A Game You Can Control With Your Mind

Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times
Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times
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A Game You Can Control With Your Mind

Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times
Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times

The increased interest in neurotechnology is partly a result of an effort the Obama administration started in 2013. The initiative helped create significant government financing for brain-interface companies and related work in academia. Then Elon Musk, the founder of Tesla and SpaceX, began promoting the idea and his latest company, Neuralink. That combination has attracted the interest of private venture capital firms.

“With the smartphone, we’re starting to reach the limits of what we can do,” said Doug Clinton, the founder of Loup Ventures, a new venture capital firm that has invested in Neurable. “These companies are the next step.”

The Neurable prototype shows what is possible today. Using electroencephalography, or EEG — a means of measuring electrical brain activity that has been around for decades — the company can provide simple ways of mentally interacting with a game. Some companies hope to go much further, and want to build ways of performing nearly any computing task with the mind. Imagine a brain interface for rapidly typing on a smartphone.

Even for Silicon Valley entrepreneurs like Mr. Musk, setting that goal pushes technological optimism to new heights. Some efforts seem particularly quixotic. Mr. Musk said in one interview that Neuralink planned to develop ways of implanting hardware in the skulls of completely healthy people.

At Neurable, which is based in Boston, Mr. Alcaide and the members of his team are pushing the limits of EEG headsets. Although sensors can read electrical brain activity from outside the skull, it is very difficult to separate the signal from the noise. Using computer algorithms based on research that Mr. Alcaide originally published as a doctoral student at the University of Michigan, Neurable works to read activity with a speed and accuracy that is not usually possible.

The algorithms learn from your behavior. Before playing the game, you train them to recognize when you are focusing your attention on an object. A pulse of light bounces around the virtual room, and each time it hits a small colored ball in front of you, you think about the ball. At that moment, when you focus on the light and it stimulates your brain, the system reads the electrical spikes of your brain activity.

After you do this for a few minutes, the game learns to recognize when you are concentrating on an item. “We look at specific brain signals,” Mr. Alcaide said, “and once we understand them, we can use them.”

When you play the game, the same light bounces around the virtual room. When it hits the item you are thinking about, the system can identify the increase in brain activity.

The technique works with equipment that already exists. Neurable’s prototype uses virtual reality goggles from HTC, a consumer electronics company, and seven EEG sensors placed at specific spots around your head. But given the physical limits of what these sensors can read, an EEG-based game is unlikely to do more than slowly and simply select digital objects.

Some companies are working to move beyond that. Facebook, for example, is exploring methods for optically reading brain activity from outside the skull. Such a system would shine light into the brain to directly read chemical changes.

“What if you could type directly from your brain?” Regina Dugan of Facebook said this spring as she unveiled the company’s efforts to build this kind of optical interface. “It sounds impossible, but it’s closer than you may realize.” In a few years, she said, Facebook hopes to have a system that allows people to type with their thoughts five times faster than they now type using a smartphone keyboard.

That is well beyond the realm of current research, and a number of neuroscientists question whether it will ever be possible, arguing that such speed will only come with devices planted inside the skull.

Several start-ups are now working to do just that. But some, including a Silicon Valley start-up called Paradromics, hope to do this as a way of treating people with medical conditions like blindness, deafness and paralysis.

Implanting hardware in the brain is dangerous, but the reward for patients could outweigh the risks. For companies like Paradromics, the goal is to significantly refine and expand the current methods, providing a faster and more complete way for patients to operate machines with their thoughts.

Mr. Musk’s Neuralink is moving in a similar direction, but the company’s ambitions appear to stretch much further, to eventually implanting chips in healthy people’s brains.

The dangers of brain surgery make this unlikely. But Mr. Boyden said there were some possibilities.

“I do find it implausible that an implant would go directly into the brain of someone with zero health problems,” he said. “But if companies take the right approach in helping people with the greatest need, then there may be a way for this to spread into people with less severe conditions, and then eventually become a kind of brain augmentation.”

Certainly, many of these projects will be met with skepticism. And Silicon Valley’s enthusiasm does not always mesh with the physical limitations of medicine and the human body.

“In the physical sciences, there are physical boundaries,” said Matt Angle, a neuroscientist and the founder of Paradromics. “To think that you’ll be able to blow through fundamental laws by sheer ambition and enthusiasm is naïve.”

(The New York Times)



Saudi National Cybersecurity Authority Launches Service to Verify Suspicious Links

Saudi National Cybersecurity Authority Launches Service to Verify Suspicious Links
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Saudi National Cybersecurity Authority Launches Service to Verify Suspicious Links

Saudi National Cybersecurity Authority Launches Service to Verify Suspicious Links

The National Cybersecurity Authority has launched the “Tahqaq” service, aimed at enabling members of the public to proactively and safely deal with circulated links and instantly verify their reliability before visiting them.

This initiative comes within the authority’s strategic programs designed to empower individuals to enhance their cybersecurity, SPA reported.

The authority noted that the “Tahqaq” service allows users to scan circulated links and helps reduce the risks associated with using and visiting suspicious links that may lead to unauthorized access to data. The service also provides cybersecurity guidance to users, mitigating emerging cyber risks and boosting cybersecurity awareness across all segments of society.

The “Tahqaq” service is offered as part of the National Portal for Cybersecurity Services (Haseen) in partnership with the authority’s technical arm, the Saudi Information Technology Company (SITE). The service is available through the unified number on WhatsApp (+966118136644), as well as via the Haseen portal website at tahqaq.haseen.gov.sa.


