New 'Halo' Game Debuts as Xbox Turns 20

There are plenty of Halo players that are passionate about the game, including dressing up in costume to attend the Comic Con Special Edition convention last month in California. Chris Delmas AFP/File
There are plenty of Halo players that are passionate about the game, including dressing up in costume to attend the Comic Con Special Edition convention last month in California. Chris Delmas AFP/File
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New 'Halo' Game Debuts as Xbox Turns 20

There are plenty of Halo players that are passionate about the game, including dressing up in costume to attend the Comic Con Special Edition convention last month in California. Chris Delmas AFP/File
There are plenty of Halo players that are passionate about the game, including dressing up in costume to attend the Comic Con Special Edition convention last month in California. Chris Delmas AFP/File

Fans will this week get their hands on the latest "Halo" video game, as Microsoft marks 20 years of the franchise that turned its Xbox console into a hit.

"Halo Infinite" is out Wednesday -- but to celebrate the 20th anniversary of the cult sci-fi series, Microsoft and developer 343 Industries have already released a free-to-play "beta" test version.

Within an hour of its launch on November 15 some 100,000 people were logged on to play simultaneously via online platform Steam, in a taste of the excitement around the sixth instalment's return to a 26th-century space war, AFP said.

"The entire Halo community has been anxiously awaiting the arrival of this game," said 28-year-old Jenn, a competitive Halo player who goes by the gaming alias Queen x3.

"The beta was a lot of fun and created a lot more excitement leading up to the official launch."

As for the appeal of the game, seen through the eyes of a heavily armed cyber-soldier, she said it was in the thrill of the challenge.

"Halo is truly one of the most competitive first-person shooters out there -- not many people can pick up a controller for the first time and be great."

- Killer app -
Set in a future where humans have colonized many planets, "Halo: Combat Evolved" arrived in November 2001 as the debut game for Microsoft's brand-new Xbox console.

The series quickly became what is known as a "killer app" -- the product driving sales of the Xbox -- as Microsoft sought to turn itself into an American rival to Japan's Nintendo and Sony in the already-lucrative market for gaming consoles.

Two decades later Xbox remains a key player in a video game industry now thought to be larger than the movie sector, with market research firm Mordor Intelligence valuing it at $173.7 billion in 2020.

Its Xbox Live platform was a pioneer in turning online gaming into a social phenomenon, with people logging on to play against friends or strangers. It now has more than 100 million monthly users.

The Xbox console still lags far behind the Japanese behemoths, with an estimated 6.7 million sold by 2021 compared to nearly 90 million Nintendo Switches and 12.8 million PlayStation 5s, according to an analysis by Ampere.

But the latest versions of the Xbox, Series X and S, are the fastest-selling in the company's history, according to Microsoft.

"It's not as if the title is needed to move consoles off shelves, although it will certainly help increase demand," NPD gaming analyst Mat Piscatella said of the new Halo release.

- Red ring of death -
The game series -- which has sold 91 million copies -- has spawned an entire media franchise, with films, books, comics and a forthcoming TV series starring "The Wire" actor Pablo Schreiber as protagonist Master Chief.

It has even given rise to the expression "Halo Killer", meaning a game good enough to beat its success.

Joshua "Mash" Mashlan, a professional coach for Halo e-sports tournaments, remembers its rise as a time when finally, "you weren't a nerd for liking the game".

"Everybody wanted to play," the 28-year-old told AFP.

He was so excited about the release of the beta version last month that he scheduled a day off work to play it, and has been enjoying it despite "a lot of little glitches".

"It's a fresh start to a game we've been playing for 20 years," he said.

It's a pleasant surprise for a title whose release has been delayed by more than a year, due in part to complications linked to Covid-19 teleworking but also criticism from players of the early artwork, derided as basic.

Microsoft has launched a host of initiatives to mark two decades of both Halo and the Xbox, including a virtual museum exploring key moments in the console's history.

These include the infamous "red ring of death" crisis in 2007 when a defect prompted mass failures of the console, resulting in ominous red glowing light on the box. The resulting recall cost Microsoft more than $1 billion.



