'Brain Training': The New Frontier for eSports

File Photo: Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times
File Photo: Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times
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'Brain Training': The New Frontier for eSports

File Photo: Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times
File Photo: Cade Metz of The New York Times testing the Neurable prototype. Credit Christie Hemm Klok for The New York Times

The days of playing your favorite game for hours at a time to stay competitive in eSports are gone, with gamers now focusing on brain development, if one leading team is to be believed.

At the Team Liquid training center in the Dutch city of Utrecht, coach David Tillberg-Persson, alias "Fuzzface", frowns and scratches his beard, focused, eyes glued to a screen, AFP said.

Using the keyboard, the 28-year-old former Swedish player must recognize shapes and "catch" red dots, anticipating, identifying and reacting with increasing speed.

Tillberg-Persson is testing a new training program before it is made available to the Team Liquid players themselves.

Team Liquid is one of the biggest in the professional eSports leagues and they are keen to keep their edge, with the focus on brain training adding to the use of coaches.

The image of the overweight teenager locked in his room is a distant memory in a sector that has rapidly professionalized, with prize money worth millions of dollars, and players leading disciplined lifestyles.

With new generations of gamers adding to the pool of talent, competition is fierce and teams are now seeking to optimize the cognitive aspect, which is crucial in a field where every millisecond counts.

- 'Revolutionary'
Described as "revolutionary" by Team Liquid, the new training program, dubbed The Pro Lab, has also been implemented in California where the team is based.

"We believe The Pro Lab will make waves in the eSports industry and beyond,” Dutchman Victor Goossens, founder and co-CEO of Team Liquid, said in a statement.

"The Pro Lab is a first-of-its-kind training space backed by eSports science, fundamentally changing not only the way these athletes train but how they grow and evolve along with the industry", said Team Liquid.

The Team Liquid players, young people living all over the world, will be subjected to cognitive tests involving relatively simple games, the results of which will then be analyzed to target both shortcomings and qualities.

There are four main types: attention, memory, control and anticipation.

“We are trying to use technology and data to make our practice more efficient and more focused than what we are used to, sitting behind a PC for eight hours," explains Brittany Lattanzio, senior athletics manager at Team Liquid.

"At the very, very top level it's a game of inches. The smallest detail can make your team perform so much better than other teams", the 32-year-old Canadian tells AFP.

The goal is to determine training activities for each player to improve concentration, reaction speed or memory.

- 'Future of eSports' -
"All Team Liquid athletes are going to play the games and based on that, we're going to get a lot of data from which we create profiles," says Rafick de Mol, 28, an analyst at BrainsFirst, the Dutch company responsible for the development of Pro Lab.

"It's a fairly recent development -- and we're at the forefront of that -- that can add so much value because it provides information that other tests or conversations don't provide," observes De Mol.

"It's part of the future of esports," he said.

"Fuzzface", the coach of a team that plays PlayerUnknown's Battlegrounds (PUBG), a multiplayer combat and survival video game, is eagerly awaiting the first results.

"Historically, training has been very focused on just game performance" but the new tests will give them much more data to work with, says the coach, who is already a veteran in a "very young" industry.

Lattanzio said it made sense to use technology in a such a tech-based field.

"There are so many more tools that you can use on a computer than you can with like running around on a football field," she said.



Meta Criticizes EU Antitrust Move Against WhatsApp Block on AI Rivals

(FILES) This illustration photograph taken on December 1, 2025, shows the logo of WhatsApp displayed on a smartphone's screen, in Frankfurt am Main, western Germany. (Photo by Kirill KUDRYAVTSEV / AFP)
(FILES) This illustration photograph taken on December 1, 2025, shows the logo of WhatsApp displayed on a smartphone's screen, in Frankfurt am Main, western Germany. (Photo by Kirill KUDRYAVTSEV / AFP)
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Meta Criticizes EU Antitrust Move Against WhatsApp Block on AI Rivals

(FILES) This illustration photograph taken on December 1, 2025, shows the logo of WhatsApp displayed on a smartphone's screen, in Frankfurt am Main, western Germany. (Photo by Kirill KUDRYAVTSEV / AFP)
(FILES) This illustration photograph taken on December 1, 2025, shows the logo of WhatsApp displayed on a smartphone's screen, in Frankfurt am Main, western Germany. (Photo by Kirill KUDRYAVTSEV / AFP)

Meta Platforms on Monday criticized EU regulators after they charged the US tech giant with breaching antitrust rules and threaten to halt its block on ⁠AI rivals on its messaging service WhatsApp.

"The facts are that there is no reason for ⁠the EU to intervene in the WhatsApp Business API. There are many AI options and people can use them from app stores, operating systems, devices, websites, and ⁠industry partnerships," a Meta spokesperson said in an email.

"The Commission's logic incorrectly assumes the WhatsApp Business API is a key distribution channel for these chatbots."


