Crown Prince Launches Saudi Architecture Characters Map

The Saudi Architecture Characters Map features 19 distinct architectural styles inspired by the Kingdom’s diverse geographical and cultural characteristics. SPA
The Saudi Architecture Characters Map features 19 distinct architectural styles inspired by the Kingdom’s diverse geographical and cultural characteristics. SPA
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Crown Prince Launches Saudi Architecture Characters Map

The Saudi Architecture Characters Map features 19 distinct architectural styles inspired by the Kingdom’s diverse geographical and cultural characteristics. SPA
The Saudi Architecture Characters Map features 19 distinct architectural styles inspired by the Kingdom’s diverse geographical and cultural characteristics. SPA

Prince Mohammed bin Salman bin Abdulaziz Al Saud, Saudi Crown Prince and Prime Minister, has officially launched the Saudi Architecture Characters Map, featuring 19 distinct architectural styles inspired by the Kingdom’s diverse geographical and cultural characteristics.

It highlights Saudi Arabia’s commitment to celebrating the country’s architectural heritage, enhancing quality of life and modernizing the urban landscape in Saudi cities as part of Vision 2030.

As Chairman of the Supreme Committee for Saudi Architectural Design Guidelines, the Crown Prince emphasized that Saudi Architecture reflects the cultural and geographical diversity of the Kingdom. He further highlighted the importance of sustainable urban planning that harmonizes with the local environment while integrating traditional architectural elements into modern designs.
"Saudi Architecture blends our rich heritage with contemporary design thinking. We are enhancing urban landscapes and quality of life as well as building an architectural framework that balances the past and the present. This model will serve as a global source of inspiration for innovation in architectural design,” the Crown Prince said.
"Saudi Architecture will indirectly contribute to economic growth by making our cities more attractive to visitors and tourists, which will stimulate sectors such as tourism, hospitality and construction. It also envisions a future where our cities and communities thrive."
Saudi Architecture aims to enrich the urban architectural diversity of the Kingdom, elevate urban landscape in cities and empower local talent. By 2030, it is expected to contribute over SAR8 billion to Saudi Arabia’s cumulative GDP and create over 34,000 direct and indirect job opportunities across the engineering, construction and urban development sectors.
Designed with flexibility in mind, Saudi Architecture provides developers with guidelines that allow for modern building materials without imposing additional financial burdens. Each of the 19 architectural styles offers three design typographies: traditional, transitional and contemporary – encouraging creative expression while preserving the authenticity of local architecture.
The implementation of Saudi Architecture will unfold in a phased manner. The first phase will focus on Al-Ahsa, Taif, Makkah and Abha, where initial applications will target major projects, government buildings and commercial structures.
The Saudi Architecture Characters Map highlights 19 architectural styles inspired by geographical, natural and cultural characteristics, derived from urban and historical studies of building traditions passed down through generations. These styles include Central Najdi, Northern Najdi, Tabuk Coast, Madinah Rural, Inner Madinah, Hejazi Coast, Taif Highlands, Sarawat Mountains, Aseer Escarpment, Tuhama Foothills, Tuhama Coast, Farasan Islands, Abha Highlands, Bisha Desert, Najran, Al Ahsa Oasis, Al Qatif Oasis, East Coast and Eastern Najdi.
Efforts to implement Saudi Architecture are driven by partnerships across government agencies, engineering firms and real estate developers. Architectural design studios will support engineers and designers through engineering guidelines, training workshops and skill development programs to ensure the highest standards of sustainability and quality.



Historic Fantasy ‘Assassin’s Creed’ Sparks Bitter Battles 

Ubisoft, maker of the "Assassin's Creed" series of video games, mixes historical accuracy with artistic license in its latest offering, "Shadows". (AFP)
Ubisoft, maker of the "Assassin's Creed" series of video games, mixes historical accuracy with artistic license in its latest offering, "Shadows". (AFP)
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Historic Fantasy ‘Assassin’s Creed’ Sparks Bitter Battles 

Ubisoft, maker of the "Assassin's Creed" series of video games, mixes historical accuracy with artistic license in its latest offering, "Shadows". (AFP)
Ubisoft, maker of the "Assassin's Creed" series of video games, mixes historical accuracy with artistic license in its latest offering, "Shadows". (AFP)

The "Assassin's Creed" series of video games is adored for painstaking historic accuracy, but also sparks controversy with heavy use of artistic license -- most recently with a black samurai in the latest instalment, "Shadows".

