EU Rules Policing Digital Content Kick in Saturday

The DSA is a mammoth law that will force digital giants to aggressively police content online. CHANDAN KHANNA / AFP/File
The DSA is a mammoth law that will force digital giants to aggressively police content online. CHANDAN KHANNA / AFP/File
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EU Rules Policing Digital Content Kick in Saturday

The DSA is a mammoth law that will force digital giants to aggressively police content online. CHANDAN KHANNA / AFP/File
The DSA is a mammoth law that will force digital giants to aggressively police content online. CHANDAN KHANNA / AFP/File

Digital companies will have nowhere to hide after the EU's landmark content law enters into full force from Saturday, with the risk of heavy fines for any violations.
The new rules, known as the Digital Services Act (DSA), kicked in last year for the world's largest platforms, including Facebook and TikTok, but will now apply to all except the smallest companies, AFP said.
When the European Union proposed the law in 2020, the objective was simple: to tame the wild west online, where Brussels felt companies were not doing enough to block illegal content or acting sufficiently to protect consumers.
Brussels has already bared its teeth, showing the tech titans that it means business.
There have been a wave of probes launched by the European Commission to quiz the largest platforms on how they are addressing an array of concerns from consumer protection to children's activity online.
So far, the EU has launched formal infringement proceedings against tech billionaire Elon Musk's X, formerly Twitter, over "illegal content and disinformation".
Punishment for violations of the DSA will be harsh.
Those that breach the rules could be fined up to six percent of their global annual turnover, or even banned in the EU for serious and repeated violations.
The EU will officially be able to hit companies with sanctions, including fines, for any violations from Saturday.
But beyond the prospect of fines, Alexandre de Streel of the think tank Centre on Regulation in Europe (CERRE), said the law aimed ultimately to change the culture of digital firms.
"The DSA is a gradual system, everything is not going to change in one minute and not on February 17," he said. "The goal isn't to impose fines, it's that platforms change their practices."
Enforcement across the bloc
Keeping an eye on firms will be a duty split between the commission, with its team of more than 120 experts, and EU states.
As an example of their new obligations, platforms that offer shopping services must act swiftly to stop the sale of counterfeit products and block repeat fraudsters.
The EU also prohibits targeted advertising for children and seeks to make it easier for users to report illegal content, complain and seek compensation for rule breaches.
The commission will supervise the largest platforms but states will need to set up "digital services coordinators" to monitor the smaller firms.
Firms with fewer than 50 staff and a turnover of less than 10 million euros ($10.8 million) will be exempted from the most burdensome rules.
Challenges
The law entered into force in August for "very large" platforms owned by Google's Alphabet, Amazon, Apple, TikTok parent ByteDance, Facebook owner Meta and Microsoft.
The EU believes these platforms must do more since their size and reach means they have greater responsibilities to address the higher risks to users.
The 22 platforms facing more stringent rules include booking.com, Google Search, Instagram, Snapchat and X as well as three major porn platforms.
They are obliged to be more transparent, giving access to researchers to scrutinize the platforms as well as publishing yearly risk assessments at their own cost.
The new law has already seen its share of controversy.
The DSA has faced a slew of legal challenges from Amazon and Zalando over their designations as "very large" firms, and from Meta and TikTok over a fee to pay for enforcement.
Meta paid around 11 million euros while TikTok refused to say how much it paid.



Manga Productions Partners with SEGA to Publish 'Sonic Racing: Crossworlds' Game in MENA

Manga Productions signed a publishing and distribution agreement with the Japanese gaming giant SEGA to publish the iconic game Sonic in the Middle East and North Africa. (SPA)
Manga Productions signed a publishing and distribution agreement with the Japanese gaming giant SEGA to publish the iconic game Sonic in the Middle East and North Africa. (SPA)
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Manga Productions Partners with SEGA to Publish 'Sonic Racing: Crossworlds' Game in MENA

Manga Productions signed a publishing and distribution agreement with the Japanese gaming giant SEGA to publish the iconic game Sonic in the Middle East and North Africa. (SPA)
Manga Productions signed a publishing and distribution agreement with the Japanese gaming giant SEGA to publish the iconic game Sonic in the Middle East and North Africa. (SPA)

Manga Productions, a subsidiary of Mohammed bin Salman Foundation (Misk), has signed a publishing and distribution agreement with the Japanese gaming giant SEGA to publish the iconic game Sonic in the Middle East and North Africa.

CEO of Manga Productions Dr. Essam Bukhary said: “Manga Productions has built strategic partnerships that support the creative content industry in Saudi Arabia and the region. Our collaboration with SEGA brings 'Sonic Racing: Crossworlds' to MENA audiences.”

In a statement on Monday, Manga Productions said it will collaborate with SEGA to publish the game for audiences in the MENA region, providing opportunities for Saudi talents to participate in the publishing process, as well as marketing the game.

“Sonic Racing: Crossworlds” is the next-generation kart racing game developed by SEGA's arcade racing team. Its standout feature is its dynamic track design, where players warp into an unknown world on the second lap of each race, making every race unpredictable and thrilling.

With a record-breaking 23 characters available at launch, the roster will continue to expand through post-launch updates, featuring guest appearances from Hatsune Miku, Joker (Persona 5 Royal), Ichiban Kasuga (Like a Dragon), Minecraft, SpongeBob SquarePants, and more.

Players can customize their racing strategies using over 70 types of “Gadgets,” each offering unique skills and advantages. The game also supports cross-play in online multiplayer, allowing up to 12 players to compete in various exciting modes.