Microsoft Wins EU Antitrust Approval for Activision Deal Vetoed by UK

The Activision Blizzard Booth is shown on June 13, 2013, during the Electronic Entertainment Expo in Los Angeles. (AP)
The Activision Blizzard Booth is shown on June 13, 2013, during the Electronic Entertainment Expo in Los Angeles. (AP)
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Microsoft Wins EU Antitrust Approval for Activision Deal Vetoed by UK

The Activision Blizzard Booth is shown on June 13, 2013, during the Electronic Entertainment Expo in Los Angeles. (AP)
The Activision Blizzard Booth is shown on June 13, 2013, during the Electronic Entertainment Expo in Los Angeles. (AP)

Microsoft Corp gained EU antitrust approval for its $69 billion acquisition of Activision on Monday, in a significant boost that could prompt Chinese and Korean regulators to follow suit despite a British veto of the deal.

The US software giant still faces a battle to clinch a deal. It has until May 24 to appeal a decision by Britain's Competition & Markets Authority (CMA) to block it. A final decision may take months. The US Federal Trade Commission's case against the deal is also pending at the agency.

The European Commission said that the biggest-ever deal in gaming was pro-competitive due to Microsoft's licensing deals, confirming a Reuters report in March.

Such licenses are "practical and effective", European Union antitrust chief Margrethe Vestager told reporters.

"Actually, they significantly improve the condition for cloud game streaming compared to the present situation, which is why we actually consider them pro-competitive," she added.

The EU watchdog said Microsoft has offered 10-year free licensing deals to European consumers and cloud game streaming services for Activision's PC and console games.

Microsoft has in recent months signed such deals with Nvidia, Nintendo, Ukraine's Boosteroid and Japan's Ubitus to bring Activision's Call of Duty to their gaming platforms should the deal go through.

"The European Commission has required Microsoft to license popular Activision Blizzard games automatically to competing cloud gaming services. This will apply globally and will empower millions of consumers worldwide to play these games on any device they choose," said Microsoft President Brad Smith.

Vestager said the Commission has a different assessment of how the cloud gaming market will grow in contrast with the UK.

"They see this market developing faster than we would think," she said. "There is a bit of a paradox here, because we think that the remedies that we have taken and will allow for licensing to many, many more in the cloud gaming markets."

The UK Competition and Markets Authority said it stood by its veto. Microsoft will appeal to the Competition Appeal Tribunal, with a decision expected to take months.

The other remaining big hurdle is the US Federal Trade Commission which is seeking to block it. Japan approved the takeover in March.



Epic Games Accuses Samsung, Google of Scheme to Block App Rivals

 Fortnite game installing on Android operating system in this illustration taken, May 2, 2021. (Reuters)
Fortnite game installing on Android operating system in this illustration taken, May 2, 2021. (Reuters)
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Epic Games Accuses Samsung, Google of Scheme to Block App Rivals

 Fortnite game installing on Android operating system in this illustration taken, May 2, 2021. (Reuters)
Fortnite game installing on Android operating system in this illustration taken, May 2, 2021. (Reuters)

“Fortnite” video game maker Epic Games on Monday accused Alphabet’s Google and Samsung, the world’s largest Android phone manufacturer, of conspiring to protect Google’s Play store from competition.

Epic said it would file a lawsuit in US federal court in California alleging that a Samsung smartphone security feature called Auto Blocker was in truth intended to deter users from downloading Android apps from sources other than the Play store or Samsung's Galaxy store, which the Korean company elected to put on the back burner.

Samsung and Google are violating US antitrust law by reducing consumer choice and preventing competition that would make apps less expensive, Epic said.

The game company said Samsung's Auto Blocker was designed to blunt the impact of a US verdict that Epic won against Google in December 2023 that is expected to force the company to make apps easier to obtain from other sources.

Epic said it will also raise its competition concerns with regulators in the European Union, which has long scrutinized Google’s business practices.

Epic Chief Executive Tim Sweeney called the lawsuit part of a "major global fight" to defend competition and its benefits for consumers.

Samsung introduced Auto Blocker on its smartphones in late 2023 as an opt-in feature to protect users from downloading apps that may contain malware. Epic said Samsung made Auto Blocker the default setting in July and intentionally made it difficult to disable or bypass.

Cary, North Carolina-based Epic Games sued Google in 2020, claiming it stifled competition through its controls over app distribution and payments.

In that case, US District Judge James Donato in San Francisco is weighing what changes the company must make to its app business after the jury's December finding that it held an illegal monopoly.