First Artwork by Humanoid Robot Sells for $1.3m

Ultra-realistic AI robot Ai-Da is designed to resemble a human woman with a face, large eyes and a brown wig. Ben Stansall / AFP/File
Ultra-realistic AI robot Ai-Da is designed to resemble a human woman with a face, large eyes and a brown wig. Ben Stansall / AFP/File
TT

First Artwork by Humanoid Robot Sells for $1.3m

Ultra-realistic AI robot Ai-Da is designed to resemble a human woman with a face, large eyes and a brown wig. Ben Stansall / AFP/File
Ultra-realistic AI robot Ai-Da is designed to resemble a human woman with a face, large eyes and a brown wig. Ben Stansall / AFP/File

A portrait of English mathematician Alan Turing became the first artwork by a humanoid robot to be sold at auction, fetching $1,320,000 on Thursday.
The 2.2 meter (7.5 feet) portrait by "Ai-Da", the world's first ultra-realistic robot artist, smashed pre-sale expectations of $180,000 when it went under the hammer at London auction house Sotheby's Digital Art Sale, said AFP.
"Today's record-breaking sale price for the first artwork by a humanoid robot artist to go up for auction marks a moment in the history of modern and contemporary art and reflects the growing intersection between A.I. technology and the global art market," said the auction house.
The ultra-realistic robot, one of the most advanced in the world, is designed to resemble a human woman with a face, large eyes and a brown wig.
Ai-Da is named after Ada Lovelace, the world's first computer programmer and was devised by Aidan Meller, a specialist in modern and contemporary art.
"The greatest artists in history grappled with their period of time, and both celebrated and questioned society's shifts," said Meller.
“Ai-Da Robot as technology, is the perfect artist today to discuss the current developments with technology and its unfolding legacy," he added.
Ai-Da generates ideas through conversations with members of the studio, and suggests creating an image of Turing during a discussion about "A.I. for good".
The robot was then asked what style, color, content, tone and texture to use, before using cameras in its eyes to look at a picture of Turing and create the painting.
Meller led the team that created Ai-Da with artificial intelligence specialists at the universities of Oxford and Birmingham in England.
Meller said Turing, who made his name as a World War II codebreaker, mathematician and early computer scientist, had raised concerns about the use of AI in the 1950s.
The artwork's "muted tones and broken facial planes" seemingly suggested "the struggles Turing warned we will face when it comes to managing AI", he said.
Ai-Da's works were "ethereal and haunting" and "continue to question where the power of AI will take us, and the global race to harness its power", he added.



PlayStation at 30: How Sony's Grey Box Conquered Gaming

The little grey box sold 102 million units. Richard A. Brooks / AFP
The little grey box sold 102 million units. Richard A. Brooks / AFP
TT

PlayStation at 30: How Sony's Grey Box Conquered Gaming

The little grey box sold 102 million units. Richard A. Brooks / AFP
The little grey box sold 102 million units. Richard A. Brooks / AFP

Japanese electronics giant Sony is set to celebrate 30 years since it launched the PlayStation console, the little grey box that catapulted the firm into the gaming big league.
PlayStation was Sony's first foray into the world of video games and when it hit the shelves in Japan on December 3, 1994, the company needed to sell one million units to cover its costs, AFP said.
In the end, the gadget became a legend, selling more than 102 million units, helping to launch many of the industry's best-loved franchises and positioning Sony as a heavyweight in a hugely lucrative sector.
"PlayStation changed the history of video games," said Hiroyuki Maeda, a Japanese specialist in video game history.
"It truly transformed everything: hardware, software, distribution and marketing."
One of the keys to its success was broadening the appeal of a pastime that had often been dismissed as a hobby for children.
From the off, the firm was clear that it wanted to trash this image.
In part this stems from Sony's rivalry with Nintendo, which was already a dominant player in the sector by the mid-1990s, but whose games skewed young.
Sony 'humiliated'
The original PlayStation can trace its history to a falling out between the two great Japanese firms.
They had partnered in the late 1980s to develop a version of the Super Nintendo console with an in-built CD player.
But Nintendo suspected Sony were using the project as a way to muscle into the gaming sector and abruptly cancelled the partnership in 1991.
"Sony found itself in a humiliating position," said Maeda, so pushed ahead with the project by itself.
The hardware proved to be revolutionary, CD-ROMs being cheaper and storing much more data than the cartridges used by Nintendo and other consoles.
And to further distinguish itself from Nintendo, Sony courted a young adult audience with fighting games like "Tekken", out-and-out horror with "Resident Evil" and "Silent Hill", and military titles like "Metal Gear Solid".
Its advertising also followed a more grown-up path.
Hollywood auteur David Lynch was drafted in to direct ads for the PS2 launched in 2000 -- conjuring a nightmare vision of floating heads and talking ducks certainly not meant for younger audiences.
"The older audience obviously had better purchasing power than children," said Philippe Dubois, founder of M05, a French association that aims to preserve digital heritage.
The PS2 is still the most successful console in history, having sold more than 160 million units.
'New sensations'
Over the past 30 years, the competition has intensified and the technology has been honed.
While Sega and other rivals have fallen by the wayside, Microsoft has entered the fray with its Xbox, and Nintendo is still on the scene with its Switch console.
But the industry is enduring tough times.
A surge in popularity and investment during the pandemic has subsided and Sony's PlayStation division recently laid off hundreds of workers.
Plenty of analysts are also predicting that cloud gaming will soon render consoles obsolete.
Sony appears undaunted though, recently launching an upgraded version of its PS5 with a marketing push that highlighted new AI features.
Bloomberg has reported that the Japanese firm is also planning a new hand-held version of the PlayStation, which would once again pit it against old rival Nintendo, undisputed king of portable devices.
However, for the purists, few innovations were as great as the original console's ability to handle 3D graphics.
The technology was instrumental for the appeal of classic games such as "Tomb Raider" and "Final Fantasy VII".
"We discovered sensations, emotions that we hadn't experienced with earlier consoles," said French YouTuber and PlayStation enthusiast Cyril 2.0.
He said he had collected almost every title released for the PlayStation in Europe -- some 1,400 -- and insisted the formula for success was not complicated.
"For consoles, games are still the most important thing," he said.