Top Games Including ‘World of Warcraft’ to Return to China

This photo taken on January 26, 2024 shows people playing computer games at an internet cafe in Beijing. (AFP)
This photo taken on January 26, 2024 shows people playing computer games at an internet cafe in Beijing. (AFP)
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Top Games Including ‘World of Warcraft’ to Return to China

This photo taken on January 26, 2024 shows people playing computer games at an internet cafe in Beijing. (AFP)
This photo taken on January 26, 2024 shows people playing computer games at an internet cafe in Beijing. (AFP)

"World of Warcraft" is returning to China this summer, its developer and local partner said Wednesday, more than a year after dismayed fans saw the hugely popular video game and other titles pulled from the market in a contract dispute.

US-based game-maker Blizzard and China's NetEase said a new deal would see "World of Warcraft" (WoW) return alongside first-person shooter "Overwatch" and spin-offs such as WoW card game "Hearthstone".

"Beloved video game titles from Blizzard Entertainment that captivated millions of players in China will return to the market sequentially, beginning this summer, under a renewed publishing deal," the companies said in a statement.

WoW's Chinese servers went offline in January 2023, prompting a wave of mourning and anger from fans who poured years of their lives into building up their in-game points.

Chinese social media users on Wednesday cheered the return of Blizzard's titles to the market, with "Blizzard announces return" and "NetEase and Blizzard remarry" the top trending searches on the Weibo platform.

"Today, our long-lost old friend returns, our most beloved game returns," gaming blogger "Scarlet Bunny" wrote in a Weibo post.

"Come back to life, my beloved!" another fan wrote.

'Thrilled to align'

Massively popular worldwide, particularly in the 2000s, WoW is an online multiplayer role-playing game set in a fantasy Medieval world where good battles evil.

It is known for its immersive and addictive gameplay, and players can rack up hundreds of hours of game time.

Blizzard's games launched in China in 2008, through collaboration with internet giant NetEase -- under local law, foreign developers are required to partner with Chinese firms to enter the market.

But after 14 years and acquiring millions of players in China, the two firms announced in November 2022 that talks over renewing their operating contract had failed to lead to an agreement.

"After continuing discussions over the past year, both Blizzard Entertainment and NetEase are thrilled to align on a path forward to once again support players in mainland China and are proud to reaffirm their commitment to delivering exceptional gaming experiences," the companies said in their statement.

Some long-time WoW players remained bitter about the title's extended absence from China.

"The Chinese market is not Blizzard's living room where you come and leave as you want. Players are not playthings in Blizzard's hands that you take or abandon at will," one gamer wrote on Weibo, calling for a boycott.

Difficult years

The news will be a welcome boost for NetEase, which like many of the country's tech giants has had a rough few years after a government crackdown on the industry.

Since 2021, children under 18 years old have only been allowed to play online between 8:00 pm and 9:00 pm on Fridays, Saturdays and Sundays during the school term.

Gamers are required to use their ID cards when registering to play online to ensure minors do not lie about their age.

Companies are also prohibited from offering gaming services to young people outside government-mandated hours.

An end to a freeze in gaming licenses had raised hopes that the focus on the industry had subsided.

But then in December a set of draft guidelines aimed at limiting in-game purchases and preventing obsessive gaming behavior sent shares in NetEase and its rivals tumbling.

Authorities backtracked a day later, announcing that the rules would be further revised, though it did not give details.

The draft rules were later removed from the regulator's website.



KAUST Scientists Develop AI-Generated Data to Improve Environmental Disaster Tracking

King Abdullah University of Science and Technology (KAUST) logo
King Abdullah University of Science and Technology (KAUST) logo
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KAUST Scientists Develop AI-Generated Data to Improve Environmental Disaster Tracking

King Abdullah University of Science and Technology (KAUST) logo
King Abdullah University of Science and Technology (KAUST) logo

King Abdullah University of Science and Technology (KAUST) and SARsatX, a Saudi company specializing in Earth observation technologies, have developed computer-generated data to train deep learning models to predict oil spills.

According to KAUST, validating the use of synthetic data is crucial for monitoring environmental disasters, as early detection and rapid response can significantly reduce the risks of environmental damage.

Dean of the Biological and Environmental Science and Engineering Division at KAUST Dr. Matthew McCabe noted that one of the biggest challenges in environmental applications of artificial intelligence is the shortage of high-quality training data.

