South Korea Summit to Target ‘Blueprint’ for Using AI in the Military 

Guests attend the opening of an international conference on the responsible use of artificial intelligence (AI) in the military domain, in Seoul, South Korea, 09 September 2024. (EPA/Yonhap)
Guests attend the opening of an international conference on the responsible use of artificial intelligence (AI) in the military domain, in Seoul, South Korea, 09 September 2024. (EPA/Yonhap)
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South Korea Summit to Target ‘Blueprint’ for Using AI in the Military 

Guests attend the opening of an international conference on the responsible use of artificial intelligence (AI) in the military domain, in Seoul, South Korea, 09 September 2024. (EPA/Yonhap)
Guests attend the opening of an international conference on the responsible use of artificial intelligence (AI) in the military domain, in Seoul, South Korea, 09 September 2024. (EPA/Yonhap)

South Korea convened an international summit on Monday seeking to establish a blueprint for the responsible use of artificial intelligence (AI) in the military, though any agreement is not expected to have binding powers to enforce it.

More than 90 countries including the United States and China have sent government representatives to the two-day summit in Seoul, which is the second such gathering.

At the first summit was held in Amsterdam last year, where the United States, China and other nations endorsed a modest "call to action" without legal commitment.

"Recently, in the Russia-Ukraine war, an AI-applied Ukrainian drone functioned as David's slingshot," South Korean Defense Minister Kim Yong-hyun said in an opening address.

He was referring to Ukraine's efforts for a technological edge against Russia by rolling out AI-enabled drones, hoping they will help overcome signal jamming as well as enable unmanned aerial vehicles (UAVs) to work in larger groups.

"As AI is applied to the military domain, the military's operational capabilities are dramatically improved. However, it is like a double-edged sword, as it can cause damage from abuse," Kim said.

South Korean Foreign Minister Cho Tae-yul said discussions would cover areas such as a legal review to ensure compliance with international law and mechanisms to prevent autonomous weapons from making life-and-death decisions without appropriate human oversight.

The Seoul summit hoped to agree to a blueprint for action, establishing a minimum level of guard-rails for AI in the military and suggesting principles on responsible use by reflecting principles laid out by NATO, by the US or a number of other countries, according to a senior South Korean official.

It was unclear how many nations attending the summit would endorse the document on Tuesday, which is aiming to be a more detailed attempt to set boundaries on AI use in the military, but still likely lack legal commitments.

The summit is not the only international set of discussions on AI use in the military.

UN countries that belong to the 1983 Convention on Certain Conventional Weapons (CCW) are discussing potential restrictions on lethal autonomous weapons systems for compliance with international humanitarian law.

The US government last year also launched a declaration on responsible use of AI in the military, which covers broader military application of AI, beyond weapons. As of August, 55 countries have endorsed the declaration.

The Seoul summit, co-hosted by the Netherlands, Singapore, Kenya and the United Kingdom, aims to ensure ongoing multi-stakeholder discussions in a field where technological developments are primarily driven by the private sector, but governments are the main decision makers.

About 2,000 people globally have registered to take part in the summit, including representatives from international organizations, academia and the private sector, to attend discussions on topics such as civilian protection and AI use in the control of nuclear weapons.



Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
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Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)

After striking for over a month, video game performers have reached agreements with 80 games that have signed interim or tiered budget agreements with the performers' union and accepted the artificial intelligence provisions they have been seeking.

Members of the Screen Actors Guild-American Federation of Television and Radio Artists began striking in July after negotiations with game industry giants that began more than a year and a half ago came to a halt over AI protections. Union leaders say game voice actors and motion capture artists’ likenesses could be replicated by AI and used without their consent and without fair compensation.

SAG-AFTRA announced the agreements with the 80 individual video games on Thursday. Performers impacted by the work stoppage can now work on those projects.

The strike against other major video game publishers, including Disney and Warner Bros.' game companies and Electronic Arts Productions Inc., will continue.

The interim agreement secures wage improvements, protections around “exploitative uses” of artificial intelligence and safety precautions that account for the strain of physical performances, as well as vocal stress. The tiered budget agreement aims to make working with union talent more feasible for independent game developers or smaller-budget projects while also providing performers the protections under the interim agreement.

Duncan Crabtree-Ireland, SAG-AFTRA's national executive director and chief negotiator, said in a statement that companies signing the agreements are “helping to preserve the human art, ingenuity and creativity that fuels interactive storytelling.”

“These agreements signal that the video game companies in the collective bargaining group do not represent the will of the larger video game industry,” Crabtree-Ireland continued. “The many companies that are happy to agree to our AI terms prove that these terms are not only reasonable, but feasible and sustainable for businesses.”

The union announced Wednesday that game development studio Lightspeed L.A. has agreed to produce current and future games, including the popular title “Last Sentinel,” under the union's interim agreement, meaning it can also work with union talent as the strike persists.