Japan Startup Hopeful Ahead of Second Moon Launch

Japan's Ryoyu Kobayashi soars through the air during the trial round of the Four Hills FIS Ski Jumping tournament (Vierschanzentournee), in Innsbruck, Austria on January 4, 2025. (Photo by GEORG HOCHMUTH / APA / AFP)
Japan's Ryoyu Kobayashi soars through the air during the trial round of the Four Hills FIS Ski Jumping tournament (Vierschanzentournee), in Innsbruck, Austria on January 4, 2025. (Photo by GEORG HOCHMUTH / APA / AFP)
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Japan Startup Hopeful Ahead of Second Moon Launch

Japan's Ryoyu Kobayashi soars through the air during the trial round of the Four Hills FIS Ski Jumping tournament (Vierschanzentournee), in Innsbruck, Austria on January 4, 2025. (Photo by GEORG HOCHMUTH / APA / AFP)
Japan's Ryoyu Kobayashi soars through the air during the trial round of the Four Hills FIS Ski Jumping tournament (Vierschanzentournee), in Innsbruck, Austria on January 4, 2025. (Photo by GEORG HOCHMUTH / APA / AFP)

Japanese startup ispace vowed its upcoming second unmanned Moon mission will be a success, saying Thursday that it learned from its failed attempt nearly two years ago.

In April 2023, the firm's first spacecraft made an unsalvageable "hard landing", dashing its ambitions to be the first private company to touch down on the Moon.

The Houston-based Intuitive Machines accomplished that feat last year with an uncrewed craft that landed at the wrong angle but was able to complete tests and send photos.

With another mission scheduled to launch next week, ispace wants to win its place in space history at a booming time for missions to the Moon from both governments and private companies.

"We at ispace were disappointed in the failure of Mission 1," ispace founder and CEO Takeshi Hakamada told reporters.

"But that's why we hope to send a message to people across Japan that it's important to challenge ourselves again, after enduring the failure and learning from it."

"We will make this Mission 2 a success," AFP quoted him as saying.

Its new lander, called Resilience, will blast off from Kennedy Space Center in Florida on January 15, along with another lunar lander built by US company Firefly Aerospace.

If Resilience lands successfully, it will deploy a micro rover and five other payloads from corporate partners.

These include an experiment by Takasago Thermal Engineering, which wants to split water into oxygen and hydrogen gas with a view to using hydrogen as satellite and spacecraft fuel.

- Rideshare -

Firefly's Blue Ghost lander will arrive at the Moon after travelling 45 days, followed by ispace's Resilience, which the Japanese company hopes will land on the Earth's satellite at the end of May, or in June.

For the program, officially named Hakuto-R Mission 2, ispace chose to cut down on costs by arranging the first private-sector rocket rideshare, Hakamada said.

Only five nations have soft-landed spacecraft on the Moon: the Soviet Union, the United States, China, India and, most recently, Japan.

Many companies are vying to offer cheaper and more frequent space exploration opportunities than governments.

Space One, another Japanese startup, is trying to become Japan's first company to put a satellite into orbit -- with some difficulty so far.

Last month, Space One's solid-fuel Kairos rocket blasted off from a private launchpad in western Japan but was later seen spiraling downwards in the distance.

That was the second launch attempt by Space One after an initial try in March last year ended in a mid-air explosion.

Meanwhile Toyota, the world's top-selling carmaker, announced this week it would invest seven billion yen ($44 million) in Japanese rocket startup Interstellar Technologies.

"The global demand for small satellite launches has surged nearly 20-fold, from 141 launches in 2016 to 2,860 in 2023," driven by private space businesses, national security concerns and technological development, Interstellar said.



'Call of Duty' Co-creator Vince Zampella Killed in Car Crash

Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
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'Call of Duty' Co-creator Vince Zampella Killed in Car Crash

Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP

Vince Zampella, the acclaimed co-creator of video gaming juggernaut "Call of Duty," has died in a car crash, gaming giant Electronic Arts confirmed on Monday. He was 55.

The developer and executive died on Sunday while driving his Ferrari on a scenic road north of Los Angeles, according to local broadcaster NBC4.