He explained that this challenge can be addressed by using deep learning to generate synthetic data from a very small sample of real data and then training predictive AI models on it.

This approach can significantly enhance efforts to protect the marine environment by enabling faster and more reliable monitoring of oil spills while reducing the logistical and environmental challenges associated with data collection.


Uber, Lyft to Test Baidu Robotaxis in UK from Next Year 

A sign of Baidu is pictured at the company's headquarters in Beijing, China March 16, 2023. (Reuters)
A sign of Baidu is pictured at the company's headquarters in Beijing, China March 16, 2023. (Reuters)
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Uber, Lyft to Test Baidu Robotaxis in UK from Next Year 

A sign of Baidu is pictured at the company's headquarters in Beijing, China March 16, 2023. (Reuters)
A sign of Baidu is pictured at the company's headquarters in Beijing, China March 16, 2023. (Reuters)

Uber Technologies and Lyft are teaming up with Chinese tech giant Baidu to try out driverless taxis in the UK next year, marking a major step in the global race to commercialize robotaxis.

It highlights how ride-hailing platforms are accelerating autonomous rollout through partnerships, positioning London as an early proving ground for large-scale robotaxi services ‌in Europe.

Lyft, meanwhile, plans ‌to deploy Baidu's ‌autonomous ⁠vehicles in Germany ‌and the UK under its platform, pending regulatory approval. Both companies have abandoned in-house development of autonomous vehicles and now rely on alliances to accelerate adoption.

The partnerships underscore how global robotaxi rollouts are gaining momentum. ⁠Alphabet's Waymo said in October it would start ‌tests in London this ‍month, while Baidu ‍and WeRide have launched operations in the ‍Middle East and Switzerland.

Robotaxis promise safer, greener and more cost-efficient rides, but profitability remains uncertain. Public companies like Pony.ai and WeRide are still loss-making, and analysts warn the economics of expensive fleets could pressure margins ⁠for platforms such as Uber and Lyft.

Analysts have said hybrid networks, mixing robotaxis with human drivers, may be the most viable model to manage demand peaks and pricing.

Lyft completed its $200 million acquisition of European taxi app FreeNow from BMW and Mercedes-Benz in July, marking its first major expansion beyond North America and ‌giving the US ride-hailing firm access to nine countries across Europe.


Italy Fines Apple Nearly 100m Euros over App Privacy Feature

An Apple logo hangs above the entrance to the Apple store on 5th Avenue in the Manhattan borough of New York City, July 21, 2015. REUTERS/Mike Segar/File Photo Purchase Licensing Rights
An Apple logo hangs above the entrance to the Apple store on 5th Avenue in the Manhattan borough of New York City, July 21, 2015. REUTERS/Mike Segar/File Photo Purchase Licensing Rights
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Italy Fines Apple Nearly 100m Euros over App Privacy Feature

An Apple logo hangs above the entrance to the Apple store on 5th Avenue in the Manhattan borough of New York City, July 21, 2015. REUTERS/Mike Segar/File Photo Purchase Licensing Rights
An Apple logo hangs above the entrance to the Apple store on 5th Avenue in the Manhattan borough of New York City, July 21, 2015. REUTERS/Mike Segar/File Photo Purchase Licensing Rights

Italy's competition authority said Monday it had fined US tech giant Apple 98 million euros ($115 million) for allegedly abusing its dominant position in the mobile app market.

According to AFP, the AGCM said in a statement that Apple had violated privacy regulations for third-party developers in a market where it "holds a super-dominant position through its App Store".

The body said its investigation had established the "restrictive nature" of the "privacy rules imposed by Apple... on third-party developers of apps distributed through the App Store".

The rules of Apple's App Tracking Transparency (ATT) "are imposed unilaterally and harm the interests of Apple's commercial partners", according to the AGCM statement.

French antitrust authorities earlier this year handed Apple a 150-million euro fine over its app tracking privacy feature.

Authorities elsewhere in Europe have also opened similar probes over ATT, which Apple promotes as a privacy safeguard.

The feature, introduced by Apple in 2021, requires apps to obtain user consent through a pop-up window before tracking their activity across other apps and websites.

If they decline, the app loses access to information on that user which enables ad targeting.

Critics have accused Apple of using the system to promote its own advertising services while restricting competitors.