‘Statues of Genies’… Love in Videogames

‘Statues of Genies’… Love in Videogames
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‘Statues of Genies’… Love in Videogames

‘Statues of Genies’… Love in Videogames

In the novel "Statues of Genies" by Egyptian author Samar Nour, boundaries between reality and weirdness fade, and the world looks like if it’s gradually turning into a videogame, in which protagonists live their triumphs and defeats according to the rules of this game.

The absence of "Dunia" seems to be the biggest event that we hear about at the beginning of the story. The absence of this protagonist remains an enigma that keep the memory in an active mode, and searching her is almost the only justification to recover the lives of the novel’s other protagonists.

The technique used in this novel, released by Al Mahrousa Center for Publishing, is similar to puzzles, where the reader can build their own perceptions about Dunia based on the stories of her co-stars Omar and the genie. Narration of the stories are reciprocal, "what Omar says" and "what the genie says", and both stars use the pronoun "I" to speak about the impact of Dunia’s absence, and her influence even when she’s gone.

The story

Distraction dominates the personality of Omar from the beginning; he walks streets just because he imagines the face of Dunia, who disappeared with her dreams, which influence her view of the world and reality. He contemplates the faces of people walking in the Sayeda Zeinab area, recalling the paintings of artist Abdel Hadi al-Gazzar and his magical faces, folklore, and fantasies, which Dunia liked. Omar walks in the streets, checking people’s faces like if he’s looking for her face. "I was looking for humans who come out from the paintings of al-Gazzar’s magical phase, filled with folkloric symbols and dominated by superstition that give you an inner frightening feeling."

While searching for Dunia, questions about his fragile life roam in his head. Since she disappeared, he has suffered from an unknown disease that surrounds him and increases his fragility, which pushed him towards his family again, seeking healing. While with his family, Omar observes their social complexities, unable to take a stance from their weirdness; he approaches his family members, mostly his father, an Alzheimer’s patient who still watches old classic movies and laugh deeply. Although he’s surrounded by his family, he still looks for Dunia, whose cotton candy-like scent still accompany him despite her disappearance, triggering questions about the fate of love, and the craze of loss.

The philosophy of games

Videogames are a key element in Dunia’s world. According to Omar’s story, Dunia is a game developer who dreams of designing a videogame and selling it. The missing girl practiced her passion in this field on her page on YouTube, where she put her voice in games. These games are symbols that bring us closer to the drama of life, which repelled Dunia and pushed her to the world videogames, where she found fantasy and utopian justice.

The other main character in this novel is the genie. But in this novel, he doesn’t have the super, scary powers we read about in the "One Thousand and One Nights". In contrast, he weakly recalls the story of Dunia since she was a child, and tells his story, describing himself as the only fugitive from his species. "I lived alone on Earth. I didn’t know what happened to my parents until Dunia told me."

He also narrates the stories Dunia used to tell him since she was a child. "Stories, stories. All I know is just stories around which a whole world can be built, and I don’t know from where to start. Probably, I am just an idea created by a miserable girl in a night of fear, a girl that lives in me and in Omar," the genie says.

Virtual fate

The submission of Omar and the genie to the existence of Dunia opens the novel on bigger interpretations of the idea of the girl controlling the lives of other protagonists as a game maker and a character creator, and not as a lost girlfriend. Even in her absence, she seems more dominating in the narrative than Omar and the genie, whose roles shrink from protagonists to narrators who move in Dunia’s mazes. This takes us from the enigma of Dunia’s disappearance to assuming that we are watching a world that Dunia controls through her game, "The Statuses of Genies", waiting to be bought and produced by a company.

In the 194-page novel, we can’t confirm whether the life of those three protagonists is real. Their strange world suggests they are stuck in a videogame, or that they are virtual characters used by Dunia in her own game. But in the end, the reader discovers that the story was all about a videogame Dunia developed and sold to a company.



Diriyah Art Futures to Launch 'Of the Earth: Earthly Technologies to Computational Biologies' Exhibition 

Diriyah Art Futures to Launch 'Of the Earth: Earthly Technologies to Computational Biologies' Exhibition 
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Diriyah Art Futures to Launch 'Of the Earth: Earthly Technologies to Computational Biologies' Exhibition 

Diriyah Art Futures to Launch 'Of the Earth: Earthly Technologies to Computational Biologies' Exhibition 

Diriyah Art Futures (DAF) announced on Wednesday the opening date of its fourth major exhibition, titled "Of the Earth: Earthly Technologies to Computational Biologies."

The exhibition will run in Diriyah from January 14 to May 16.

Curated by DAF’s Director of Exhibitions Irini Papadimitriou, the exhibition is organized into four thematic areas. It examines how technology is often viewed as a tool for controlling nature, while also addressing the environmental impact of digital systems on a planet with finite resources. The artworks will showcase how these technologies are constructed from the earth's own materials.

The collaborations between art, technology, and science provide creative ways to address urgent issues and challenge technological power structures. They propose pathways toward caring ecosystems, reimagining technology shaped by interspecies, collective, and planetary intelligence that serves more than just human needs.

A public program featuring panel discussions, practical workshops, and masterclasses will accompany the exhibition.


