2017 Social Media Failures Put Platforms under Scrutiny

Social media has become an integral part of daily life. (Reuters)
Social media has become an integral part of daily life. (Reuters)
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2017 Social Media Failures Put Platforms under Scrutiny

Social media has become an integral part of daily life. (Reuters)
Social media has become an integral part of daily life. (Reuters)

As 2017 draws to a close, the role of social media as an integral part of our daily lives is becoming more evident.

Today, Facebook has more than two billion active users, with 83.6 percent of them are out of the US and Canada, followed by YouTube with 1.5 billion users watching 3.25 billion hours of videos monthly.

Instagram also has over 800 million users who upload around 80 million pictures a day.

Twitter, the company said the platform’s users reached over 330 million, including more than 82 percent of the world’s leaders who have personal accounts to communicate with their people, and the world.

The growing use of social media and their engagement in politics, and even their recruitment by extremists aiming at spreading their terrorist ideologies, prompted decision-makers to review these platforms, and seek to implement new laws to regulate them.

In this context, an article published in early November by “The Economist” wondered whether social media threatens democracy or supports it. The article said: “Instead of being a mean of enlightenment, social media outlets have become a poison incubator.”

This article came after Facebook and Twitter were accused of turning into platforms for misleading media and violating democracy worldwide. The US presidential campaign was the biggest example.

Since Facebook announced that Russian parties funded promotional messages on its network during the campaign that preceded the US elections in 2016, the company and its rival Twitter - which also disclosed similar information in October - faced many blows, even though both companies stressed their eagerness to protect democracy.

Both groups have yielded to the pressure and accepted to cooperate with the US Congress and the court to investigate the likelihood of Russian intervention in the elections won by Donald Trump. The Kremlin has repeatedly denied these allegations.

In October, Facebook admitted that suspicious Russian companies and enterprises deceived it, and published thousands of ads including content that interferes in the US elections on its pages. By the end of the same month, Twitter made the same step.

Following the investigations conducted by Facebook to respond to these accusations, the company announced earlier this month that the Russian influence on the political developments was not as significant as expected.

It revealed that Russian parties spent less than 1$ on ads that targeted voters during the Brexit referendum. As for the US elections, it revealed that over 3,000 accounts sought to influence Americans in favor of Trump.

Investigations concerning other platforms are still ongoing, but the responses given by the companies were not enough to convince officials.

The election-related conflict between the social media companies and governments was not the only one. Cyber-terrorism was another case that strained ties between them. While extremist groups, mainly ISIS, relied on social media to spread their ideologies, recruit cross-borders armies and plan lone-wolf attacks, governments also recognized the threats behind encrypted apps that spread extremism and facilitated attack planning.

British PM Theresa May has urged these platforms to cooperate with governments to maintain national security and to foil any possible attacks or recruiting attempts. Companies owning these apps have indeed started deleting extremist materials and blocking suspicious users.

They have however refused to share user data with governments, fearing a loss of their audience after violating their privacy. This refusal has maximized the conflict between social media giants and governments.



'Call of Duty' Co-creator Vince Zampella Killed in Car Crash

Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
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'Call of Duty' Co-creator Vince Zampella Killed in Car Crash

Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP

Vince Zampella, the acclaimed co-creator of video gaming juggernaut "Call of Duty," has died in a car crash, gaming giant Electronic Arts confirmed on Monday. He was 55.

The developer and executive died on Sunday while driving his Ferrari on a scenic road north of Los Angeles, according to local broadcaster NBC4.

"For unknown reasons, the vehicle veered off the roadway, struck a concrete barrier, and became fully engulfed," the California Highway Patrol said in a statement, without identifying the two victims in the crash.

The CHP added that both the driver and a passenger who was ejected from the vehicle succumbed to their injuries, reported AFP.

Witnesses posted video of the mangled cherry-red Ferarri, engulfed in flames, on the mountain road. The cause of the crash remains under investigation.

His studios created some of the world's best-selling video games, and Zampella was considered an innovator in first-person military shooter style games.

This year, when his "Battlefield 6" video game set a new sales record for the franchise, Zampella expressed gratitude, saying "we never take moments like this for granted" -- despite a long career of success in gaming.

The mass-combat game has won over 100 million players in the past two decades, in its various iterations.

And yet, that number isn't a first. To this day, "Call of Duty" boasts more than 100 milion active players, monthly.

"You have that dream of the game being popular, but I don't think you're ever ready for that level of success," Zampella told gaming site IGN in a 2016 interview.

Profound, far-reaching

Zampella was best known for co-creating the "Call of Duty" franchise and founding Respawn Entertainment, the studio behind "Titanfall,Apex Legends," and the "Star Wars Jedi" games.

After starting out in the 1990s as a designer on shooter games, he co-founded Infinity Ward in 2002 and helped launch "Call of Duty" in 2003. Activision later acquired his studio.

He left Activision under contentious circumstances and established Respawn in 2010, which Electronic Arts acquired in 2017.

At EA, he eventually took charge of revitalizing the "Battlefield" franchise, cementing his reputation as one of the most influential figures in modern first-person shooter games.

"This is an unimaginable loss, and our hearts are with Vince's family, his loved ones, and all those touched by his work," Electronic Arts said in a statement.

"Vince's influence on the video game industry was profound and far-reaching," the company said, adding that "his work helped shape modern interactive entertainment."

A statement by Respawn, posted on the "Battlefield" X account, praised Zampella "for how he showed up every day, trusting his teams, encouraging bold ideas, and believing in Battlefield and the people building it."

Zampella "championed what he believed was right for the people behind those studios and our players because it mattered."

"It was a bold, transgressive method of storytelling, of a moment in time that was political, that was violent and that was impactful," Washington Post video game reporter Gene Park told NBC4.

"He really knew how to create stories and create experiences, that really hit at the heart of human experience -- whether it was terror, dread, heroism. I think he was really able to kindof encapsulate that through the designs of the video games that he made," Park said.


GEA Chairman Named 2025 ‘Promoter of the Year’ by Boxing News

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
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GEA Chairman Named 2025 ‘Promoter of the Year’ by Boxing News

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine, the Saudi Press Agency reported on Tuesday.

The recognition reflects Alalshikh influential contributions and growing role in advancing the global boxing industry, built on a series of initiatives led by him in recent years.

It celebrates his efforts in elevating the stature of major fight cards, raising organizational standards, and enhancing both the sporting and media experience of boxing events, with a vision and strong international partnerships that have been instrumental in attracting the sport’s biggest global names.


Al-Qatif Street Food Festival Celebrates Saudi Culinary Arts

The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA
The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA
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Al-Qatif Street Food Festival Celebrates Saudi Culinary Arts

The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA
The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA

The Culinary Arts Commission launched Al-Qatif Street Food Festival, which runs until December 30, 2025, offering visitors a rich cultural experience that highlights Saudi culinary arts in a setting that reflects the authenticity and diversity of the Kingdom’s national cuisine, while reinforcing the presence of heritage within the contemporary cultural landscape.

The festival showcases Saudi food culture as a vital component of national identity through live cooking stations where traditional dishes are prepared and presented by culinary experts, SPA reported.

The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors.

In addition to the culinary offerings, the festival presents a range of accompanying cultural experiences designed to enrich the visitor journey and encourage engagement with food as both an artistic and knowledge-based experience.

These include a dedicated children’s pavilion, interactive tasting spaces for dishes, and innovative beverage experiences inspired by Saudi agricultural products.