Microsoft Says Early June Service Outages Were Cyberattacks

FILE - The Microsoft company logo is displayed at their offices in Sydney, Australia, on Feb. 3, 2021. (AP Photo/Rick Rycroft, File)
FILE - The Microsoft company logo is displayed at their offices in Sydney, Australia, on Feb. 3, 2021. (AP Photo/Rick Rycroft, File)
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Microsoft Says Early June Service Outages Were Cyberattacks

FILE - The Microsoft company logo is displayed at their offices in Sydney, Australia, on Feb. 3, 2021. (AP Photo/Rick Rycroft, File)
FILE - The Microsoft company logo is displayed at their offices in Sydney, Australia, on Feb. 3, 2021. (AP Photo/Rick Rycroft, File)

Microsoft has said that the outages that affected certain services of the company through some of the earlier days of this month were the result of cyberattacks, but said it saw no evidence of any customer data being accessed or compromised.
"Beginning in early June 2023, Microsoft identified surges in traffic against some services that temporarily impacted availability'" the company said in a blog post.
Microsoft said it opened an investigation and began tracking the DDoS activity by the threat actor it refers to as Storm-1359 after it identified the threat.
Microsoft did not immediately respond to a request by Reuters as to whether the company had identified the party responsible for the attack.
DDoS attacks work by directing high volumes of internet traffic towards targeted servers in a relatively unsophisticated bid to knock them offline.
Microsoft's 365 software suite, including Teams and Outlook, were down for more than two hours for over thousands of users on June 5 and a brief recurrence the following morning. That was the fourth such outage for Microsoft in a year.

“We really have no way to measure the impact if Microsoft doesn’t provide that info,” said Jake Williams, a prominent cybersecurity researcher and a former National Security Agency offensive hacker. Williams said he was not aware of Outlook previously being attacked at this scale.
“We know some resources were inaccessible for some, but not others. This often happens with DDoS of globally distributed systems,” Williams added. He said Microsoft's apparent unwillingness to provide an objective measure of customer impact “probably speaks to the magnitude.”
Pro-Russian hacking groups including Killnet — which the cybersecurity firm Mandiant says is Kremlin-affiliated — have been bombarding government and other websites of Ukraine's allies with DDoS attacks. In October, some US airport sites were hit. Analyst Alexander Leslie of the cybersecurity firm Recorded Future said it's unlikely Anonymous Sudan is located as it claims in Sudan, an African country. The group works closely with Killnet and other pro-Kremlin groups to spread pro-Russian propaganda and disinformation, he said.
The Associated Press quoted Edward Amoroso, NYU professor and CEO of TAG Cyber, as saying that the Microsoft incident highlights how DDoS attacks remain “a significant risk that we all just agree to avoid talking about. It’s not controversial to call this an unsolved problem.”
He said Microsoft's difficulties fending of this particular attack suggest “a single point of failure.” The best defense against these attacks is to distribute a service massively, on a content distribution network for example.



Cards to Consoles: Nintendo Opens First Museum

(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
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Cards to Consoles: Nintendo Opens First Museum

(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)
(FILES) This photo taken on September 24, 2024 shows large console-shaped pillows in the gift shop during a media preview of the new Nintendo Museum, located inside a renovated old factory, in the suburbs of Kyoto. (Photo by Richard A. Brooks / AFP)

Nintendo opened its first museum on Wednesday in a renovated factory in Kyoto, showcasing the long history of the Japanese video game giant from playing cards to "Super Mario.”

The company began life in 1889 producing Japanese playing cards called "hanafuda" as well as Western-style ones. Nintendo launched its first home video-game machines in 1977.

Many exhibits at the museum in Kyoto's Uji city are interactive -- including an area where two people can play Mario and Donkey Kong games together on a giant console.

Other zones focus on Nintendo's vintage products. For example, there is a digital version of an ancient Japanese poetry game, and a workshop for fans to create their own hanafuda cards.

Tickets, priced at 3,300 yen ($22.60) for adults and less for children, are already sold out for October and November, AFP reported.

"Visitors can learn about Nintendo's commitment to manufacturing that places importance on play and originality," Shigeru Miyamoto, the renowned creator of "Super Mario" and other games said in a video in August.

The "Super Mario" games were launched in 1985, two years after the company began selling its classic Nintendo Entertainment System (NES) console.

The museum is part of efforts by Nintendo to broaden its brand exposure, including with a smash-hit animated movie last year featuring the Italian plumber and his colorful crew.

The company has also built a "Super Nintendo World" zone at the Universal Studios Japan theme park, featuring a Mario Kart ride with a real-life Bowser's Castle.

A similar area is set to open at the park's huge Orlando location next year.

Nintendo first announced plans for the museum in 2021.

Kensaku Namera, an analyst at Nomura Securities, told AFP that the museum fits into Nintendo's strategy as a place where "people can interact" with its gaming franchises.

Repurposing an old factory built in 1969, which was once used by Nintendo for producing playing cards and later repairing consoles, is also a canny move, he said.

"It's an effective reuse of assets" by Nintendo, Namera said.