France's Louvre Museum Remains Shut as Workers Extend Strike

FILED - 07 December 2018, France, Paris: A View of the inner courtyard with the glass pyramid of the Louvre Museum in Paris. Photo: Christian Böhmer/dpa
FILED - 07 December 2018, France, Paris: A View of the inner courtyard with the glass pyramid of the Louvre Museum in Paris. Photo: Christian Böhmer/dpa
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France's Louvre Museum Remains Shut as Workers Extend Strike

FILED - 07 December 2018, France, Paris: A View of the inner courtyard with the glass pyramid of the Louvre Museum in Paris. Photo: Christian Böhmer/dpa
FILED - 07 December 2018, France, Paris: A View of the inner courtyard with the glass pyramid of the Louvre Museum in Paris. Photo: Christian Böhmer/dpa

Staff at France's Louvre museum in Paris on Wednesday unanimously voted in favor of extending a strike over pay and working conditions that began on Monday, leaving the world's most visited museum closed until further notice.

The museum is routinely closed on Tuesdays.

The strike comes after a spectacular jewel heist in October, as well as recent infrastructure problems, including a water leak that damaged ancient books, which have exposed glaring security gaps and revealed the museum's deteriorating state.

Unions have said that staff at the Louvre are overworked and mismanaged, and they are calling for more hiring, pay increases and a redirection of spending.

Louvre director Laurence des Cars, who has faced intense criticism since burglars in October made off with crown jewels worth 88 million euros ($103.14 million), is due to answer questions from the French Senate on Wednesday afternoon. 

Des Cars has acknowledged an “institutional failure” following the heist but has come under renewed scrutiny after admitting she only learned of a critical 2019 security audit after the robbery.

France’s Court of Auditors and a separate administrative inquiry have since criticized delays in implementing a long-promised security overhaul.

The Culture Ministry announced emergency anti-intrusion measures last month and assigned Philippe Jost, who oversaw the Notre Dame restoration, to help reorganize the museum. The move was widely seen as a sign of mounting pressure on Louvre leadership.
 


New Rome Metro Stations Showcase Ancient Treasures After Years of Delays

People examine artifacts on display during the inauguration of the Colosseo Fori Imperiali stop on Metro Line C in Rome, Italy, 16 December 2025. (EPA)
People examine artifacts on display during the inauguration of the Colosseo Fori Imperiali stop on Metro Line C in Rome, Italy, 16 December 2025. (EPA)
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New Rome Metro Stations Showcase Ancient Treasures After Years of Delays

People examine artifacts on display during the inauguration of the Colosseo Fori Imperiali stop on Metro Line C in Rome, Italy, 16 December 2025. (EPA)
People examine artifacts on display during the inauguration of the Colosseo Fori Imperiali stop on Metro Line C in Rome, Italy, 16 December 2025. (EPA)

After years of delays and spiraling costs, Rome inaugurated two new metro stations on Tuesday, including one by the Colosseum, showcasing archaeological discoveries that might become tourist attractions in their own right.

The driverless Metro C line now stretches from the Italian capital's eastern suburbs to Porta Metronia and the Colosseum, extending its reach into the historic city center.

Future plans will take it even deeper under Rome's baroque heart, beneath the river Tiber and onto the Vatican, though the next stop at Piazza Venezia is not expected to open before 2032.

Excavations for the new stations revealed remarkable finds, which slowed work as archaeologists painstakingly preserved layers of ancient Rome they hadn't known were there.

At Porta Metronia, drilling rigs uncovered a military barracks dating back 2,000 years, as well as a residential house, complete with frescoed rooms and mosaics, which are preserved in a museum within the station.

During the Colosseum excavations, workers discovered 28 ancient wells and hundreds of everyday artifacts, including hairpins, oil lamps, irrigation pipes, knives, and statues, many of which are on show.

"These two stations will travel around the world," Transport Minister Matteo Salvini said on Tuesday, predicting they would soon flood social media.

"Beyond serving commuters and Romans, anyone who comes here from Italy or from abroad will stop in these stations. They might take the metro even if they don't need it, just to enjoy the ride," he added.

LONG DELAYS, COST HIKES

Rome's Metro C was meant to link the city's two main Basilicas by the year 2000. Instead, the line only reached the imposing San Giovanni Basilica in 2018, and the Vatican station near St. Peter's Basilica won't be ready for at least another decade.

The initial plan to build 24 stations to the Colosseum was priced at 2.23 billion euros ($2.63 billion), but costs have surged past 3 billion euros, and the entire line could exceed 6 billion by the time the final seven stations are completed.

Engineers say Rome is among the most challenging cities in the world for metro construction, due to buried archaeological sites that require safeguarding and concerns that vibrations could damage the heritage above ground.

At the next stop, at Piazza Venezia, a construction team is digging an 85-meter deep (280 feet) ring around the site which will be filled with reinforced concrete to protect the six underground floors of the station that are being dug out.

Rome Mayor Roberto Gualtieri said it was worth the effort.

"Without these major works, we would never have discovered the barracks at Porta Metronia, we would never have found these wells, and today we would have known far less about our extraordinary past," he said.

Metro C is intended to carry 600,000 passengers a day, easing Rome's notorious traffic and speeding tourists between major landmarks. At present it carries 41,000 daily, but the new openings should see numbers climb.