Astrophysicists Use Supercomputer to Uncover Secrets of Universal Dark Matter

Fugaku supercomputer at the Riken Center for Computational Science in Kobe, JapanJIJI PRESS/AFP via Getty Images
Fugaku supercomputer at the Riken Center for Computational Science in Kobe, JapanJIJI PRESS/AFP via Getty Images
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Astrophysicists Use Supercomputer to Uncover Secrets of Universal Dark Matter

Fugaku supercomputer at the Riken Center for Computational Science in Kobe, JapanJIJI PRESS/AFP via Getty Images
Fugaku supercomputer at the Riken Center for Computational Science in Kobe, JapanJIJI PRESS/AFP via Getty Images

Visible matter constitutes only 16% of the universe's total mass. Little is known about the nature of the rest of that mass, which referred to as dark matter. Even more surprising is the fact that the universe's total mass accounts for only 30% of its energy. The rest is dark energy, which is totally unknown but is responsible for the universe's accelerated expansion.

To find out more about dark matter and dark energy, astrophysicists use large-scale surveys of the universe or detailed studies of the properties of galaxies. But they can only interpret their observations by comparing them to predictions by theoretical models of dark matter and dark energy. But these simulations take tens of millions of computing hours on supercomputers.

Using the Joliot-Curie supercomputer, a team of astrophysicists from the French Alternative Energies and Atomic Energy Commission (CEA), Sorbonne Université, and Université Paris-Saclay, run a simulation of the evolution of cosmic structures from the first few moments after the Big Bang to the present day. They managed to describe the intergalactic regions, which represent 90% of the Universe's volume in unprecedented resolution. The findings were published in the recent issue of the journal Monthly Notices of the Royal Astronomical Society.

According to a report published Saturday on the CEA website, the simulation's high resolution in low density regions meant that it was able to describe cold gas accretion by galaxies and the formation of ultra-compact massive galaxies when the universe was only 2 to 3 billion years old. This step, which was only possible through a simulation on the supercomputer, helps establish the grounds to understand dark matter and dark energy.

The supercomputer offers a computing power of 22 petaflops, and the volume of numerical data processed exceeded 3TB at each step of the computation. The Joliot-Curie supercomputer was designed by the company Atos for GENCI (the French high-performance computing center).



Microsoft Seeks to Win Over New Players at Gamer Gathering

General view of Microsoft Corporation headquarters at Issy-les-Moulineaux, near Paris, France, April 18, 2016. REUTERS/Charles Platiau/File Photo
General view of Microsoft Corporation headquarters at Issy-les-Moulineaux, near Paris, France, April 18, 2016. REUTERS/Charles Platiau/File Photo
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Microsoft Seeks to Win Over New Players at Gamer Gathering

General view of Microsoft Corporation headquarters at Issy-les-Moulineaux, near Paris, France, April 18, 2016. REUTERS/Charles Platiau/File Photo
General view of Microsoft Corporation headquarters at Issy-les-Moulineaux, near Paris, France, April 18, 2016. REUTERS/Charles Platiau/File Photo

Microsoft held its biggest video game stand ever at the sector trade show Gamescom in Germany on Wednesday, aiming to win over players after several rocky months of studio closures and rising fees.
"We run a business. And it's definitely true inside of Microsoft, the bar is really high for us in terms of delivery that we have to give back to the company," Xbox chief Phil Spencer said during a live event at the show.
"There is a lot of pressure on the industry. It's been growing for a long time and now people are looking for ways to grow," he added, defending the US giant's strategy.
Microsoft took fans by surprise on Tuesday when announcing that its year-end blockbuster "Indiana Jones and the Great Circle", initially meant to be an exclusive for its Xbox console, would also be made available on rival Sony's PlayStation 5 in spring 2025, said AFP.
The decision follows a shift that began in February with four of its games being made available to rival consoles, marking a strategic turning point to attract players to Xbox with exclusive titles.
The move is aimed at increasing the profitability of its games amid flagging console sales.
'Big bet'
After completing in October the $69 billion takeover of gaming publisher Activision Blizzard, maker of gaming hits such as "Call of Duty" and "Candy Crush", Microsoft has faced a series of hurdles.
The takeover resulted in cuts of 1,900 jobs in January.
Then in May, Microsoft closed four studios of publisher Bethesda, which it acquired in 2020 as part of a $7.5 billion investment.
The announcement of the upcoming release of "Call of Duty: Black Ops 6", the first in the series to be available on Microsoft's platform Game Pass, coincided with an increase in service fees.
At the end of February, the service had about 34 million users, far short of its goal of reaching 100 million clients by 2030.
The move to release Call of Duty on Game Pass is Microsoft "pushing all of their chips in", said Mat Piscatella, an analyst for market research firm Circana. "This is their big bet."
Call of Duty's performance on the platform will determine the future of the formula and its viability, he said.
"I think it's evolving as the subscription market hasn't grown at the rate that some have expected," Piscatella said.
Microsoft also announced Wednesday that the new versions of its consoles unveiled in June, which include the Xbox Series X without a Blu-ray player, will be available from October 15.