'Avatar 2' Tops Box Office for 7th Weekend

Zoe Saldana attends a premiere for the film Avatar: The Way of Water, at Dolby theatre in Los Angeles, California, U.S., December 12, 2022. REUTERS/Mario Anzuoni
Zoe Saldana attends a premiere for the film Avatar: The Way of Water, at Dolby theatre in Los Angeles, California, U.S., December 12, 2022. REUTERS/Mario Anzuoni
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'Avatar 2' Tops Box Office for 7th Weekend

Zoe Saldana attends a premiere for the film Avatar: The Way of Water, at Dolby theatre in Los Angeles, California, U.S., December 12, 2022. REUTERS/Mario Anzuoni
Zoe Saldana attends a premiere for the film Avatar: The Way of Water, at Dolby theatre in Los Angeles, California, U.S., December 12, 2022. REUTERS/Mario Anzuoni

“Avatar: The Way of Water” claimed the No. 1 spot on the domestic box office charts for the seventh weekend in a row with an additional $15.7 million, according to studio estimates on Sunday.

It was a quiet weekend overall, notable mostly for the Hindi language blockbuster “Pathaan” that broke into the top five and the post-Oscar nominations rereleases of films like “Everything Everywhere All At Once” and “The Fabelmans.”

“Avatar 2’s” first-place North American run has only been matched by the first “Avatar,” and, in the past 25 years, bested by “Titanic” (which stayed in first place for 15 weeks). All three were directed by James Cameron.

Globally, “The Way of Water” has now grossed an estimated $2.1 billion, passing “Star Wars: The Force Awakens," to become the fourth-highest grossing film of all time (of which Cameron has directed three).

“James Cameron just keeps ticking off all the records and milestones,” said Paul Dergarabedian, the senior media analyst for Comscore. “And it's still got a wide-open marketplace.”

Second place went to Universal and DreamWorks’ family-oriented offering “Puss In Boots: The Last Wish,” which made $10.6 million in its sixth weekend. The animated spinoff has earned over $140.8 million in North America and was recently made available to stream at home, too.

Third place went to Sony's “A Man Called Otto" with $6.8 million from 3,957 locations. The meme-able horror “M3GAN,” a Universal release, snuck into fourth place with $6.4 million in its fourth weekend, bringing its domestic total to $82.3 million.

The Indian film “Pathaan,” starring Shah Rukh Kha in his first role in five years, settled in fifth place with $5.9 million from only 695 screens.



Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
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Video Game Performers Will Go on Strike Over Artificial Intelligence Concerns 

SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)
SAG-AFTRA signage is seen on the side of the headquarters in Los Angeles on Friday, Nov. 10, 2023. (AP)

Hollywood's video game performers announced they would go on strike Thursday, throwing part of the entertainment industry into another work stoppage after talks for a new contract with major game studios broke down over artificial intelligence protections.

The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m. Friday. The move comes after nearly two years of negotiations with gaming giants, including divisions of Activision, Warner Bros. and Walt Disney Co., over a new interactive media agreement.

SAG-AFTRA negotiators say gains have been made over wages and job safety in the video game contract, but that the two sides remained split over the regulation of generative AI. A spokesperson for the video game producers, Audrey Cooling, said the studios offered AI protections, but SAG-AFTRA’s negotiating committee said that the studios’ definition of who constitutes a "performer" is key to understanding the issue of who would be protected.

"The industry has told us point blank that they do not necessarily consider everyone who is rendering movement performance to be a performer that is covered by the collective bargaining agreement," SAG-AFTRA Chief Contracts Officer Ray Rodriguez said at a news conference Thursday afternoon. He said some physical performances are being treated as "data."

Without guardrails, game companies could train AI to replicate an actor’s voice, or create a digital replica of their likeness without consent or fair compensation, the union said.

"We strike as a matter of last resort. We have given this process absolutely as much time as we responsibly can," Rodriguez told reporters. "We have exhausted the other possibilities, and that is why we’re doing it now."

Cooling said the companies' offer "extends meaningful AI protections."

"We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations," she said.

Andi Norris, an actor and member of the union's negotiating committee, said that those who do stunt work or creature performances would still be at risk under the game companies' offer.

"The performers who bring their body of work to these games create a whole variety of characters, and all of that work must be covered. Their proposal would carve out anything that doesn’t look and sound identical to me as I sit here, when, in truth, on any given week I am a zombie, I am a soldier, I am a zombie soldier," Norris said. "We cannot and will not accept that a stunt or movement performer giving a full performance on stage next to a voice actor isn’t a performer."

The global video game industry generates well over $100 billion dollars in profit annually, according to game market forecaster Newzoo. The people who design and bring those games to life are the driving force behind that success, SAG-AFTRA said.

Members voted overwhelmingly last year to give leadership the authority to strike. Concerns about how movie studios will use AI helped fuel last year’s film and television strikes by the union, which lasted four months.

The last interactive contract, which expired in November 2022, did not provide protections around AI but secured a bonus compensation structure for voice actors and performance capture artists after an 11-month strike that began in October 2016. That work stoppage marked the first major labor action from SAG-AFTRA following the merger of Hollywood’s two largest actors unions in 2012.

The video game agreement covers more than 2,500 "off-camera (voiceover) performers, on-camera (motion capture, stunt) performers, stunt coordinators, singers, dancers, puppeteers, and background performers," according to the union.

Amid the tense interactive negotiations, SAG-AFTRA created a separate contract in February that covered independent and lower-budget video game projects. The tiered-budget independent interactive media agreement contains some of the protections on AI that video game industry titans have rejected. Games signed to an interim interactive media agreement, tiered-budget independent interactive agreement or interim interactive localization agreement are not part of the strike, the union said.