Saudi Arabia’s Space Sector: A Strategic Pillar of a Knowledge-Based Economy

The Kingdom is developing an integrated sovereign space system encompassing infrastructure and applications, led by national expertise - SPA
The Kingdom is developing an integrated sovereign space system encompassing infrastructure and applications, led by national expertise - SPA
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Saudi Arabia’s Space Sector: A Strategic Pillar of a Knowledge-Based Economy

The Kingdom is developing an integrated sovereign space system encompassing infrastructure and applications, led by national expertise - SPA
The Kingdom is developing an integrated sovereign space system encompassing infrastructure and applications, led by national expertise - SPA

Saudi Arabia is undergoing significant transformations toward an innovation-driven knowledge economy, with the space sector emerging as a crucial pillar of Saudi Vision 2030. This sector has evolved from a scientific domain into a strategic driver for economic development, focusing on investing in talent, developing infrastructure, and strengthening international partnerships.

CEO of the Saudi Space Agency Dr. Mohammed Al-Tamimi emphasized that space is a vital tool for human development. He noted that space exploration has yielded significant benefits in telecommunications, navigation, and Earth observation, with many daily technologies stemming from space research, SPA reported.

Dr. Al-Tamimi highlighted a notable shift with the private sector's entry into the space industry, which is generating new opportunities. He stressed that Saudi Arabia aims not just to participate but to lead in creating an integrated space ecosystem encompassing legislation, investment, and innovation.

He also noted the sector's role in fostering national identity among youth, key drivers of the industry. Investing in them is crucial for the Kingdom's future, focusing on creating a space sector that empowers Saudi citizens.

In alignment with international efforts, the Saudi Space Agency signed an agreement with NASA for the first Saudi satellite dedicated to studying space weather, part of the Artemis II mission under a scientific cooperation framework established in July 2024.

According to SPA, the Kingdom is developing an integrated sovereign space system encompassing infrastructure and applications, led by national expertise. This initiative is supported by strategic investments and advanced technologies within a governance framework that meets international standards. Central to this vision is the Neo Space Group, owned by the Public Investment Fund, which aims to establish Saudi Arabia as a space leader.

Saudi Arabia views space as a strategic frontier for human development. Vision 2030 transforms space into a bridge between dreams and achievements, empowering Saudi youth to shape their futures. Space represents not just data and satellites but a national journey connecting ambition with innovation.


Nvidia, Joining Big Tech Deal Spree, to License Groq Technology, Hire Executives

The Nvidia logo is seen on a graphic card package in this illustration created on August 19, 2025. (Reuters)
The Nvidia logo is seen on a graphic card package in this illustration created on August 19, 2025. (Reuters)
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Nvidia, Joining Big Tech Deal Spree, to License Groq Technology, Hire Executives

The Nvidia logo is seen on a graphic card package in this illustration created on August 19, 2025. (Reuters)
The Nvidia logo is seen on a graphic card package in this illustration created on August 19, 2025. (Reuters)

Nvidia has agreed to license chip technology from startup Groq and hire away its CEO, a veteran of Alphabet's Google, Groq said in a blog post on Wednesday.

The deal follows a familiar pattern in recent years where the world's biggest technology firms pay large sums in deals with promising startups to take their technology and talent but stop short of formally acquiring the target.

Groq specializes in what is known as inference, where artificial intelligence models that have already been trained respond to requests from users. While Nvidia dominates the market for training AI models, it faces much more competition in inference, where traditional rivals such as Advanced Micro Devices have aimed ‌to challenge it ‌as well as startups such as Groq and Cerebras Systems.

Nvidia ‌has ⁠agreed to a "non-exclusive" ‌license to Groq's technology, Groq said. It said its founder Jonathan Ross, who helped Google start its AI chip program, as well as Groq President Sunny Madra and other members of its engineering team, will join Nvidia.

A person close to Nvidia confirmed the licensing agreement.

Groq did not disclose financial details of the deal. CNBC reported that Nvidia had agreed to acquire Groq for $20 billion in cash, but neither Nvidia nor Groq commented on the report. Groq said in its blog post that it will continue to ⁠operate as an independent company with Simon Edwards as CEO and that its cloud business will continue operating.

In similar recent deals, Microsoft's ‌top AI executive came through a $650 million deal with a startup ‍that was billed as a licensing fee, and ‍Meta spent $15 billion to hire Scale AI's CEO without acquiring the entire firm. Amazon hired ‍away founders from Adept AI, and Nvidia did a similar deal this year. The deals have faced scrutiny by regulators, though none has yet been unwound.

"Antitrust would seem to be the primary risk here, though structuring the deal as a non-exclusive license may keep the fiction of competition alive (even as Groq’s leadership and, we would presume, technical talent move over to Nvidia)," Bernstein analyst Stacy Rasgon wrote in a note to clients on Wednesday after Groq's announcement. And Nvidia CEO Jensen Huang's "relationship with ⁠the Trump administration appears among the strongest of the key US tech companies."

Groq more than doubled its valuation to $6.9 billion from $2.8 billion in August last year, following a $750 million funding round in September.

Groq is one of a number of upstarts that do not use external high-bandwidth memory chips, freeing them from the memory crunch affecting the global chip industry. The approach, which uses a form of on-chip memory called SRAM, helps speed up interactions with chatbots and other AI models but also limits the size of the model that can be served.

Groq's primary rival in the approach is Cerebras Systems, which Reuters this month reported plans to go public as soon as next year. Groq and Cerebras have signed large deals in the Middle East.

Nvidia's Huang spent much of his biggest keynote speech of 2025 arguing that ‌Nvidia would be able to maintain its lead as AI markets shift from training to inference.