Chinese Robot Makers Ready for Lunar New Year Entertainment Spotlight

A folk performer breathes fire during a performance ahead of Lunar New Year celebrations in a village in Huai'an, in China's eastern Jiangsu Province on February 7, 2026. (AFP)
A folk performer breathes fire during a performance ahead of Lunar New Year celebrations in a village in Huai'an, in China's eastern Jiangsu Province on February 7, 2026. (AFP)
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Chinese Robot Makers Ready for Lunar New Year Entertainment Spotlight

A folk performer breathes fire during a performance ahead of Lunar New Year celebrations in a village in Huai'an, in China's eastern Jiangsu Province on February 7, 2026. (AFP)
A folk performer breathes fire during a performance ahead of Lunar New Year celebrations in a village in Huai'an, in China's eastern Jiangsu Province on February 7, 2026. (AFP)

In China, humanoid robots are serving as Lunar New Year entertainment, with their manufacturers pitching their song-and-dance skills to the general public as well as potential customers, investors and government officials.

On Sunday, Shanghai-based robotics start-up Agibot live-streamed an almost hour-long variety show featuring its robots dancing, performing acrobatics and magic, lip-syncing ballads and performing in comedy sketches. Other Agibot humanoid robots waved from an audience section.

An estimated 1.4 million people watched on the Chinese streaming platform Douyin. Agibot, which called the promotional stunt "the world's first robot-powered gala," did not have an immediate estimate for total viewership.

The ‌show ran a ‌week ahead of China's annual Spring Festival gala ‌to ⁠be aired ‌by state television, an event that has become an important - if unlikely - venue for Chinese robot makers to show off their success.

A squad of 16 full-size humanoids from Unitree joined human dancers in performing at China Central Television's 2025 gala, drawing stunned accolades from millions of viewers.

Less than three weeks later, Unitree's founder was invited to a high-profile symposium chaired by Chinese President Xi Jinping. The Hangzhou-based robotics ⁠firm has since been preparing for a potential initial public offering.

This year's CCTV gala will include ‌participation by four humanoid robot startups, Unitree, Galbot, Noetix ‍and MagicLab, the companies and broadcaster ‍have said.

Agibot's gala employed over 200 robots. It was streamed on social ‍media platforms RedNote, Sina Weibo, TikTok and its Chinese version Douyin. Chinese-language television networks HTTV and iCiTi TV also broadcast the performance.

"When robots begin to understand Lunar New Year and begin to have a sense of humor, the human-computer interaction may come faster than we think," Ma Hongyun, a photographer and writer with 4.8 million followers on Weibo, said in a post.

Agibot, which says ⁠its humanoid robots are designed for a range of applications, including in education, entertainment and factories, plans to launch an initial public offering in Hong Kong, Reuters has reported.

State-run Securities Times said Agibot had opted out of the CCTV gala in order to focus spending on research and development. The company did not respond to a request for comment.

The company demonstrated two of its robots to Xi during a visit in April last year.

US billionaire Elon Musk, who has pivoted automaker Tesla toward a focus on artificial intelligence and the Optimus humanoid robot, has said the only competitive threat he faces in robotics is from Chinese firms.


AI to Track Icebergs Adrift at Sea in Boon for Science

© Jonathan NACKSTRAND / AFP
© Jonathan NACKSTRAND / AFP
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AI to Track Icebergs Adrift at Sea in Boon for Science

© Jonathan NACKSTRAND / AFP
© Jonathan NACKSTRAND / AFP

British scientists said Thursday that a world-first AI tool to catalogue and track icebergs as they break apart into smaller chunks could fill a "major blind spot" in predicting climate change.

Icebergs release enormous volumes of freshwater when they melt on the open water, affecting global climate patterns and altering ocean currents and ecosystems, reported AFP.

But scientists have long struggled to keep track of these floating behemoths once they break into thousands of smaller chunks, their fate and impact on the climate largely lost to the seas.

To fill in the gap, the British Antarctic Survey has developed an AI system that automatically identifies and names individual icebergs at birth and tracks their sometimes decades-long journey to a watery grave.

Using satellite images, the tool captures the distinct shape of icebergs as they break off -- or calve -- from glaciers and ice sheets on land.

As they disintegrate over time, the machine performs a giant puzzle problem, linking the smaller "child" fragments back to the "parent" and creating detailed family trees never before possible at this scale.

It represents a huge improvement on existing methods, where scientists pore over satellite images to visually identify and track only the largest icebergs one by one.

The AI system, which was tested using satellite observations over Greenland, provides "vital new information" for scientists and improves predictions about the future climate, said the British Antarctic Survey.

Knowing where these giant slabs of freshwater were melting into the ocean was especially crucial with ice loss expected to increase in a warming world, it added.

"What's exciting is that this finally gives us the observations we've been missing," Ben Evans, a machine learning expert at the British Antarctic Survey, said in a statement.

"We've gone from tracking a few famous icebergs to building full family trees. For the first time, we can see where each fragment came from, where it goes and why that matters for the climate."

This use of AI could also be adapted to aid safe passage for navigators through treacherous polar regions littered by icebergs.

Iceberg calving is a natural process. But scientists say the rate at which they were being lost from Antarctica is increasing, probably because of human-induced climate change.