Polish Video Game Maker CD Projekt Focuses on Fixing Cyberpunk 2077

CD Projekt is focusing on improving Cyberpunk 2077 and restoring the trust of players and partners disappointed with its flagship game. (Reuters)
CD Projekt is focusing on improving Cyberpunk 2077 and restoring the trust of players and partners disappointed with its flagship game. (Reuters)
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Polish Video Game Maker CD Projekt Focuses on Fixing Cyberpunk 2077

CD Projekt is focusing on improving Cyberpunk 2077 and restoring the trust of players and partners disappointed with its flagship game. (Reuters)
CD Projekt is focusing on improving Cyberpunk 2077 and restoring the trust of players and partners disappointed with its flagship game. (Reuters)

Polish video game maker CD Projekt is focusing on improving Cyberpunk 2077 and restoring the trust of players and partners disappointed with its flagship game, Puls Biznesu daily reported the group’s CEO as saying.

Shares in the company, one of Polish biggest, slumped at the end of last year amid complaints of glitches in the role-play game featuring Hollywood star Keanu Reeves. CD Projekt is now valued at 29 billion zlotys ($7.78 billion) compared to around 40 billion zlotys before the game’s December debut.

Sony pulled Cyberpunk 2077 from its PlayStation Store after just a week. Since then, the firm has been working on improvements.

“The long-term goal for us is regaining the trust of players and our business partners,” Adam Kicinski told Puls Biznesu in an interview published on Monday, adding that the group was aiming for the game to be back in Sony’s store as soon as possible.

Kicinski also said that CD Projekt was sticking with plans to publish its strategy in the first quarter.

“We have been…discussing the direction for the coming years, taking into account the experience from the past weeks, he was quoted as saying.

Kicinski said CD Project would “actively defend” against any legal claims related to problems with the game and had appointed a law firm to represent the company. The company has said in statements that it is facing class action lawsuits in the United States.

Many of the issues with the game were reported on Sony’s older PlayStation 4 and Microsoft’s Xbox One.

Commenting on the reasons for the shortcomings, Kicinski said that adapting Cyberpunk 2077 to the older-generation consoles was a bigger challenge than had been predicted.

“The COVID-19 pandemic resulted in most of the team working remotely, which did not make things easier either,” he said.



OpenAI Finds More Chinese Groups Using ChatGPT for Malicious Purposes

FILE PHOTO: OpenAI logo is seen in this illustration taken February 8, 2025. REUTERS/Dado Ruvic/Illustration/File Photo
FILE PHOTO: OpenAI logo is seen in this illustration taken February 8, 2025. REUTERS/Dado Ruvic/Illustration/File Photo
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OpenAI Finds More Chinese Groups Using ChatGPT for Malicious Purposes

FILE PHOTO: OpenAI logo is seen in this illustration taken February 8, 2025. REUTERS/Dado Ruvic/Illustration/File Photo
FILE PHOTO: OpenAI logo is seen in this illustration taken February 8, 2025. REUTERS/Dado Ruvic/Illustration/File Photo

OpenAI is seeing an increasing number of Chinese groups using its artificial intelligence technology for covert operations, which the ChatGPT maker described in a report released Thursday.

While the scope and tactics employed by these groups have expanded, the operations detected were generally small in scale and targeted limited audiences, the San Francisco-based startup said, according to Reuters.

Since ChatGPT burst onto the scene in late 2022, there have been concerns about the potential consequences of generative AI technology, which can quickly and easily produce human-like text, imagery and audio.

OpenAI regularly releases reports on malicious activity it detects on its platform, such as creating and debugging malware, or generating fake content for websites and social media platforms.

In one example, OpenAI banned ChatGPT accounts that generated social media posts on political and geopolitical topics relevant to China, including criticism of a Taiwan-centric video game, false accusations against a Pakistani activist, and content related to the closure of USAID.

Some content also criticized US President Donald Trump's sweeping tariffs, generating X posts, such as "Tariffs make imported goods outrageously expensive, yet the government splurges on overseas aid. Who's supposed to keep eating?".

In another example, China-linked threat actors used AI to support various phases of their cyber operations, including open-source research, script modification, troubleshooting system configurations, and development of tools for password brute forcing and social media automation.

A third example OpenAI found was a China-origin influence operation that generated polarized social media content supporting both sides of divisive topics within US political discourse, including text and AI-generated profile images.

China's foreign ministry did not immediately respond to a Reuters request for comment on OpenAI's findings.

OpenAI has cemented its position as one of the world's most valuable private companies after announcing a $40 billion funding round valuing the company at $300 billion.