"For unknown reasons, the vehicle veered off the roadway, struck a concrete barrier, and became fully engulfed," the California Highway Patrol said in a statement, without identifying the two victims in the crash.

The CHP added that both the driver and a passenger who was ejected from the vehicle succumbed to their injuries, reported AFP.

Witnesses posted video of the mangled cherry-red Ferarri, engulfed in flames, on the mountain road. The cause of the crash remains under investigation.

His studios created some of the world's best-selling video games, and Zampella was considered an innovator in first-person military shooter style games.

This year, when his "Battlefield 6" video game set a new sales record for the franchise, Zampella expressed gratitude, saying "we never take moments like this for granted" -- despite a long career of success in gaming.

The mass-combat game has won over 100 million players in the past two decades, in its various iterations.

And yet, that number isn't a first. To this day, "Call of Duty" boasts more than 100 milion active players, monthly.

"You have that dream of the game being popular, but I don't think you're ever ready for that level of success," Zampella told gaming site IGN in a 2016 interview.

Profound, far-reaching

Zampella was best known for co-creating the "Call of Duty" franchise and founding Respawn Entertainment, the studio behind "Titanfall,Apex Legends," and the "Star Wars Jedi" games.

After starting out in the 1990s as a designer on shooter games, he co-founded Infinity Ward in 2002 and helped launch "Call of Duty" in 2003. Activision later acquired his studio.

He left Activision under contentious circumstances and established Respawn in 2010, which Electronic Arts acquired in 2017.

At EA, he eventually took charge of revitalizing the "Battlefield" franchise, cementing his reputation as one of the most influential figures in modern first-person shooter games.

"This is an unimaginable loss, and our hearts are with Vince's family, his loved ones, and all those touched by his work," Electronic Arts said in a statement.

"Vince's influence on the video game industry was profound and far-reaching," the company said, adding that "his work helped shape modern interactive entertainment."

A statement by Respawn, posted on the "Battlefield" X account, praised Zampella "for how he showed up every day, trusting his teams, encouraging bold ideas, and believing in Battlefield and the people building it."

Zampella "championed what he believed was right for the people behind those studios and our players because it mattered."

"It was a bold, transgressive method of storytelling, of a moment in time that was political, that was violent and that was impactful," Washington Post video game reporter Gene Park told NBC4.

"He really knew how to create stories and create experiences, that really hit at the heart of human experience -- whether it was terror, dread, heroism. I think he was really able to kindof encapsulate that through the designs of the video games that he made," Park said.


GEA Chairman Named 2025 ‘Promoter of the Year’ by Boxing News

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
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GEA Chairman Named 2025 ‘Promoter of the Year’ by Boxing News

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine, the Saudi Press Agency reported on Tuesday.

The recognition reflects Alalshikh influential contributions and growing role in advancing the global boxing industry, built on a series of initiatives led by him in recent years.

It celebrates his efforts in elevating the stature of major fight cards, raising organizational standards, and enhancing both the sporting and media experience of boxing events, with a vision and strong international partnerships that have been instrumental in attracting the sport’s biggest global names.


Al-Qatif Street Food Festival Celebrates Saudi Culinary Arts

The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA
The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA
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Al-Qatif Street Food Festival Celebrates Saudi Culinary Arts

The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA
The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors - SPA

The Culinary Arts Commission launched Al-Qatif Street Food Festival, which runs until December 30, 2025, offering visitors a rich cultural experience that highlights Saudi culinary arts in a setting that reflects the authenticity and diversity of the Kingdom’s national cuisine, while reinforcing the presence of heritage within the contemporary cultural landscape.

The festival showcases Saudi food culture as a vital component of national identity through live cooking stations where traditional dishes are prepared and presented by culinary experts, SPA reported.

The event features six pavilions that allow visitors to explore a wide variety of foods and beverages made from local ingredients, reflecting the Kingdom’s diverse environments and regional flavors.

In addition to the culinary offerings, the festival presents a range of accompanying cultural experiences designed to enrich the visitor journey and encourage engagement with food as both an artistic and knowledge-based experience.

These include a dedicated children’s pavilion, interactive tasting spaces for dishes, and innovative beverage experiences inspired by Saudi agricultural products.