Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
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Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)

After striking for over a month, video game performers have reached agreements with 80 games that have signed interim or tiered budget agreements with the performers' union and accepted the artificial intelligence provisions they have been seeking.

Members of the Screen Actors Guild-American Federation of Television and Radio Artists began striking in July after negotiations with game industry giants that began more than a year and a half ago came to a halt over AI protections. Union leaders say game voice actors and motion capture artists’ likenesses could be replicated by AI and used without their consent and without fair compensation.

SAG-AFTRA announced the agreements with the 80 individual video games on Thursday. Performers impacted by the work stoppage can now work on those projects.

The strike against other major video game publishers, including Disney and Warner Bros.' game companies and Electronic Arts Productions Inc., will continue.

The interim agreement secures wage improvements, protections around “exploitative uses” of artificial intelligence and safety precautions that account for the strain of physical performances, as well as vocal stress. The tiered budget agreement aims to make working with union talent more feasible for independent game developers or smaller-budget projects while also providing performers the protections under the interim agreement.

Duncan Crabtree-Ireland, SAG-AFTRA's national executive director and chief negotiator, said in a statement that companies signing the agreements are “helping to preserve the human art, ingenuity and creativity that fuels interactive storytelling.”

“These agreements signal that the video game companies in the collective bargaining group do not represent the will of the larger video game industry,” Crabtree-Ireland continued. “The many companies that are happy to agree to our AI terms prove that these terms are not only reasonable, but feasible and sustainable for businesses.”

The union announced Wednesday that game development studio Lightspeed L.A. has agreed to produce current and future games, including the popular title “Last Sentinel,” under the union's interim agreement, meaning it can also work with union talent as the strike persists.



Saudi SDAIA Showcases Latest Speech Recognition Solutions 

Saudi SDAIA Showcases Latest Speech Recognition Solutions 
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Saudi SDAIA Showcases Latest Speech Recognition Solutions 

Saudi SDAIA Showcases Latest Speech Recognition Solutions 

The Saudi Data and Artificial Intelligence Authority (SDAIA) is participating in the 2024 Institute of Electrical and Electronics Engineers (IEEE) International Conference on Acoustics, Speech, and Signal Processing underway in Greece.

Major technology companies and artificial intelligence (AI) experts are attending the conference, which runs from August 31 to September 5.

During the conference, SDAIA tackled code-switching within sentences (CS), a common phenomenon in spoken languages that presents a significant challenge for Automatic Speech Recognition (ASR) systems.

This is particularly relevant for those studying comparative linguistic phenomena, given the rarity of suitable data and the complexities of Arabic dialects.

The presentation focused on leveraging advancements in Large Language Models (LLMs) to enhance CS-ASR systems by generating text data that includes code-switching between Arabic and English.

The International Conference on Speech Processing Technologies is one of the leading global events in acoustic technologies. SDAIA is a pioneer in this field with its Voice system, developed by Saudi expertise.

The system allows speech-to-text conversion in Modern Standard Arabic and various Arabic dialects. It can be used for automating meeting transcriptions, developing chatbots, and building interactive voice systems.

SDAIA’s contribution to the conference includes sponsoring a workshop -- SyNDATA4GENAI 2024 -- in collaboration with SCAI, organized by several experts.

SDAIA is keen to participate in such major events to highlight the importance of advanced technologies and the progress achieved by Saudi Arabia in this field.