China Approves First Two Level-3 Autonomous Driving Cars from State-owned Automakers

People pass by the entrance to Volkswagen (China) Technology Company, a 3 billion euros ($3.5 billion) R&D center in Hefei in eastern China's Anhui province, on Feb. 25, 2025. (AP Photo/Ken Moritsugu)
People pass by the entrance to Volkswagen (China) Technology Company, a 3 billion euros ($3.5 billion) R&D center in Hefei in eastern China's Anhui province, on Feb. 25, 2025. (AP Photo/Ken Moritsugu)
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China Approves First Two Level-3 Autonomous Driving Cars from State-owned Automakers

People pass by the entrance to Volkswagen (China) Technology Company, a 3 billion euros ($3.5 billion) R&D center in Hefei in eastern China's Anhui province, on Feb. 25, 2025. (AP Photo/Ken Moritsugu)
People pass by the entrance to Volkswagen (China) Technology Company, a 3 billion euros ($3.5 billion) R&D center in Hefei in eastern China's Anhui province, on Feb. 25, 2025. (AP Photo/Ken Moritsugu)

China's industry regulator on Monday approved two Chinese cars with level-3 autonomous driving capabilities, marking the first time such vehicles have been cleared by the national regulator as legitimate products ready for mass adoption.

The Ministry of Industry and Information Technology approved the two electric sedans from state-owned automakers Changan Auto and BAIC Motor in its latest automobile product entry category, said Reuters.

The two models are allowed to activate conditional autonomous driving in designated areas of Chongqing and Beijing with speed limits of 50km/h and 80km/h, respectively, the ministry said in a statement. The automakers will conduct trial operation with the cars on the specific roads via their ride-hailing units, it added.

The auto industry has defined five levels of autonomous driving, from cruise control at level one to fully self-driving cars at level five, and level three allows drivers to take their eyes and hands off the road in certain situations.

The move underscored China's ambition to lead the development and adoption of autonomous driving, a technology poised to disrupt the auto industry globally. Last year, China lined up nine automakers for public tests to advance the adoption of self-driving cars.

Chinese regulators earlier this year had sharpened scrutiny of the assisted driving technologies following an accident involving a Xiaomi SU7 sedan in March. That incident killed three occupants when their car crashed seconds after the driver took control from the assisted-driving system.

But government officials are pressing Chinese automakers to rapidly deploy even more advanced systems. In their level-3 push, Chinese regulators also are upping the regulatory ante by holding automakers and parts suppliers liable if their systems fail and cause an accident.

Autonomous driving developers such as Pony AI and WeRide have been testing their level-4 cars with licenses granted by local governments across China.

Tesla's Full Self-Driving, a level-2 driver assistance system, has been partially approved in China since February and falls short of its capabilities in the United States.


Elm Company Named Strategic Partner for International Data and AI Conference

Elm Company Named Strategic Partner for International Data and AI Conference
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Elm Company Named Strategic Partner for International Data and AI Conference

Elm Company Named Strategic Partner for International Data and AI Conference

The Saudi Data and Artificial Intelligence Authority (SDAIA) announced a strategic partnership with Elm Company for the International Conference on Data and AI Capacity Building (ICAN 2026), enhancing collaboration to empower the data and artificial intelligence ecosystem and promote innovation in education and human capacity development.

This partnership comes as part of preparations for ICAN 2026, organized by SDAIA from January 28 to 29 at King Saud University in Riyadh, with the participation of a select group of specialists and experts from around the world, SPA reported.

The step represents a qualitative addition that contributes to enriching the conference’s knowledge content and expanding partnerships with leading national entities.

Elm Company brings extensive experience in designing digital solutions and building technical capabilities, reinforcing its role as a strategic partner in supporting the conference. It contributes by developing training tracks and digital empowerment programs, participating in the technology exhibition, and presenting qualitative initiatives that help empower national competencies in the fields of data and artificial intelligence.


Foxconn to Invest $510 Million in Kaohsiung Headquarters in Taiwan

Construction is scheduled to start in 2027, with completion targeted for 2033. Reuters
Construction is scheduled to start in 2027, with completion targeted for 2033. Reuters
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Foxconn to Invest $510 Million in Kaohsiung Headquarters in Taiwan

Construction is scheduled to start in 2027, with completion targeted for 2033. Reuters
Construction is scheduled to start in 2027, with completion targeted for 2033. Reuters

Foxconn, the world’s largest contract electronics maker, said on Friday it will invest T$15.9 billion ($509.94 million) to build its Kaohsiung headquarters in southern Taiwan.

That would include a mixed-use commercial and office building and a residential tower, it said. Construction is scheduled to start in 2027, with completion targeted for 2033.

Foxconn said the headquarters will serve as an important hub linking its operations across southern Taiwan, and once completed will house its smart-city team, software R&D teams, battery-cell R&D teams, EV technology development center and AI application software teams.

The Kaohsiung city government said Foxconn’s investments in the city have totaled T$25 billion ($801.8 million) over the past three years.