyond keeping the Potter train running” and that this iteration is "a bit of a bore.” Audiences, which were 56% female, were a little kinder, giving it four stars on PostTrak and an overall B+ CinemaScore.

The eight Harry Potter films were responsible for over $7.7 billion in box office, while the first two "Fantastic Beasts” films made $1.5 billion total.

This installment stars Eddie Redmayne, Jude Law, Ezra Miller and Mads Mikkelsen, who replaced Johnny Depp as Grindelwald. In November 2020, following Depp’s failed libel case against The Sun tabloid newspaper for an article that labeled him a "wife beater,” the actor said Warner Bros. asked him to step down and that he agreed.

As with previous "Fantastic Beasts” films, however, "Dumbledore” has more hope internationally. Its grosses are $193 million worldwide. Both of the previous films made over 70% of their global totals from international showings.

"Recapturing the original ‘Harry Potter’ magic that began some 20 years ago in cinemas is a tall order,” said Paul Dergarabedian, the senior media analyst for Comscore. "The ‘Fantastic Beasts’ franchise, while seeing diminishing returns with each successive installment, still has enough of a devoted fanbase to conjure up respectable numbers particularly with international audiences which have always provided the lion’s share of the box office for these films.”

In its second weekend, "Sonic the Hedgehog 2” fell 58% and earned an estimated $30 million, according to Paramount. The film has grossed $119.6 million to date.

Sony also released "Father Stu” in 2,705 locations on Wednesday. Starring Mark Wahlberg, who helped finance the film, "Father Stu” is based on a true story and is a rare mainstream Hollywood movie with religious themes. It earned an estimated $8 million in its first five days in theaters.



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
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Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.