Released on Thursday, "Shadows" takes place in 16th-century feudal Japan, replete with imposing fortified cities and tranquil temples crafted by developers.

"They've done a really fantastic job with very accurate recreations," said Pierre-Francois Souyri, a historian among a dozen French and Japanese experts consulted for the game in a bid to weed out cliches and anachronisms.

Since being tapped in late 2021, Souyri says he has answered "a hundred or more questions" from the development team, ranging from how salt was produced to how puppet shows were staged.

Souyri adds that within the carefully crafted setting, "it's not too hard to come up with characters who find themselves having adventures" in "a very eventful period" marked by intense conflicts.

- Black samurai -

But one foundational choice by the creative team has provoked fierce debate online and beyond: casting a black samurai, Yasuke, as one of the two playable protagonists. The other is a young female ninja, Fujibayashi Naoe.

Irritation that an African character was depicted with the rank of samurai prompted a Japanese petition against the move, receiving more than 100,000 signatures.

The text blasted "lack of historical accuracy and cultural respect" by game developers.

Souyri was unimpressed by the criticism.

"It's the game's conceit to call him a samurai, it's not a doctoral thesis," he said.

Like other historians who have weighed in, he pointed out that Yasuke "is a person who really existed" -- although the historic evidence on his status "can be difficult to interpret".

Yuichi Gozai, assistant professor at the National Center for Japanese Studies in Kyoto, disagreed.

"Nothing proves that Yasuke had such qualifications" making him a samurai, medieval history specialist Gozai said.

In surviving documents, "Yasuke stood out above all for the color of his skin and his physical strength".

His patron, warlord Oda Nobunaga, likely "kept Yasuke by his side to show him off", Gozai believes.

Erupting even before "Shadows" had been released, the controversy over the black character's inclusion has been the fiercest surrounding any "Assassin's Creed" game.

The series has been attacked in the past, including by hard-left French politician Jean-Luc Melenchon for how firebrand Robespierre was depicted in "Assassin's Creed Unity", set during the French Revolution.

- Culture war battleground -

In a February report, the European Video Game Observatory noted that Ubisoft's announcement of Yasuke immediately "sparked a heated controversy amplified by social media".

The outfit blamed most of the uproar on "an American conservative moral crusade" waged by a hard core of "at least 728 interconnected accounts".

That group made up "only 0.8 percent of speakers on the topic of 'Assassin's Creed Shadows' in the US (but) account for 22.1 percent of all related coverage", the Observatory added.

The researchers said the behavior "suggests an astroturfing campaign" that piggybacked on the broader culture-war battles going on during the US presidential election campaign.

"Our use of Yasuke has been instrumentalized by certain people to get their own message across... but that's not the message of the game," said Marc-Alexis Cote, executive producer of the "Assassin's Creed" franchise.

Nevertheless, within Japan depictions of the country's history remain a sensitive issue -- as shown by reactions to images showing a "Shadows" player damaging the interior of a temple.

"I understand France's secularist principles, but it's important to acknowledge that ill-considered insults about religion can spark strong reactions," Gozai said.

"This risk should have been foreseen."

Ubisoft itself had resisted for some time fans' demands to see an "Assassin's Creed" game set in Japan.

But recent successful games set in the feudal period, such as 2019's "Sekiro" or 2020's "Ghost of Tsushima", may have helped overcome the publisher's reticence.

"There's a combined effect of exoticism and familiarity which fascinates Westerners," historian Souyri said.

Many young people, especially in Western countries, such as France and the United States, devour Japanese mangas and anime series.

But Gozai argues that "these depictions become counterproductive if they reinforce discrimination and prejudice towards Japan".

He calls "Shadows" a "clear example of these concerns being realized".